mirror of
https://github.com/doitsujin/dxvk.git
synced 2025-01-19 05:52:11 +01:00
[meta] Update example config file
This commit is contained in:
parent
dbd4dad095
commit
603828951c
10
dxvk.conf
10
dxvk.conf
@ -206,11 +206,19 @@
|
||||
# Resource size limit for implicit discards, in kilobytes. For small staging
|
||||
# resources mapped with MAP_WRITE, DXVK will sometimes allocate new backing
|
||||
# storage in order to avoid GPU synchronization, so setting this too high
|
||||
# may cause memory issues, setting it to 0 disables the feature.
|
||||
# may cause memory issues, setting it to -1 disables the feature.
|
||||
|
||||
# d3d11.maxImplicitDiscardSize = 256
|
||||
|
||||
|
||||
# Resource size limit for buffer-mapped dynamic images, in kilobytes.
|
||||
# A higher threshold may reduce memory usage and PCI-E bandwidth in
|
||||
# some games, but may also increase GPU synchronizations. Setting it
|
||||
# to -1 disables the feature.
|
||||
|
||||
# d3d11.maxDynamicImageBufferSize = -1
|
||||
|
||||
|
||||
# Sets number of pipeline compiler threads.
|
||||
#
|
||||
# Supported values:
|
||||
|
Loading…
x
Reference in New Issue
Block a user