mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-12-04 16:24:29 +01:00
parent
b44c5bbd18
commit
5c8ed491ab
@ -1,10 +1,82 @@
|
||||
#include <atomic>
|
||||
|
||||
#include "thread.h"
|
||||
#include "util_likely.h"
|
||||
|
||||
#include <atomic>
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
namespace dxvk {
|
||||
|
||||
thread::thread(ThreadProc&& proc)
|
||||
: m_data(new ThreadData(std::move(proc))) {
|
||||
m_data->handle = ::CreateThread(nullptr, 0x100000,
|
||||
thread::threadProc, m_data, STACK_SIZE_PARAM_IS_A_RESERVATION,
|
||||
&m_data->id);
|
||||
|
||||
if (!m_data->handle) {
|
||||
delete m_data;
|
||||
throw std::system_error(std::make_error_code(std::errc::resource_unavailable_try_again), "Failed to create thread");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
thread::~thread() {
|
||||
if (joinable())
|
||||
std::terminate();
|
||||
}
|
||||
|
||||
|
||||
void thread::join() {
|
||||
if (!joinable())
|
||||
throw std::system_error(std::make_error_code(std::errc::invalid_argument), "Thread not joinable");
|
||||
|
||||
if (get_id() == this_thread::get_id())
|
||||
throw std::system_error(std::make_error_code(std::errc::resource_deadlock_would_occur), "Cannot join current thread");
|
||||
|
||||
if(::WaitForSingleObjectEx(m_data->handle, INFINITE, FALSE) == WAIT_FAILED)
|
||||
throw std::system_error(std::make_error_code(std::errc::invalid_argument), "Joining thread failed");
|
||||
|
||||
detach();
|
||||
}
|
||||
|
||||
|
||||
void thread::set_priority(ThreadPriority priority) {
|
||||
int32_t value;
|
||||
switch (priority) {
|
||||
default:
|
||||
case ThreadPriority::Normal: value = THREAD_PRIORITY_NORMAL; break;
|
||||
case ThreadPriority::Lowest: value = THREAD_PRIORITY_LOWEST; break;
|
||||
}
|
||||
|
||||
if (m_data)
|
||||
::SetThreadPriority(m_data->handle, int32_t(value));
|
||||
}
|
||||
|
||||
|
||||
uint32_t thread::hardware_concurrency() {
|
||||
SYSTEM_INFO info = { };
|
||||
::GetSystemInfo(&info);
|
||||
return info.dwNumberOfProcessors;
|
||||
}
|
||||
|
||||
|
||||
DWORD WINAPI thread::threadProc(void* arg) {
|
||||
auto data = reinterpret_cast<ThreadData*>(arg);
|
||||
DWORD exitCode = 0;
|
||||
|
||||
try {
|
||||
data->proc();
|
||||
} catch (...) {
|
||||
exitCode = 1;
|
||||
}
|
||||
|
||||
data->decRef();
|
||||
return exitCode;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
namespace dxvk::this_thread {
|
||||
|
||||
bool isInModuleDetachment() {
|
||||
|
@ -5,6 +5,7 @@
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
|
||||
#include "util_error.h"
|
||||
|
||||
@ -24,126 +25,96 @@ namespace dxvk {
|
||||
};
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
using ThreadProc = std::function<void()>;
|
||||
|
||||
|
||||
/**
|
||||
* \brief Thread helper class
|
||||
*
|
||||
* This is needed mostly for winelib builds. Wine needs to setup each thread that
|
||||
* calls Windows APIs. It means that in winelib builds, we can't let standard C++
|
||||
* library create threads and need to use Wine for that instead. We use a thin wrapper
|
||||
* around Windows thread functions so that the rest of code just has to use
|
||||
* dxvk::thread class instead of std::thread.
