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[dxvk] Use dynamic rendering for resolve operations

This commit is contained in:
Philip Rebohle 2022-07-02 15:46:11 +02:00
parent 96e102beff
commit 5b6a598ed6
No known key found for this signature in database
GPG Key ID: C8CC613427A31C99
5 changed files with 296 additions and 625 deletions

View File

@ -1816,11 +1816,9 @@ namespace dxvk {
& VK_IMAGE_ASPECT_STENCIL_BIT)) & VK_IMAGE_ASPECT_STENCIL_BIT))
stencilMode = VK_RESOLVE_MODE_NONE_KHR; stencilMode = VK_RESOLVE_MODE_NONE_KHR;
// We can only use the depth-stencil resolve path if the // We can only use the depth-stencil resolve path if we are resolving
// extension is supported, if we are resolving a full // a full subresource and both images have the same format.
// subresource, and both images have the same format. bool useFb = !dstImage->isFullSubresource(region.dstSubresource, region.extent)
bool useFb = !m_device->extensions().khrDepthStencilResolve
|| !dstImage->isFullSubresource(region.dstSubresource, region.extent)
|| !srcImage->isFullSubresource(region.srcSubresource, region.extent) || !srcImage->isFullSubresource(region.srcSubresource, region.extent)
|| dstImage->info().format != srcImage->info().format; || dstImage->info().format != srcImage->info().format;
@ -3370,9 +3368,11 @@ namespace dxvk {
m_execAcquires.recordCommands(m_cmd); m_execAcquires.recordCommands(m_cmd);
// Create source and destination image views // Create source and destination image views
VkFormat srcFormat = srcImage->info().format;
Rc<DxvkMetaCopyViews> views = new DxvkMetaCopyViews(m_device->vkd(), Rc<DxvkMetaCopyViews> views = new DxvkMetaCopyViews(m_device->vkd(),
dstImage, dstSubresource, dstFormat, dstImage, dstSubresource, dstFormat,
srcImage, srcSubresource); srcImage, srcSubresource, srcFormat);
// Create pipeline for the copy operation // Create pipeline for the copy operation
DxvkMetaCopyPipeline pipeInfo = m_common->metaCopy().getPipeline( DxvkMetaCopyPipeline pipeInfo = m_common->metaCopy().getPipeline(
@ -3632,52 +3632,91 @@ namespace dxvk {
|| m_execBarriers.isImageDirty(srcImage, srcSubresourceRange, DxvkAccess::Write)) || m_execBarriers.isImageDirty(srcImage, srcSubresourceRange, DxvkAccess::Write))
m_execBarriers.recordCommands(m_cmd); m_execBarriers.recordCommands(m_cmd);
// Create image views covering the requested subresourcs // Transition both images to usable layouts if necessary. For the source image we
DxvkImageViewCreateInfo dstViewInfo; // can be fairly leniet since writable layouts are allowed for resolve attachments.
dstViewInfo.type = VK_IMAGE_VIEW_TYPE_2D_ARRAY; VkImageLayout dstLayout = dstImage->pickLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
dstViewInfo.format = dstImage->info().format; VkImageLayout srcLayout = srcImage->info().layout;
dstViewInfo.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
dstViewInfo.aspect = region.dstSubresource.aspectMask;
dstViewInfo.minLevel = region.dstSubresource.mipLevel;
dstViewInfo.numLevels = 1;
dstViewInfo.minLayer = region.dstSubresource.baseArrayLayer;
dstViewInfo.numLayers = region.dstSubresource.layerCount;
DxvkImageViewCreateInfo srcViewInfo; if (srcLayout != VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL
srcViewInfo.type = VK_IMAGE_VIEW_TYPE_2D_ARRAY; && srcLayout != VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL)
srcViewInfo.format = srcImage->info().format; srcLayout = srcImage->pickLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
srcViewInfo.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
srcViewInfo.aspect = region.srcSubresource.aspectMask;
srcViewInfo.minLevel = region.srcSubresource.mipLevel;
srcViewInfo.numLevels = 1;
srcViewInfo.minLayer = region.srcSubresource.baseArrayLayer;
srcViewInfo.numLayers = region.srcSubresource.layerCount;
Rc<DxvkImageView> dstImageView = m_device->createImageView(dstImage, dstViewInfo); if (srcImage->info().layout != srcLayout) {
Rc<DxvkImageView> srcImageView = m_device->createImageView(srcImage, srcViewInfo); m_execAcquires.accessImage(srcImage, srcSubresourceRange,
srcImage->info().layout,
srcImage->info().stages, 0,
srcLayout,
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT);
}
// Create a framebuffer for the resolve op if (dstImage->info().layout != dstLayout) {
VkExtent3D passExtent = dstImageView->mipLevelExtent(0); m_execAcquires.accessImage(dstImage, dstSubresourceRange,
VK_IMAGE_LAYOUT_UNDEFINED, dstImage->info().stages, 0,
dstLayout,
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT);
}
Rc<DxvkMetaResolveRenderPass> fb = new DxvkMetaResolveRenderPass( m_execAcquires.recordCommands(m_cmd);
m_device->vkd(), dstImageView, srcImageView, depthMode, stencilMode);
VkRenderPassBeginInfo info; // Create a pair of views for the attachment resolve
info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; Rc<DxvkMetaResolveViews> views = new DxvkMetaResolveViews(m_device->vkd(),
info.pNext = nullptr; dstImage, region.dstSubresource, srcImage, region.srcSubresource,
info.renderPass = fb->renderPass(); dstImage->info().format);
info.framebuffer = fb->framebuffer();
info.renderArea.offset = { 0, 0 };
info.renderArea.extent = { passExtent.width, passExtent.height };
info.clearValueCount = 0;
info.pClearValues = nullptr;
m_cmd->cmdBeginRenderPass(&info, VK_SUBPASS_CONTENTS_INLINE); VkRenderingAttachmentInfoKHR depthAttachment = { VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR };
m_cmd->cmdEndRenderPass(); depthAttachment.imageView = views->getSrcView();
depthAttachment.imageLayout = srcLayout;
depthAttachment.resolveMode = depthMode;
depthAttachment.resolveImageView = views->getDstView();
depthAttachment.resolveImageLayout = dstLayout;
depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
depthAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
VkRenderingAttachmentInfoKHR stencilAttachment = depthAttachment;
stencilAttachment.resolveMode = stencilMode;
VkExtent3D extent = dstImage->mipLevelExtent(region.dstSubresource.mipLevel);
VkRenderingInfoKHR renderingInfo = { VK_STRUCTURE_TYPE_RENDERING_INFO_KHR };
renderingInfo.renderArea.offset = VkOffset2D { 0, 0 };
renderingInfo.renderArea.extent = VkExtent2D { extent.width, extent.height };
renderingInfo.layerCount = region.dstSubresource.layerCount;
if (dstImage->formatInfo()->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT)
renderingInfo.pDepthAttachment = &depthAttachment;
if (dstImage->formatInfo()->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT)
