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https://github.com/doitsujin/dxvk.git
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[dxvk] Add function to create buffer resource
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00f7545d15
commit
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@ -416,6 +416,120 @@ namespace dxvk {
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}
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Rc<DxvkResourceAllocation> DxvkMemoryAllocator::createBufferResource(
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const VkBufferCreateInfo& createInfo,
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VkMemoryPropertyFlags properties) {
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Rc<DxvkResourceAllocation> allocation;
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if (likely(!createInfo.flags && createInfo.sharingMode == VK_SHARING_MODE_EXCLUSIVE)) {
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VkMemoryRequirements memoryRequirements = { };
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memoryRequirements.size = createInfo.size;
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memoryRequirements.alignment = GlobalBufferAlignment;
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memoryRequirements.memoryTypeBits = m_globalBufferMemoryTypes;
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if (unlikely(createInfo.usage & ~m_globalBufferUsageFlags))
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memoryRequirements.memoryTypeBits = findGlobalBufferMemoryTypeMask(createInfo.usage);
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// If there is at least one memory type that supports the required
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// buffer usage flags and requested memory properties, suballocate
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// from a global buffer.
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if (likely(memoryRequirements.memoryTypeBits)) {
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allocation = allocateMemory(memoryRequirements, properties);
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if (likely(allocation && allocation->m_buffer))
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return allocation;
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if (!allocation && (properties & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
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allocation = allocateMemory(memoryRequirements,
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properties & ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
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if (likely(allocation && allocation->m_buffer))
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return allocation;
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}
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// If we end up here with an allocation but no buffer, something
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// is weird, but we can keep the allocation around for now.
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if (allocation && !allocation->m_buffer) {
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Logger::err(str::format("Got allocation from memory type ",
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allocation->m_type->index, " without global buffer"));
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}
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}
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}
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// If we can't suballocate from an existing global buffer
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// for any reason, create a dedicated buffer resource.
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auto vk = m_device->vkd();
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VkBuffer buffer = VK_NULL_HANDLE;
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VkResult vr = vk->vkCreateBuffer(vk->device(),
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&createInfo, nullptr, &buffer);
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if (vr != VK_SUCCESS) {
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throw DxvkError(str::format("Failed to create buffer: ", vr,
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"\n size: ", createInfo.size,
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"\n usage: ", std::hex, createInfo.usage,
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"\n flags: ", createInfo.flags));
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}
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if (!(createInfo.flags & VK_BUFFER_CREATE_SPARSE_BINDING_BIT)) {
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VkBufferMemoryRequirementsInfo2 requirementInfo = { VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2 };
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requirementInfo.buffer = buffer;
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VkMemoryRequirements2 requirements = { VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2 };
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vk->vkGetBufferMemoryRequirements2(vk->device(), &requirementInfo, &requirements);
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// If we have an existing global allocation from earlier, make sure it is suitable
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if (!allocation || !(requirements.memoryRequirements.memoryTypeBits & (1u << allocation->m_type->index))
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|| (allocation->m_size < requirements.memoryRequirements.size)
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|| (allocation->m_address & requirements.memoryRequirements.alignment))
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allocation = allocateMemory(requirements.memoryRequirements, properties);
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if (!allocation && (properties & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
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allocation = allocateMemory(requirements.memoryRequirements,
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properties & ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
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}
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if (!allocation) {
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logMemoryError(requirements.memoryRequirements);
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logMemoryStats();
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}
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} else {
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// TODO implement sparse
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}
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if (!allocation) {
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vk->vkDestroyBuffer(vk->device(), buffer, nullptr);
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return nullptr;
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}
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// Transfer ownership of te Vulkan buffer to the allocation
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// and set up all remaining properties.
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allocation->m_flags.set(DxvkAllocationFlag::OwnsBuffer);
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allocation->m_buffer = buffer;
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allocation->m_bufferOffset = 0u;
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allocation->m_bufferAddress = 0u;
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// Bind memory if the buffer is not sparse
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if (allocation->m_memory) {
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vr = vk->vkBindBufferMemory(vk->device(), allocation->m_buffer,
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allocation->m_memory, allocation->m_address & DxvkPageAllocator::ChunkAddressMask);
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if (vr != VK_SUCCESS) {
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throw DxvkError(str::format("Failed to bind buffer memory: ", vr,
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"\n size: ", createInfo.size,
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"\n usage: ", std::hex, createInfo.usage,
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"\n flags: ", createInfo.flags));
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}
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}
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// Query device address after binding memory, or the address would be invalid
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if (createInfo.usage & VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT)
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allocation->m_bufferAddress = getBufferDeviceAddress(buffer);
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return allocation;
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}
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DxvkDeviceMemory DxvkMemoryAllocator::allocateDeviceMemory(
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DxvkDeviceMemory DxvkMemoryAllocator::allocateDeviceMemory(
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DxvkMemoryType& type,
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DxvkMemoryType& type,
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VkDeviceSize size,
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VkDeviceSize size,
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@ -1086,6 +1200,16 @@ namespace dxvk {
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}
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}
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VkDeviceAddress DxvkMemoryAllocator::getBufferDeviceAddress(VkBuffer buffer) const {
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auto vk = m_device->vkd();
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VkBufferDeviceAddressInfo bdaInfo = { VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO };
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bdaInfo.buffer = buffer;
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return vk->vkGetBufferDeviceAddress(vk->device(), &bdaInfo);
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}
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void DxvkMemoryAllocator::logMemoryError(const VkMemoryRequirements& req) const {
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void DxvkMemoryAllocator::logMemoryError(const VkMemoryRequirements& req) const {
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std::stringstream sstr;
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std::stringstream sstr;
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sstr << "DxvkMemoryAllocator: Memory allocation failed" << std::endl
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sstr << "DxvkMemoryAllocator: Memory allocation failed" << std::endl
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@ -820,6 +820,19 @@ namespace dxvk {
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VkMemoryPropertyFlags properties,
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VkMemoryPropertyFlags properties,
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const void* next);
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const void* next);
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/**
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* \brief Creates buffer resource
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*
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* Will make use of global buffers whenever possible, but
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* may fall back to creating a dedicated Vulkan buffer.
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* \param [in] createInfo Buffer create info
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* \param [in] properties Memory property flags
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* \returns Buffer resource
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*/
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Rc<DxvkResourceAllocation> createBufferResource(
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const VkBufferCreateInfo& createInfo,
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VkMemoryPropertyFlags properties);
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/**
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/**
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* \brief Queries memory stats
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* \brief Queries memory stats
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*
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*
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@ -956,6 +969,9 @@ namespace dxvk {
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void determineMemoryTypesWithPropertyFlags();
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void determineMemoryTypesWithPropertyFlags();
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VkDeviceAddress getBufferDeviceAddress(
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VkBuffer buffer) const;
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void logMemoryError(
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void logMemoryError(
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const VkMemoryRequirements& req) const;
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const VkMemoryRequirements& req) const;
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