|
||||
* \brief Thread object
|
||||
*/
|
||||
class ThreadFn : public RcObject {
|
||||
using Proc = std::function<void()>;
|
||||
public:
|
||||
struct ThreadData {
|
||||
ThreadData(ThreadProc&& proc_)
|
||||
: proc(std::move(proc_)) { }
|
||||
|
||||
ThreadFn(Proc&& proc)
|
||||
: m_proc(std::move(proc)) {
|
||||
// Reference for the thread function
|
||||
this->incRef();
|
||||
|
||||
m_handle = ::CreateThread(nullptr, 0x100000,
|
||||
ThreadFn::threadProc, this, STACK_SIZE_PARAM_IS_A_RESERVATION,
|
||||
nullptr);
|
||||
|
||||
if (m_handle == nullptr)
|
||||
throw DxvkError("Failed to create thread");
|
||||
~ThreadData() {
|
||||
if (handle)
|
||||
CloseHandle(handle);
|
||||
}
|
||||
|
||||
~ThreadFn() {
|
||||
if (this->joinable())
|
||||
std::terminate();
|
||||
HANDLE handle = nullptr;
|
||||
DWORD id = 0;
|
||||
std::atomic<uint32_t> refs = { 2u };
|
||||
ThreadProc proc;
|
||||
|
||||
void decRef() {
|
||||
if (refs.fetch_sub(1, std::memory_order_release) == 1)
|
||||
delete this;
|
||||
}
|
||||
|
||||
void detach() {
|
||||
::CloseHandle(m_handle);
|
||||
m_handle = nullptr;
|
||||
}
|
||||
|
||||
void join() {
|
||||
if(::WaitForSingleObjectEx(m_handle, INFINITE, FALSE) == WAIT_FAILED)
|
||||
throw DxvkError("Failed to join thread");
|
||||
this->detach();
|
||||
}
|
||||
|
||||
bool joinable() const {
|
||||
return m_handle != nullptr;
|
||||
}
|
||||
|
||||
void set_priority(ThreadPriority priority) {
|
||||
int32_t value;
|
||||
switch (priority) {
|
||||
default:
|
||||
case ThreadPriority::Normal: value = THREAD_PRIORITY_NORMAL; break;
|
||||
case ThreadPriority::Lowest: value = THREAD_PRIORITY_LOWEST; break;
|
||||
}
|
||||
::SetThreadPriority(m_handle, int32_t(value));
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
Proc m_proc;
|
||||
HANDLE m_handle;
|
||||
|
||||
static DWORD WINAPI threadProc(void *arg) {
|
||||
auto thread = reinterpret_cast<ThreadFn*>(arg);
|
||||
thread->m_proc();
|
||||
thread->decRef();
|
||||
return 0;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* \brief RAII thread wrapper
|
||||
*
|
||||
* Wrapper for \c ThreadFn that can be used
|
||||
* as a drop-in replacement for \c std::thread.
|
||||
* \brief Thread wrapper
|
||||
*
|
||||
* Drop-in replacement for std::thread
|
||||
* using plain win32 threads.
|
||||
*/
|
||||
class thread {
|
||||
|
||||
public:
|
||||
|
||||
using id = uint32_t;
|
||||
using native_handle_type = HANDLE;
|
||||
|
||||
thread() { }
|
||||
|
||||
explicit thread(std::function<void()>&& func)
|
||||
: m_thread(new ThreadFn(std::move(func))) { }
|
||||
explicit thread(ThreadProc&& proc);
|
||||
|
||||
~thread();
|
||||
|
||||
thread(thread&& other)
|
||||
: m_thread(std::move(other.m_thread)) { }
|
||||
: m_data(std::exchange(other.m_data, nullptr)) { }
|
||||
|
||||
thread& operator = (thread&& other) {
|
||||
m_thread = std::move(other.m_thread);
|
||||
if (m_data)
|
||||
m_data->decRef();
|
||||
|
||||
m_data = std::exchange(other.m_data, nullptr);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void detach() {
|
||||
m_thread->detach();
|
||||
}
|
||||
|
||||
void join() {
|
||||
m_thread->join();
|
||||
m_data->decRef();
|
||||
m_data = nullptr;
|
||||
}
|
||||
|
||||
bool joinable() const {
|
||||
return m_thread != nullptr
|
||||
&& m_thread->joinable();
|
||||
return m_data != nullptr;
|
||||
}
|
||||
|
||||
void set_priority(ThreadPriority priority) {
|
||||
m_thread->set_priority(priority);
|
||||
id get_id() const {
|
||||
return joinable() ? m_data->id : id();
|
||||
}
|
||||
|
||||
static uint32_t hardware_concurrency() {
|
||||
SYSTEM_INFO info = { };
|
||||
::GetSystemInfo(&info);
|
||||
return info.dwNumberOfProcessors;
|
||||
|
||||
native_handle_type native_handle() const {
|
||||
return joinable() ? m_data->handle : native_handle_type();
|
||||
}
|
||||
|
||||
void swap(thread& other) {
|
||||
std::swap(m_data, other.m_data);
|
||||
}
|
||||
|
||||
void join();
|
||||
|
||||
void set_priority(ThreadPriority priority);
|
||||
|
||||
static uint32_t hardware_concurrency();
|
||||
|
||||
private:
|
||||
|
||||
Rc<ThreadFn> m_thread;
|
||||
ThreadData* m_data = nullptr;
|
||||
|
||||
static DWORD WINAPI threadProc(void* arg);
|
||||
|
||||
};
|
||||
|
||||
@ -153,8 +124,8 @@ namespace dxvk {
|
||||
SwitchToThread();
|
||||
}
|
||||
|
||||
inline uint32_t get_id() {
|
||||
return uint32_t(GetCurrentThreadId());
|
||||
inline thread::id get_id() {
|
||||
return thread::id(GetCurrentThreadId());
|
||||
}
|
||||
|
||||
bool isInModuleDetachment();
|
||||
|
Loading…
Reference in New Issue
Block a user