From 5822a8de9f0ab5572d97ac6abbbedf6a3f34d1b4 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Mon, 28 Feb 2022 23:33:01 +0100 Subject: [PATCH] [util] Enable cached vertex and index buffers for FFXIV Fixes some weird performance issues on the Garlemald map. Doesn't seem to affect performance in other areas. --- src/util/config/config.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index c49cae1f6..6fadd977b 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -248,6 +248,7 @@ namespace dxvk { /* Final Fantasy XIV - Stuttering on NV */ { R"(\\ffxiv_dx11\.exe$)", {{ { "dxvk.shrinkNvidiaHvvHeap", "True" }, + { "d3d11.cachedDynamicResources", "vi" }, }} }, /* God of War - relies on NVAPI/AMDAGS for * * barrier stuff, needs nvapi for DLSS */