From 5e06cf95737ccf8cdd8a8bcc50c944a4ae0f4ecc Mon Sep 17 00:00:00 2001 From: spiffeeroo <50706239+spiffeeroo@users.noreply.github.com> Date: Wed, 27 Dec 2023 05:12:18 -0800 Subject: [PATCH] [util] Limit Sonic CD to 60 fps Game engine physics/speed for Sonic CD is tied to frame rate so limit max frame rate to 60 fps. Otherwise, the game runs too quickly for high refresh rate monitors. --- src/util/config/config.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index 745d4c8a6..e19dd7b7e 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -841,6 +841,10 @@ namespace dxvk { { R"(\\SkyDrift\.exe$)" , {{ { "d3d9.allowDirectBufferMapping", "False" }, }} }, + /* Sonic CD */ + { R"(\\soniccd\.exe$)", {{ + { "d3d9.maxFrameRate", "60" }, + }} }, /**********************************************/ /* D3D12 GAMES (vkd3d-proton with dxvk dxgi) */