renderingInfo.pStencilAttachment = &stencilAttachment;
m_cmd->cmdBeginRendering(&renderingInfo);
m_cmd->cmdEndRendering();
// Add barriers for the resolve operation
m_execBarriers.accessImage(srcImage, srcSubresourceRange,
srcLayout,
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT,
srcImage->info().layout,
srcImage->info().stages,
srcImage->info().access);
m_execBarriers.accessImage(dstImage, dstSubresourceRange,
dstLayout,
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
dstImage->info().layout,
dstImage->info().stages,
dstImage->info().access);
m_cmd->trackResource<DxvkAccess::Write>(dstImage); m_cmd->trackResource<DxvkAccess::Write>(dstImage);
m_cmd->trackResource<DxvkAccess::Read>(srcImage); m_cmd->trackResource<DxvkAccess::Read>(srcImage);
m_cmd->trackResource<DxvkAccess::None>(fb); m_cmd->trackResource<DxvkAccess::None>(views);
} }
@ -3697,8 +3736,54 @@ namespace dxvk {
|| m_execBarriers.isImageDirty(srcImage, srcSubresourceRange, DxvkAccess::Write)) || m_execBarriers.isImageDirty(srcImage, srcSubresourceRange, DxvkAccess::Write))
m_execBarriers.recordCommands(m_cmd); m_execBarriers.recordCommands(m_cmd);
// We might have to transition the source image layout // Discard the destination image if we're fully writing it,
VkImageLayout srcLayout = srcImage->pickLayout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); // and transition the image layout if necessary
bool doDiscard = dstImage->isFullSubresource(region.dstSubresource, region.extent);
if (region.dstSubresource.aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT)
doDiscard &= depthMode != VK_RESOLVE_MODE_NONE_KHR;
if (region.dstSubresource.aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT)
doDiscard &= stencilMode != VK_RESOLVE_MODE_NONE_KHR;
VkPipelineStageFlags dstStages;
VkImageLayout dstLayout;
VkAccessFlags dstAccess;
if (region.dstSubresource.aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) {
dstLayout = dstImage->pickLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
dstStages = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dstAccess = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
if (!doDiscard)
dstAccess |= VK_ACCESS_COLOR_ATTACHMENT_READ_BIT;
} else {
dstLayout = dstImage->pickLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
dstStages = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT
| VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
dstAccess = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
if (!doDiscard)
dstAccess |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
}
if (dstImage->info().layout != dstLayout) {
m_execAcquires.accessImage(
dstImage, dstSubresourceRange,
doDiscard ? VK_IMAGE_LAYOUT_UNDEFINED
: dstImage->info().layout,
dstImage->info().stages, 0,
dstLayout, dstStages, dstAccess);
}
// Check source image layout, and try to avoid transitions if we can
VkImageLayout srcLayout = srcImage->info().layout;
if (srcLayout != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
&& srcLayout != VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL) {
srcLayout = (region.srcSubresource.aspectMask & VK_IMAGE_ASPECT_COLOR_BIT & VK_IMAGE_ASPECT_COLOR_BIT)
? srcImage->pickLayout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL)
: srcImage->pickLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL);
}
if (srcImage->info().layout != srcLayout) { if (srcImage->info().layout != srcLayout) {
m_execAcquires.accessImage( m_execAcquires.accessImage(
@ -3708,78 +3793,47 @@ namespace dxvk {
srcLayout, srcLayout,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
VK_ACCESS_SHADER_READ_BIT); VK_ACCESS_SHADER_READ_BIT);
}
m_execAcquires.recordCommands(m_cmd); m_execAcquires.recordCommands(m_cmd);
}
// Create image views covering the requested subresourcs
DxvkImageViewCreateInfo dstViewInfo;
dstViewInfo.type = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
dstViewInfo.format = format ? format : dstImage->info().format;
dstViewInfo.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
dstViewInfo.aspect = region.dstSubresource.aspectMask;
dstViewInfo.minLevel = region.dstSubresource.mipLevel;
dstViewInfo.numLevels = 1;
dstViewInfo.minLayer = region.dstSubresource.baseArrayLayer;
dstViewInfo.numLayers = region.dstSubresource.layerCount;
if (region.dstSubresource.aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT)
dstViewInfo.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
DxvkImageViewCreateInfo srcViewInfo;
srcViewInfo.type = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
srcViewInfo.format = format ? format : srcImage->info().format;
srcViewInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT;
srcViewInfo.aspect = region.srcSubresource.aspectMask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_COLOR_BIT);
srcViewInfo.minLevel = region.srcSubresource.mipLevel;
srcViewInfo.numLevels = 1;
srcViewInfo.minLayer = region.srcSubresource.baseArrayLayer;
srcViewInfo.numLayers = region.srcSubresource.layerCount;
Rc<DxvkImageView> dstImageView = m_device->createImageView(dstImage, dstViewInfo);
Rc<DxvkImageView> srcImageView = m_device->createImageView(srcImage, srcViewInfo);
Rc<DxvkImageView> srcStencilView = nullptr;
if ((region.dstSubresource.aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) && stencilMode != VK_RESOLVE_MODE_NONE_KHR) {
srcViewInfo.aspect = VK_IMAGE_ASPECT_STENCIL_BIT;
srcStencilView = m_device->createImageView(srcImage, srcViewInfo);
}
// Create a framebuffer and pipeline for the resolve op // Create a framebuffer and pipeline for the resolve op
VkExtent3D passExtent = dstImageView->mipLevelExtent(0); VkFormat dstFormat = format ? format : dstImage->info().format;
VkFormat srcFormat = format ? format : srcImage->info().format;
Rc<DxvkMetaResolveRenderPass> fb = new DxvkMetaResolveRenderPass( VkExtent3D passExtent = dstImage->mipLevelExtent(region.dstSubresource.mipLevel);
m_device->vkd(), dstImageView, srcImageView, srcStencilView,
dstImage->isFullSubresource(region.dstSubresource, region.extent));
auto pipeInfo = m_common->metaResolve().getPipeline( Rc<DxvkMetaCopyViews> views = new DxvkMetaCopyViews(m_device->vkd(),
dstViewInfo.format, srcImage->info().sampleCount, depthMode, stencilMode); dstImage, region.dstSubresource, dstFormat,
srcImage, region.srcSubresource, srcFormat);
VkDescriptorImageInfo descriptorImage; DxvkMetaResolvePipeline pipeInfo = m_common->metaResolve().getPipeline(
descriptorImage.sampler = VK_NULL_HANDLE; dstFormat, srcImage->info().sampleCount, depthMode, stencilMode);
