1
0
mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-02 01:24:11 +01:00

[dxbc] Bound-check dynamically indexed constant buffer reads

Emulates D3D11 behaviour more closely on Nvidia hardware.
Fixes an issue in Dark Souls Remastered caused by constant
buffer access with an undefined index value (#405).
This commit is contained in:
Philip Rebohle 2018-05-31 10:13:32 +02:00
parent fc8573891e
commit 621aed5fdb
No known key found for this signature in database
GPG Key ID: C8CC613427A31C99
2 changed files with 71 additions and 36 deletions

View File

@ -4210,35 +4210,6 @@ namespace dxvk {
}
DxbcRegisterPointer DxbcCompiler::emitGetConstBufPtr(
const DxbcRegister& operand) {
// Constant buffers take a two-dimensional index:
// (0) register index (immediate)
// (1) constant offset (relative)
DxbcRegisterInfo info;
info.type.ctype = DxbcScalarType::Float32;
info.type.ccount = 4;
info.type.alength = 0;
info.sclass = spv::StorageClassUniform;
const uint32_t regId = operand.idx[0].offset;
const DxbcRegisterValue constId = emitIndexLoad(operand.idx[1]);
const uint32_t ptrTypeId = getPointerTypeId(info);
const std::array<uint32_t, 2> indices =
{{ m_module.consti32(0), constId.id }};
DxbcRegisterPointer result;
result.type.ctype = info.type.ctype;
result.type.ccount = info.type.ccount;
result.id = m_module.opAccessChain(ptrTypeId,
m_constantBuffers.at(regId).varId,
indices.size(), indices.data());
return result;
}
DxbcRegisterPointer DxbcCompiler::emitGetImmConstBufPtr(
const DxbcRegister& operand) {
if (m_immConstBuf == 0)
@ -4281,9 +4252,6 @@ namespace dxvk {
case DxbcOperandType::Output:
return emitGetOutputPtr(operand);
case DxbcOperandType::ConstantBuffer:
return emitGetConstBufPtr(operand);
case DxbcOperandType::ImmediateConstantBuffer:
return emitGetImmConstBufPtr(operand);
@ -4740,6 +4708,22 @@ namespace dxvk {
}
DxbcRegisterValue DxbcCompiler::emitIndexBoundCheck(
DxbcRegisterValue index,
DxbcRegisterValue count) {
index = emitRegisterBitcast(index, DxbcScalarType::Uint32);
count = emitRegisterBitcast(count, DxbcScalarType::Uint32);
DxbcRegisterValue result;
result.type.ctype = DxbcScalarType::Bool;
result.type.ccount = index.type.ccount;
result.id = m_module.opULessThan(
getVectorTypeId(result.type),
index.id, count.id);
return result;
}
DxbcRegisterValue DxbcCompiler::emitIndexLoad(
DxbcRegIndex index) {
if (index.relReg != nullptr) {
@ -4802,9 +4786,56 @@ namespace dxvk {
}
DxbcRegisterValue DxbcCompiler::emitConstBufLoadRaw(
const DxbcRegister& operand) {
// Constant buffers take a two-dimensional index:
// (0) register index (immediate)
// (1) constant offset (relative)
DxbcRegisterInfo info;
info.type.ctype = DxbcScalarType::Float32;
info.type.ccount = 4;
info.type.alength = 0;
info.sclass = spv::StorageClassUniform;
const uint32_t regId = operand.idx[0].offset;
const DxbcRegisterValue constId = emitIndexLoad(operand.idx[1]);
const uint32_t ptrTypeId = getPointerTypeId(info);
const std::array<uint32_t, 2> indices =
{{ m_module.consti32(0), constId.id }};
DxbcRegisterPointer pointer;
pointer.type.ctype = info.type.ctype;
pointer.type.ccount = info.type.ccount;
pointer.id = m_module.opAccessChain(ptrTypeId,
m_constantBuffers.at(regId).varId,
indices.size(), indices.data());
DxbcRegisterValue value = emitValueLoad(pointer);
// For dynamically indexed constant buffers, we should
// return a vec4(ß.0f) if the index is out of bounds
if (operand.idx[1].relReg != nullptr) {
DxbcRegisterValue cbSize;
cbSize.type = { DxbcScalarType::Uint32, 1 };
cbSize.id = m_module.constu32(m_constantBuffers.at(regId).size);
DxbcRegisterValue inBounds = emitRegisterExtend(emitIndexBoundCheck(constId, cbSize), 4);
value.id = m_module.opSelect(
getVectorTypeId(value.type), inBounds.id, value.id,
m_module.constvec4f32(0.0f, 0.0f, 0.0f, 0.0f));
}
return value;
}
DxbcRegisterValue DxbcCompiler::emitRegisterLoadRaw(
const DxbcRegister& reg) {
return emitValueLoad(emitGetOperandPtr(reg));
return reg.type == DxbcOperandType::ConstantBuffer
? emitConstBufLoadRaw(reg)
: emitValueLoad(emitGetOperandPtr(reg));
}

View File

@ -803,9 +803,6 @@ namespace dxvk {
DxbcRegisterPointer emitGetOutputPtr(
const DxbcRegister& operand);
DxbcRegisterPointer emitGetConstBufPtr(
const DxbcRegister& operand);
DxbcRegisterPointer emitGetImmConstBufPtr(
const DxbcRegister& operand);
@ -863,6 +860,10 @@ namespace dxvk {
//////////////////////////////
// Operand load/store methods
DxbcRegisterValue emitIndexBoundCheck(
DxbcRegisterValue index,
DxbcRegisterValue count);
DxbcRegisterValue emitIndexLoad(
DxbcRegIndex index);
@ -874,6 +875,9 @@ namespace dxvk {
DxbcRegisterValue value,
DxbcRegMask writeMask);
DxbcRegisterValue emitConstBufLoadRaw(
const DxbcRegister& operand);
DxbcRegisterValue emitRegisterLoadRaw(
const DxbcRegister& reg);