From 5d8539672d6b552c64063f59ac639680fc70e623 Mon Sep 17 00:00:00 2001 From: Joshua Ashton Date: Fri, 27 Nov 2020 06:27:01 +0000 Subject: [PATCH] [util] Fix config for EverQuest2 --- dxvk.conf | 6 ++---- src/util/config/config.cpp | 2 +- 2 files changed, 3 insertions(+), 5 deletions(-) diff --git a/dxvk.conf b/dxvk.conf index 6b7dfb371..9ca21a5e4 100644 --- a/dxvk.conf +++ b/dxvk.conf @@ -333,14 +333,12 @@ # d3d9.longMad = False -# Long Mad +# Alpha Test Wiggle Room # # Workaround for games using alpha test == 1.0, etc due to wonky interpolation or # misc. imprecision on some vendors # -# Defaults to enabled on NVIDIA -# # Supported values: # - True/False -# d3d9.alphaTestWiggleRoom = is_nvidia +# d3d9.alphaTestWiggleRoom = False diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index 45542f2b9..33d48364f 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -407,7 +407,7 @@ namespace dxvk { { "d3d9.forceSamplerTypeSpecConstants", "True" }, }} }, /* Everquest 2 */ - { R"(\\SpellForce2.*\.exe$)", {{ + { R"(\\EverQuest2.*\.exe$)", {{ { "d3d9.alphaTestWiggleRoom", "True" }, }} }, }};