descriptorImage.imageView = srcImageView->handle();
descriptorImage.imageLayout = srcLayout;
VkWriteDescriptorSet descriptorWrite; // Create and initialize descriptor set
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; VkDescriptorSet descriptorSet = m_descriptorPool->alloc(pipeInfo.dsetLayout);
descriptorWrite.pNext = nullptr;
descriptorWrite.dstBinding = 0;
descriptorWrite.dstArrayElement = 0;
descriptorWrite.descriptorCount = 1;
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
descriptorWrite.pImageInfo = &descriptorImage;
descriptorWrite.pBufferInfo = nullptr;
descriptorWrite.pTexelBufferView = nullptr;
descriptorWrite.dstSet = m_descriptorPool->alloc(pipeInfo.dsetLayout); std::array<VkDescriptorImageInfo, 2> descriptorImages = {{
m_cmd->updateDescriptorSets(1, &descriptorWrite); { VK_NULL_HANDLE, views->getSrcView(), srcLayout },
{ VK_NULL_HANDLE, views->getSrcStencilView(), srcLayout },
}};
if (srcStencilView != nullptr) { std::array<VkWriteDescriptorSet, 2> descriptorWrites;
descriptorWrite.dstBinding = 1;
descriptorImage.imageView = srcStencilView->handle(); for (uint32_t i = 0; i < descriptorWrites.size(); i++) {
m_cmd->updateDescriptorSets(1, &descriptorWrite); descriptorWrites[i] = { VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET };
descriptorWrites[i].dstSet = descriptorSet;
descriptorWrites[i].dstBinding = i;
descriptorWrites[i].descriptorCount = 1;
descriptorWrites[i].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
descriptorWrites[i].pImageInfo = &descriptorImages[i];
} }
m_cmd->updateDescriptorSets(
descriptorWrites.size(),
descriptorWrites.data());
// Set up render state
VkViewport viewport; VkViewport viewport;
viewport.x = float(region.dstOffset.x); viewport.x = float(region.dstOffset.x);
viewport.y = float(region.dstOffset.y); viewport.y = float(region.dstOffset.y);
@ -3792,32 +3846,48 @@ namespace dxvk {
scissor.offset = { region.dstOffset.x, region.dstOffset.y }; scissor.offset = { region.dstOffset.x, region.dstOffset.y };
scissor.extent = { region.extent.width, region.extent.height }; scissor.extent = { region.extent.width, region.extent.height };
VkRenderPassBeginInfo info; VkRenderingAttachmentInfoKHR attachmentInfo = { VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR };
info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; attachmentInfo.imageView = views->getDstView();
info.pNext = nullptr; attachmentInfo.imageLayout = dstLayout;
info.renderPass = fb->renderPass(); attachmentInfo.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
info.framebuffer = fb->framebuffer(); attachmentInfo.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
info.renderArea.offset = { 0, 0 };
info.renderArea.extent = { passExtent.width, passExtent.height }; if (doDiscard)
info.clearValueCount = 0; attachmentInfo.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
info.pClearValues = nullptr;
VkRenderingInfoKHR renderingInfo = { VK_STRUCTURE_TYPE_RENDERING_INFO_KHR };
renderingInfo.renderArea.offset = VkOffset2D { 0, 0 };
renderingInfo.renderArea.extent = VkExtent2D { passExtent.width, passExtent.height };
renderingInfo.layerCount = region.dstSubresource.layerCount;
VkImageAspectFlags dstAspects = dstImage->formatInfo()->aspectMask;
if (dstAspects & VK_IMAGE_ASPECT_COLOR_BIT) {
renderingInfo.colorAttachmentCount = 1;
renderingInfo.pColorAttachments = &attachmentInfo;
} else {
if (dstAspects & VK_IMAGE_ASPECT_DEPTH_BIT)
renderingInfo.pDepthAttachment = &attachmentInfo;
if (dstAspects & VK_IMAGE_ASPECT_STENCIL_BIT)
renderingInfo.pStencilAttachment = &attachmentInfo;
}
// Perform the actual resolve operation // Perform the actual resolve operation
VkOffset2D srcOffset = { VkOffset2D srcOffset = {
region.srcOffset.x - region.dstOffset.x, region.srcOffset.x - region.dstOffset.x,
region.srcOffset.y - region.dstOffset.y }; region.srcOffset.y - region.dstOffset.y };
m_cmd->cmdBeginRenderPass(&info, VK_SUBPASS_CONTENTS_INLINE); m_cmd->cmdBeginRendering(&renderingInfo);
m_cmd->cmdBindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeInfo.pipeHandle); m_cmd->cmdBindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeInfo.pipeHandle);
m_cmd->cmdBindDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS, m_cmd->cmdBindDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS,
pipeInfo.pipeLayout, descriptorWrite.dstSet, 0, nullptr); pipeInfo.pipeLayout, descriptorSet, 0, nullptr);
m_cmd->cmdSetViewport(0, 1, &viewport); m_cmd->cmdSetViewport(0, 1, &viewport);
m_cmd->cmdSetScissor (0, 1, &scissor); m_cmd->cmdSetScissor (0, 1, &scissor);
m_cmd->cmdPushConstants(pipeInfo.pipeLayout, m_cmd->cmdPushConstants(pipeInfo.pipeLayout,
VK_SHADER_STAGE_FRAGMENT_BIT, VK_SHADER_STAGE_FRAGMENT_BIT,
0, sizeof(srcOffset), &srcOffset); 0, sizeof(srcOffset), &srcOffset);
m_cmd->cmdDraw(3, region.dstSubresource.layerCount, 0, 0); m_cmd->cmdDraw(3, region.dstSubresource.layerCount, 0, 0);
m_cmd->cmdEndRenderPass(); m_cmd->cmdEndRendering();
if (srcImage->info().layout != srcLayout) { if (srcImage->info().layout != srcLayout) {
m_execBarriers.accessImage( m_execBarriers.accessImage(
@ -3830,7 +3900,7 @@ namespace dxvk {
m_cmd->trackResource<DxvkAccess::Write>(dstImage); m_cmd->trackResource<DxvkAccess::Write>(dstImage);
m_cmd->trackResource<DxvkAccess::Read>(srcImage); m_cmd->trackResource<DxvkAccess::Read>(srcImage);
m_cmd->trackResource<DxvkAccess::None>(fb); m_cmd->trackResource<DxvkAccess::None>(views);
} }

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@ -24,7 +24,8 @@ namespace dxvk {
const VkImageSubresourceLayers& dstSubresources, const VkImageSubresourceLayers& dstSubresources,
VkFormat dstFormat, VkFormat dstFormat,
const Rc<DxvkImage>& srcImage, const Rc<DxvkImage>& srcImage,
const VkImageSubresourceLayers& srcSubresources) const VkImageSubresourceLayers& srcSubresources,
VkFormat srcFormat)
: m_vkd(vkd) { : m_vkd(vkd) {
VkImageAspectFlags dstAspects = dstImage->formatInfo()->aspectMask; VkImageAspectFlags dstAspects = dstImage->formatInfo()->aspectMask;
VkImageAspectFlags srcAspects = srcImage->formatInfo()->aspectMask; VkImageAspectFlags srcAspects = srcImage->formatInfo()->aspectMask;
@ -55,7 +56,7 @@ namespace dxvk {
info.image = srcImage->handle(); info.image = srcImage->handle();
info.viewType = m_srcViewType; info.viewType = m_srcViewType;
info.format = srcImage->info().format; info.format = srcFormat;
info.subresourceRange = vk::makeSubresourceRange(srcSubresources); info.subresourceRange = vk::makeSubresourceRange(srcSubresources);
