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[dxvk] Fix MSVC build.
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@ -354,7 +354,7 @@ namespace dxvk {
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std::vector<HashEntry> m_hashMap;
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static size_t computeHash(K key) {
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return size_t(reinterpret_cast<uint64_t>(key));
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return size_t(uint64_t(key));
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}
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size_t computeIndex(K key) const {
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@ -65,7 +65,7 @@ namespace dxvk {
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state.add(depthView);
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for (uint32_t i = 0; i < MaxNumRenderTargets; i++)
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state.add(colorViews[i]);
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state.add(reinterpret_cast<uint64_t>(renderPass));
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state.add(uint64_t(renderPass));
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return state;
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}
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