info.subresourceRange.aspectMask = srcAspects & (VK_IMAGE_ASPECT_COLOR_BIT | VK_IMAGE_ASPECT_DEPTH_BIT); info.subresourceRange.aspectMask = srcAspects & (VK_IMAGE_ASPECT_COLOR_BIT | VK_IMAGE_ASPECT_DEPTH_BIT);

View File

@ -77,7 +77,8 @@ namespace dxvk {
const VkImageSubresourceLayers& dstSubresources, const VkImageSubresourceLayers& dstSubresources,
VkFormat dstFormat, VkFormat dstFormat,
const Rc<DxvkImage>& srcImage, const Rc<DxvkImage>& srcImage,
const VkImageSubresourceLayers& srcSubresources); const VkImageSubresourceLayers& srcSubresources,
VkFormat srcFormat);
~DxvkMetaCopyViews(); ~DxvkMetaCopyViews();

View File

@ -14,273 +14,41 @@
namespace dxvk { namespace dxvk {
DxvkMetaResolveRenderPass::DxvkMetaResolveRenderPass( DxvkMetaResolveViews::DxvkMetaResolveViews(
const Rc<vk::DeviceFn>& vkd, const Rc<vk::DeviceFn>& vkd,
const Rc<DxvkImageView>& dstImageView, const Rc<DxvkImage>& dstImage,
const Rc<DxvkImageView>& srcImageView, const VkImageSubresourceLayers& dstSubresources,
const Rc<DxvkImageView>& srcStencilView, const Rc<DxvkImage>& srcImage,
bool discardDst) const VkImageSubresourceLayers& srcSubresources,
: m_vkd(vkd), VkFormat format)
m_dstImageView(dstImageView), : m_vkd(vkd) {
m_srcImageView(srcImageView), VkImageViewUsageCreateInfo usageInfo = { VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO };
m_srcStencilView(srcStencilView), usageInfo.usage = (imageFormatInfo(format)->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT)
m_renderPass (createShaderRenderPass(discardDst)), ? VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
m_framebuffer (createShaderFramebuffer()) { } : VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
VkImageViewCreateInfo info = { VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, &usageInfo };
info.image = dstImage->handle();
info.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
info.format = format;
info.subresourceRange = vk::makeSubresourceRange(dstSubresources);
DxvkMetaResolveRenderPass::DxvkMetaResolveRenderPass( if (m_vkd->vkCreateImageView(m_vkd->device(), &info, nullptr, &m_dstImageView))
const Rc<vk::DeviceFn>& vkd, throw DxvkError("DxvkMetaResolveViews: Failed to create destination view");
const Rc<DxvkImageView>& dstImageView,
const Rc<DxvkImageView>& srcImageView,
VkResolveModeFlagBitsKHR modeD,
VkResolveModeFlagBitsKHR modeS)
: m_vkd(vkd),
m_dstImageView(dstImageView),
m_srcImageView(srcImageView),
m_renderPass (createAttachmentRenderPass(modeD, modeS)),
m_framebuffer (createAttachmentFramebuffer()) { }
info.image = srcImage->handle();
info.subresourceRange = vk::makeSubresourceRange(srcSubresources);
DxvkMetaResolveRenderPass::~DxvkMetaResolveRenderPass() { if (m_vkd->vkCreateImageView(m_vkd->device(), &info, nullptr, &m_srcImageView))
m_vkd->vkDestroyFramebuffer(m_vkd->device(), m_framebuffer, nullptr); throw DxvkError("DxvkMetaResolveViews: Failed to create source view");
m_vkd->vkDestroyRenderPass (m_vkd->device(), m_renderPass, nullptr);
} }
VkRenderPass DxvkMetaResolveRenderPass::createShaderRenderPass(bool discard) const { DxvkMetaResolveViews::~DxvkMetaResolveViews() {
auto formatInfo = m_dstImageView->formatInfo(); m_vkd->vkDestroyImageView(m_vkd->device(), m_srcImageView, nullptr);
bool isColorImage = (formatInfo->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT); m_vkd->vkDestroyImageView(m_vkd->device(), m_dstImageView, nullptr);
VkAttachmentDescription attachment;
attachment.flags = 0;
attachment.format = m_dstImageView->info().format;
attachment.samples = VK_SAMPLE_COUNT_1_BIT;
attachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
attachment.initialLayout = m_dstImageView->imageInfo().layout;
attachment.finalLayout = m_dstImageView->imageInfo().layout;
if (discard) {
attachment.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
} }
VkImageLayout layout = isColorImage
? m_dstImageView->pickLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
: m_dstImageView->pickLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
VkAttachmentReference dstRef;
dstRef.attachment = 0;
dstRef.layout = layout;
VkSubpassDescription subpass;
subpass.flags = 0;
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.inputAttachmentCount = 0;
subpass.pInputAttachments = nullptr;
subpass.colorAttachmentCount = isColorImage ? 1 : 0;
subpass.pColorAttachments = isColorImage ? &dstRef : nullptr;
subpass.pResolveAttachments = nullptr;
subpass.pDepthStencilAttachment = isColorImage ? nullptr : &dstRef;
subpass.preserveAttachmentCount = 0;
subpass.pPreserveAttachments = nullptr;
VkPipelineStageFlags cpyStages = 0;
VkAccessFlags cpyAccess = 0;
if (isColorImage) {
cpyStages |= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
cpyAccess |= VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
if (!discard)
cpyAccess |= VK_ACCESS_COLOR_ATTACHMENT_READ_BIT;
} else {
cpyStages |= VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT
| VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
cpyAccess |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
if (!discard)
cpyAccess |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
}
// Resolve targets are required to be render targets
VkPipelineStageFlags extStages = m_dstImageView->imageInfo().stages | m_srcImageView->imageInfo().stages;
VkAccessFlags extAccess = m_dstImageView->imageInfo().access;
std::array<VkSubpassDependency, 2> dependencies = {{
{ VK_SUBPASS_EXTERNAL, 0, cpyStages, cpyStages, 0, cpyAccess, 0 },
{ 0, VK_SUBPASS_EXTERNAL, cpyStages, extStages, cpyAccess, extAccess, 0 },
}};
VkRenderPassCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.attachmentCount = 1;
info.pAttachments = &attachment;
info.subpassCount = 1;
info.pSubpasses = &subpass;
info.dependencyCount = dependencies.size();
info.pDependencies = dependencies.data();
VkRenderPass result = VK_NULL_HANDLE;
if (m_vkd->vkCreateRenderPass(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaResolveRenderPass: Failed to create render pass");
return result;
}
VkRenderPass DxvkMetaResolveRenderPass::createAttachmentRenderPass(
VkResolveModeFlagBitsKHR modeD,
VkResolveModeFlagBitsKHR modeS) const {
std::array<VkAttachmentDescription2KHR, 2> attachments;
attachments[0].sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2_KHR;
attachments[0].pNext = nullptr;
attachments[0].flags = 0;
attachments[0].format = m_srcImageView->info().format;
attachments[0].samples = m_srcImageView->imageInfo().sampleCount;
attachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachments[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachments[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
attachments[0].initialLayout = m_srcImageView->imageInfo().layout;
attachments[0].finalLayout = m_srcImageView->imageInfo().layout;
attachments[1].sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2_KHR;
attachments[1].pNext = nullptr;
attachments[1].flags = 0;
attachments[1].format = m_dstImageView->info().format;
attachments[1].samples = VK_SAMPLE_COUNT_1_BIT;
attachments[1].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachments[1].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachments[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachments[1].stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
attachments[1].initialLayout = m_dstImageView->imageInfo().layout;
attachments[1].finalLayout = m_dstImageView->imageInfo().layout;
if (modeD != VK_RESOLVE_MODE_NONE_KHR && modeS != VK_RESOLVE_MODE_NONE_KHR) {
attachments[1].loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachments[1].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
attachments[1].initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
}
VkAttachmentReference2KHR srcRef;
srcRef.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
srcRef.pNext = nullptr;
srcRef.attachment = 0;
srcRef.layout = m_srcImageView->pickLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
srcRef.aspectMask = m_srcImageView->formatInfo()->aspectMask;
VkAttachmentReference2KHR dstRef;
dstRef.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
dstRef.pNext = nullptr;
dstRef.attachment = 1;
dstRef.layout = m_dstImageView->pickLayout(VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
dstRef.aspectMask = m_dstImageView->formatInfo()->aspectMask;
VkSubpassDescriptionDepthStencilResolveKHR subpassResolve;
subpassResolve.sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE_KHR;
subpassResolve.pNext = nullptr;
subpassResolve.depthResolveMode = modeD;
subpassResolve.stencilResolveMode = modeS;
subpassResolve.pDepthStencilResolveAttachment = &dstRef;
VkSubpassDescription2KHR subpass;
subpass.sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR;
subpass.pNext = &subpassResolve;
subpass.flags = 0;
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.viewMask = 0;
subpass.inputAttachmentCount = 0;
subpass.pInputAttachments = nullptr;
subpass.colorAttachmentCount = 0;
subpass.pColorAttachments = nullptr;
subpass.pResolveAttachments = nullptr;
subpass.pDepthStencilAttachment = &srcRef;
subpass.preserveAttachmentCount = 0;
subpass.pPreserveAttachments = nullptr;
VkPipelineStageFlags cpyStages = VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
VkPipelineStageFlags extStages = m_dstImageView->imageInfo().stages | m_srcImageView->imageInfo().stages;
VkAccessFlags cpyAccess = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
VkAccessFlags extAccess = m_dstImageView->imageInfo().access;
std::array<VkSubpassDependency2KHR, 2> dependencies = {{
{ VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2_KHR, nullptr, VK_SUBPASS_EXTERNAL, 0, cpyStages, cpyStages, 0, cpyAccess, 0 },
{ VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2_KHR, nullptr, 0, VK_SUBPASS_EXTERNAL, cpyStages, extStages, cpyAccess, extAccess, 0 },
}};
VkRenderPassCreateInfo2KHR info;
info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR;
info.pNext = nullptr;
info.flags = 0;
info.attachmentCount = attachments.size();
info.pAttachments = attachments.data();
info.subpassCount = 1;
info.pSubpasses = &subpass;
info.dependencyCount = dependencies.size();
info.pDependencies = dependencies.data();
info.correlatedViewMaskCount = 0;
info.pCorrelatedViewMasks = nullptr;
VkRenderPass result = VK_NULL_HANDLE;
if (m_vkd->vkCreateRenderPass2KHR(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaResolveRenderPass: Failed to create render pass");
return result;
}
VkFramebuffer DxvkMetaResolveRenderPass::createShaderFramebuffer() const {
VkImageSubresourceRange dstSubresources = m_dstImageView->subresources();
VkExtent3D dstExtent = m_dstImageView->mipLevelExtent(0);
VkImageView dstHandle = m_dstImageView->handle();
VkFramebufferCreateInfo fboInfo;
fboInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fboInfo.pNext = nullptr;
fboInfo.flags = 0;
fboInfo.renderPass = m_renderPass;
fboInfo.attachmentCount = 1;
fboInfo.pAttachments = &dstHandle;
fboInfo.width = dstExtent.width;
fboInfo.height = dstExtent.height;
fboInfo.layers = dstSubresources.layerCount;
VkFramebuffer result = VK_NULL_HANDLE;
if (m_vkd->vkCreateFramebuffer(m_vkd->device(), &fboInfo, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaResolveRenderPass: Failed to create target framebuffer");
return result;
}
VkFramebuffer DxvkMetaResolveRenderPass::createAttachmentFramebuffer() const {
VkImageSubresourceRange dstSubresources = m_dstImageView->subresources();
VkExtent3D dstExtent = m_dstImageView->mipLevelExtent(0);
std::array<VkImageView, 2> handles = {{
m_srcImageView->handle(),
m_dstImageView->handle(),
}};
VkFramebufferCreateInfo fboInfo;
fboInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fboInfo.pNext = nullptr;
fboInfo.flags = 0;
fboInfo.renderPass = m_renderPass;
fboInfo.attachmentCount = handles.size();
fboInfo.pAttachments = handles.data();
fboInfo.width = dstExtent.width;
fboInfo.height = dstExtent.height;
fboInfo.layers = dstSubresources.layerCount;
VkFramebuffer result = VK_NULL_HANDLE;
if (m_vkd->vkCreateFramebuffer(m_vkd->device(), &fboInfo, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaResolveRenderPass: Failed to create target framebuffer");
return result;
}
@ -310,7 +78,6 @@ namespace dxvk {
m_vkd->vkDestroyPipeline(m_vkd->device(), pair.second.pipeHandle, nullptr); m_vkd->vkDestroyPipeline(m_vkd->device(), pair.second.pipeHandle, nullptr);
m_vkd->vkDestroyPipelineLayout(m_vkd->device(), pair.second.pipeLayout, nullptr); m_vkd->vkDestroyPipelineLayout(m_vkd->device(), pair.second.pipeLayout, nullptr);
m_vkd->vkDestroyDescriptorSetLayout(m_vkd->device(), pair.second.dsetLayout, nullptr); m_vkd->vkDestroyDescriptorSetLayout(m_vkd->device(), pair.second.dsetLayout, nullptr);
m_vkd->vkDestroyRenderPass(m_vkd->device(), pair.second.renderPass, nullptr);
} }
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFragDS, nullptr); m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFragDS, nullptr);
@ -395,87 +162,24 @@ namespace dxvk {
DxvkMetaResolvePipeline DxvkMetaResolveObjects::createPipeline( DxvkMetaResolvePipeline DxvkMetaResolveObjects::createPipeline(
const DxvkMetaResolvePipelineKey& key) { const DxvkMetaResolvePipelineKey& key) {
DxvkMetaResolvePipeline pipeline; DxvkMetaResolvePipeline pipeline;
pipeline.renderPass = this->createRenderPass(key);
pipeline.dsetLayout = this->createDescriptorSetLayout(key); pipeline.dsetLayout = this->createDescriptorSetLayout(key);
pipeline.pipeLayout = this->createPipelineLayout(pipeline.dsetLayout); pipeline.pipeLayout = this->createPipelineLayout(pipeline.dsetLayout);
pipeline.pipeHandle = this->createPipelineObject(key, pipeline.pipeLayout, pipeline.renderPass); pipeline.pipeHandle = this->createPipelineObject(key, pipeline.pipeLayout);
return pipeline; return pipeline;
} }
VkRenderPass DxvkMetaResolveObjects::createRenderPass(
const DxvkMetaResolvePipelineKey& key) {
auto formatInfo = imageFormatInfo(key.format);
bool isColorImage = (formatInfo->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT);
VkAttachmentDescription attachment;
attachment.flags = 0;
attachment.format = key.format;
attachment.samples = VK_SAMPLE_COUNT_1_BIT;
attachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
attachment.initialLayout = VK_IMAGE_LAYOUT_GENERAL;
attachment.finalLayout = VK_IMAGE_LAYOUT_GENERAL;
VkImageLayout layout = isColorImage
? VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
: VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
VkAttachmentReference attachmentRef;
attachmentRef.attachment = 0;
attachmentRef.layout = layout;
VkSubpassDescription subpass;
subpass.flags = 0;
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.inputAttachmentCount = 0;
subpass.pInputAttachments = nullptr;
subpass.colorAttachmentCount = isColorImage ? 1 : 0;
subpass.pColorAttachments = isColorImage ? &attachmentRef : nullptr;
subpass.pResolveAttachments = nullptr;
subpass.pDepthStencilAttachment = isColorImage ? nullptr : &attachmentRef;
subpass.preserveAttachmentCount = 0;
subpass.pPreserveAttachments = nullptr;
VkRenderPassCreateInfo info;
info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.attachmentCount = 1;
info.pAttachments = &attachment;
info.subpassCount = 1;
info.pSubpasses = &subpass;
info.dependencyCount = 0;
info.pDependencies = nullptr;
VkRenderPass result = VK_NULL_HANDLE;
if (m_vkd->vkCreateRenderPass(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaResolveObjects: Failed to create render pass");
return result;
}
VkDescriptorSetLayout DxvkMetaResolveObjects::createDescriptorSetLayout( VkDescriptorSetLayout DxvkMetaResolveObjects::createDescriptorSetLayout(
const DxvkMetaResolvePipelineKey& key) { const DxvkMetaResolvePipelineKey& key) {
auto formatInfo = imageFormatInfo(key.format);
std::array<VkDescriptorSetLayoutBinding, 2> bindings = {{ std::array<VkDescriptorSetLayoutBinding, 2> bindings = {{
{ 0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, &m_sampler }, { 0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, &m_sampler },
{ 1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, &m_sampler }, { 1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_FRAGMENT_BIT, &m_sampler },
}}; }};
VkDescriptorSetLayoutCreateInfo info; VkDescriptorSetLayoutCreateInfo info = { VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO };
info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO; info.bindingCount = bindings.size();
info.pNext = nullptr;
info.flags = 0;
info.bindingCount = 1;
info.pBindings = bindings.data(); info.pBindings = bindings.data();
if ((formatInfo->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) && key.modeS != VK_RESOLVE_MODE_NONE_KHR)
info.bindingCount = 2;
VkDescriptorSetLayout result = VK_NULL_HANDLE; VkDescriptorSetLayout result = VK_NULL_HANDLE;
if (m_vkd->vkCreateDescriptorSetLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS) if (m_vkd->vkCreateDescriptorSetLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
throw DxvkError("DxvkMetaResolveObjects: Failed to create descriptor set layout"); throw DxvkError("DxvkMetaResolveObjects: Failed to create descriptor set layout");
@ -485,15 +189,9 @@ namespace dxvk {
VkPipelineLayout DxvkMetaResolveObjects::createPipelineLayout( VkPipelineLayout DxvkMetaResolveObjects::createPipelineLayout(
VkDescriptorSetLayout descriptorSetLayout) { VkDescriptorSetLayout descriptorSetLayout) {
VkPushConstantRange push; VkPushConstantRange push = { VK_SHADER_STAGE_FRAGMENT_BIT, 0, sizeof(VkOffset2D) };
push.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
push.offset = 0;
push.size = sizeof(VkOffset2D);
VkPipelineLayoutCreateInfo info; VkPipelineLayoutCreateInfo info = { VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO };
info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
info.setLayoutCount = 1; info.setLayoutCount = 1;
info.pSetLayouts = &descriptorSetLayout; info.pSetLayouts = &descriptorSetLayout;
info.pushConstantRangeCount = 1; info.pushConstantRangeCount = 1;
@ -508,10 +206,8 @@ namespace dxvk {
VkPipeline DxvkMetaResolveObjects::createPipelineObject( VkPipeline DxvkMetaResolveObjects::createPipelineObject(
const DxvkMetaResolvePipelineKey& key, const DxvkMetaResolvePipelineKey& key,
VkPipelineLayout pipelineLayout, VkPipelineLayout pipelineLayout) {
VkRenderPass renderPass) {
auto formatInfo = imageFormatInfo(key.format); auto formatInfo = imageFormatInfo(key.format);
bool isColorImage = formatInfo->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT;
std::array<VkPipelineShaderStageCreateInfo, 3> stages; std::array<VkPipelineShaderStageCreateInfo, 3> stages;
uint32_t stageCount = 0; uint32_t stageCount = 0;
@ -528,181 +224,117 @@ namespace dxvk {
specInfo.dataSize = sizeof(key); specInfo.dataSize = sizeof(key);
specInfo.pData = &key; specInfo.pData = &key;
VkPipelineShaderStageCreateInfo& vsStage = stages[stageCount++]; stages[stageCount++] = VkPipelineShaderStageCreateInfo {
vsStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
vsStage.pNext = nullptr; VK_SHADER_STAGE_VERTEX_BIT, m_shaderVert, "main" };
vsStage.flags = 0;
vsStage.stage = VK_SHADER_STAGE_VERTEX_BIT;
vsStage.module = m_shaderVert;
vsStage.pName = "main";
vsStage.pSpecializationInfo = nullptr;
if (m_shaderGeom) { if (m_shaderGeom) {
VkPipelineShaderStageCreateInfo& gsStage = stages[stageCount++]; stages[stageCount++] = VkPipelineShaderStageCreateInfo {
gsStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
gsStage.pNext = nullptr; VK_SHADER_STAGE_GEOMETRY_BIT, m_shaderGeom, "main" };
gsStage.flags = 0;
gsStage.stage = VK_SHADER_STAGE_GEOMETRY_BIT;
gsStage.module = m_shaderGeom;
gsStage.pName = "main";
gsStage.pSpecializationInfo = nullptr;
} }
VkPipelineShaderStageCreateInfo& psStage = stages[stageCount++]; VkShaderModule psModule = VK_NULL_HANDLE;
psStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
psStage.pNext = nullptr;
psStage.flags = 0;
psStage.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
psStage.module = VK_NULL_HANDLE;
psStage.pName = "main";
psStage.pSpecializationInfo = &specInfo;
if ((formatInfo->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) && key.modeS != VK_RESOLVE_MODE_NONE_KHR) { if ((formatInfo->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) && key.modeS != VK_RESOLVE_MODE_NONE_KHR) {
if (m_shaderFragDS) { if (m_shaderFragDS) {
psStage.module = m_shaderFragDS; psModule = m_shaderFragDS;
} else { } else {
psStage.module = m_shaderFragD; psModule = m_shaderFragD;
Logger::err("DXVK: Stencil export not supported by device, skipping stencil resolve"); Logger::err("DXVK: Stencil export not supported by device, skipping stencil resolve");
} }
} else if (formatInfo->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT) } else if (formatInfo->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT)
psStage.module = m_shaderFragD; psModule = m_shaderFragD;
else if (formatInfo->flags.test(DxvkFormatFlag::SampledUInt)) else if (formatInfo->flags.test(DxvkFormatFlag::SampledUInt))
psStage.module = m_shaderFragU; psModule = m_shaderFragU;
else if (formatInfo->flags.test(DxvkFormatFlag::SampledSInt)) else if (formatInfo->flags.test(DxvkFormatFlag::SampledSInt))
psStage.module = m_shaderFragI; psModule = m_shaderFragI;
else else
psStage.module = m_shaderFragF; psModule = m_shaderFragF;
stages[stageCount++] = VkPipelineShaderStageCreateInfo {
VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, nullptr, 0,
VK_SHADER_STAGE_FRAGMENT_BIT, psModule, "main", &specInfo };
std::array<VkDynamicState, 2> dynStates = {{ std::array<VkDynamicState, 2> dynStates = {{
VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR, VK_DYNAMIC_STATE_SCISSOR,
}}; }};
VkPipelineDynamicStateCreateInfo dynState; VkPipelineDynamicStateCreateInfo dynState = { VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO };
dynState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
dynState.pNext = nullptr;
dynState.flags = 0;
dynState.dynamicStateCount = dynStates.size(); dynState.dynamicStateCount = dynStates.size();
dynState.pDynamicStates = dynStates.data(); dynState.pDynamicStates = dynStates.data();
VkPipelineVertexInputStateCreateInfo viState; VkPipelineVertexInputStateCreateInfo viState = { VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO };
viState.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
viState.pNext = nullptr;
viState.flags = 0;
viState.vertexBindingDescriptionCount = 0;
viState.pVertexBindingDescriptions = nullptr;
viState.vertexAttributeDescriptionCount = 0;
viState.pVertexAttributeDescriptions = nullptr;
VkPipelineInputAssemblyStateCreateInfo iaState; VkPipelineInputAssemblyStateCreateInfo iaState = { VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO };
iaState.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
iaState.pNext = nullptr;
iaState.flags = 0;
iaState.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; iaState.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
iaState.primitiveRestartEnable = VK_FALSE;
VkPipelineViewportStateCreateInfo vpState; VkPipelineViewportStateCreateInfo vpState = { VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO };
vpState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
vpState.pNext = nullptr;
vpState.flags = 0;
vpState.viewportCount = 1; vpState.viewportCount = 1;
vpState.pViewports = nullptr;
vpState.scissorCount = 1; vpState.scissorCount = 1;
vpState.pScissors = nullptr;
VkPipelineRasterizationStateCreateInfo rsState; VkPipelineRasterizationStateCreateInfo rsState = { VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO };
rsState.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rsState.pNext = nullptr;
rsState.flags = 0;
rsState.depthClampEnable = VK_TRUE; rsState.depthClampEnable = VK_TRUE;
rsState.rasterizerDiscardEnable = VK_FALSE;
rsState.polygonMode = VK_POLYGON_MODE_FILL; rsState.polygonMode = VK_POLYGON_MODE_FILL;
rsState.cullMode = VK_CULL_MODE_NONE; rsState.cullMode = VK_CULL_MODE_NONE;
rsState.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE; rsState.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
rsState.depthBiasEnable = VK_FALSE;
rsState.depthBiasConstantFactor = 0.0f;
rsState.depthBiasClamp = 0.0f;
rsState.depthBiasSlopeFactor = 0.0f;
rsState.lineWidth = 1.0f; rsState.lineWidth = 1.0f;
uint32_t msMask = 0xFFFFFFFF; uint32_t msMask = 0xFFFFFFFF;
VkPipelineMultisampleStateCreateInfo msState; VkPipelineMultisampleStateCreateInfo msState = { VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO };
msState.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
msState.pNext = nullptr;
msState.flags = 0;
msState.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; msState.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
msState.sampleShadingEnable = VK_FALSE;
msState.minSampleShading = 1.0f;
msState.pSampleMask = &msMask; msState.pSampleMask = &msMask;
msState.alphaToCoverageEnable = VK_FALSE;
msState.alphaToOneEnable = VK_FALSE;
VkPipelineColorBlendAttachmentState cbAttachment; VkPipelineColorBlendAttachmentState cbAttachment = { };
cbAttachment.blendEnable = VK_FALSE;
cbAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
cbAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
cbAttachment.colorBlendOp = VK_BLEND_OP_ADD;
cbAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
cbAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
cbAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
cbAttachment.colorWriteMask = cbAttachment.colorWriteMask =
VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
VkPipelineColorBlendStateCreateInfo cbState; VkPipelineColorBlendStateCreateInfo cbState = { VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO };
cbState.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
cbState.pNext = nullptr;
cbState.flags = 0;
cbState.logicOpEnable = VK_FALSE;
cbState.logicOp = VK_LOGIC_OP_NO_OP;
cbState.attachmentCount = 1; cbState.attachmentCount = 1;
cbState.pAttachments = &cbAttachment; cbState.pAttachments = &cbAttachment;
for (uint32_t i = 0; i < 4; i++) VkStencilOpState stencilOp = { };
cbState.blendConstants[i] = 0.0f;
VkStencilOpState stencilOp;
stencilOp.failOp = VK_STENCIL_OP_REPLACE; stencilOp.failOp = VK_STENCIL_OP_REPLACE;
stencilOp.passOp = VK_STENCIL_OP_REPLACE; stencilOp.passOp = VK_STENCIL_OP_REPLACE;
stencilOp.depthFailOp = VK_STENCIL_OP_REPLACE; stencilOp.depthFailOp = VK_STENCIL_OP_REPLACE;
stencilOp.compareOp = VK_COMPARE_OP_ALWAYS; stencilOp.compareOp = VK_COMPARE_OP_ALWAYS;
stencilOp.compareMask = 0xFFFFFFFF; stencilOp.compareMask = 0xFFFFFFFF;
stencilOp.writeMask = 0xFFFFFFFF; stencilOp.writeMask = 0xFFFFFFFF;
stencilOp.reference = 0;
VkPipelineDepthStencilStateCreateInfo dsState; VkPipelineDepthStencilStateCreateInfo dsState = { VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO };
dsState.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
dsState.pNext = nullptr;
dsState.flags = 0;
dsState.depthTestEnable = key.modeD != VK_RESOLVE_MODE_NONE_KHR; dsState.depthTestEnable = key.modeD != VK_RESOLVE_MODE_NONE_KHR;
dsState.depthWriteEnable = key.modeD != VK_RESOLVE_MODE_NONE_KHR; dsState.depthWriteEnable = key.modeD != VK_RESOLVE_MODE_NONE_KHR;
dsState.depthCompareOp = VK_COMPARE_OP_ALWAYS; dsState.depthCompareOp = VK_COMPARE_OP_ALWAYS;
dsState.depthBoundsTestEnable = VK_FALSE;
dsState.stencilTestEnable = key.modeS != VK_RESOLVE_MODE_NONE_KHR; dsState.stencilTestEnable = key.modeS != VK_RESOLVE_MODE_NONE_KHR;
dsState.front = stencilOp; dsState.front = stencilOp;
dsState.back = stencilOp; dsState.back = stencilOp;
dsState.minDepthBounds = 0.0f;
dsState.maxDepthBounds = 1.0f;
VkGraphicsPipelineCreateInfo info; VkPipelineRenderingCreateInfoKHR rtState = { VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR };
info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
info.pNext = nullptr; if (formatInfo->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) {
info.flags = 0; rtState.colorAttachmentCount = 1;
rtState.pColorAttachmentFormats = &key.format;
} else {
if (formatInfo->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT)
rtState.depthAttachmentFormat = key.format;
if (formatInfo->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT)
rtState.stencilAttachmentFormat = key.format;
}
VkGraphicsPipelineCreateInfo info = { VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, &rtState };
info.stageCount = stageCount; info.stageCount = stageCount;
info.pStages = stages.data(); info.pStages = stages.data();
info.pVertexInputState = &viState; info.pVertexInputState = &viState;
info.pInputAssemblyState = &iaState; info.pInputAssemblyState = &iaState;
info.pTessellationState = nullptr;
info.pViewportState = &vpState; info.pViewportState = &vpState;
info.pRasterizationState = &rsState; info.pRasterizationState = &rsState;
info.pMultisampleState = &msState; info.pMultisampleState = &msState;
info.pColorBlendState = isColorImage ? &cbState : nullptr; info.pColorBlendState = (formatInfo->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) ? &cbState : nullptr;
info.pDepthStencilState = isColorImage ? nullptr : &dsState; info.pDepthStencilState = (formatInfo->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) ? nullptr : &dsState;
info.pDynamicState = &dynState; info.pDynamicState = &dynState;
info.layout = pipelineLayout; info.layout = pipelineLayout;
info.renderPass = renderPass;
info.subpass = 0;
info.basePipelineHandle = VK_NULL_HANDLE;
info.basePipelineIndex = -1; info.basePipelineIndex = -1;
VkPipeline result = VK_NULL_HANDLE; VkPipeline result = VK_NULL_HANDLE;

View File

@ -18,7 +18,6 @@ namespace dxvk {
* that is used for fragment shader resolve. * that is used for fragment shader resolve.
*/ */
struct DxvkMetaResolvePipeline { struct DxvkMetaResolvePipeline {
VkRenderPass renderPass;
VkDescriptorSetLayout dsetLayout; VkDescriptorSetLayout dsetLayout;
VkPipelineLayout pipeLayout; VkPipelineLayout pipeLayout;
VkPipeline pipeHandle; VkPipeline pipeHandle;
@ -52,59 +51,31 @@ namespace dxvk {
}; };
/** /**
* \brief Meta resolve render pass * \brief Meta resolve views for attachment-based resolves
*
* Stores a framebuffer and image view objects
* for a meta resolve operation. Can be tracked.
*/ */
class DxvkMetaResolveRenderPass : public DxvkResource { class DxvkMetaResolveViews : public DxvkResource {
public: public:
DxvkMetaResolveRenderPass( DxvkMetaResolveViews(
const Rc<vk::DeviceFn>& vkd, const Rc<vk::DeviceFn>& vkd,
const Rc<DxvkImageView>& dstImageView, const Rc<DxvkImage>& dstImage,
const Rc<DxvkImageView>& srcImageView, const VkImageSubresourceLayers& dstSubresources,
const Rc<DxvkImageView>& srcStencilView, const Rc<DxvkImage>& srcImage,
bool discardDst); const VkImageSubresourceLayers& srcSubresources,
VkFormat format);
DxvkMetaResolveRenderPass( ~DxvkMetaResolveViews();
const Rc<vk::DeviceFn>& vkd,
const Rc<DxvkImageView>& dstImageView,
const Rc<DxvkImageView>& srcImageView,
VkResolveModeFlagBitsKHR modeD,
VkResolveModeFlagBitsKHR modeS);
~DxvkMetaResolveRenderPass(); VkImageView getDstView() const { return m_dstImageView; }
VkImageView getSrcView() const { return m_srcImageView; }
VkRenderPass renderPass() const {
return m_renderPass;
}
VkFramebuffer framebuffer() const {
return m_framebuffer;
}
private: private:
const Rc<vk::DeviceFn> m_vkd; Rc<vk::DeviceFn> m_vkd;
const Rc<DxvkImageView> m_dstImageView; VkImageView m_dstImageView = VK_NULL_HANDLE;
const Rc<DxvkImageView> m_srcImageView; VkImageView m_srcImageView = VK_NULL_HANDLE;
const Rc<DxvkImageView> m_srcStencilView;
VkRenderPass m_renderPass = VK_NULL_HANDLE;
VkFramebuffer m_framebuffer = VK_NULL_HANDLE;
VkRenderPass createShaderRenderPass(bool discard) const;
VkRenderPass createAttachmentRenderPass(
VkResolveModeFlagBitsKHR modeD,
VkResolveModeFlagBitsKHR modeS) const;
VkFramebuffer createShaderFramebuffer() const;
VkFramebuffer createAttachmentFramebuffer() const;
}; };
@ -166,9 +137,6 @@ namespace dxvk {
DxvkMetaResolvePipeline createPipeline( DxvkMetaResolvePipeline createPipeline(
const DxvkMetaResolvePipelineKey& key); const DxvkMetaResolvePipelineKey& key);
VkRenderPass createRenderPass(
const DxvkMetaResolvePipelineKey& key);
VkDescriptorSetLayout createDescriptorSetLayout( VkDescriptorSetLayout createDescriptorSetLayout(
const DxvkMetaResolvePipelineKey& key); const DxvkMetaResolvePipelineKey& key);
@ -177,8 +145,7 @@ namespace dxvk {
VkPipeline createPipelineObject( VkPipeline createPipelineObject(
const DxvkMetaResolvePipelineKey& key, const DxvkMetaResolvePipelineKey& key,
VkPipelineLayout pipelineLayout, VkPipelineLayout pipelineLayout);
VkRenderPass renderPass);
}; };