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https://github.com/doitsujin/dxvk.git
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[d3d8] Refactor D3D8Vertex/IndexBuffer implementation
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38
src/d3d8/d3d8_buffer.cpp
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38
src/d3d8/d3d8_buffer.cpp
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@ -0,0 +1,38 @@
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#include "d3d8_buffer.h"
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#include "d3d8_device.h"
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namespace dxvk {
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// D3D8VertexBuffer
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D3D8VertexBuffer::D3D8VertexBuffer(
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D3D8Device* pDevice,
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Com<d3d9::IDirect3DVertexBuffer9>&& pBuffer,
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D3DPOOL Pool,
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DWORD Usage)
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: D3D8VertexBufferBase(pDevice, std::move(pBuffer), Pool, Usage) {
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}
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D3DRESOURCETYPE STDMETHODCALLTYPE D3D8VertexBuffer::GetType() { return D3DRTYPE_VERTEXBUFFER; }
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HRESULT STDMETHODCALLTYPE D3D8VertexBuffer::GetDesc(D3DVERTEXBUFFER_DESC* pDesc) {
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return GetD3D9()->GetDesc(reinterpret_cast<d3d9::D3DVERTEXBUFFER_DESC*>(pDesc));
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}
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// D3D8IndexBuffer
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D3D8IndexBuffer::D3D8IndexBuffer(
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D3D8Device* pDevice,
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Com<d3d9::IDirect3DIndexBuffer9>&& pBuffer,
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D3DPOOL Pool,
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DWORD Usage)
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: D3D8IndexBufferBase(pDevice, std::move(pBuffer), Pool, Usage) {
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}
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D3DRESOURCETYPE STDMETHODCALLTYPE D3D8IndexBuffer::GetType() { return D3DRTYPE_INDEXBUFFER; }
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HRESULT STDMETHODCALLTYPE D3D8IndexBuffer::GetDesc(D3DINDEXBUFFER_DESC* pDesc) {
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return GetD3D9()->GetDesc(reinterpret_cast<d3d9::D3DINDEXBUFFER_DESC*>(pDesc));
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}
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}
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@ -50,9 +50,11 @@ namespace dxvk {
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}
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protected:
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const D3D8Options* m_options;
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const D3DPOOL m_pool;
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const DWORD m_usage;
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};
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@ -62,18 +64,14 @@ namespace dxvk {
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public:
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D3D8VertexBuffer(
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D3D8Device* pDevice,
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Com<d3d9::IDirect3DVertexBuffer9>&& pBuffer,
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D3DPOOL Pool,
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DWORD Usage)
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: D3D8VertexBufferBase(pDevice, std::move(pBuffer), Pool, Usage) {
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}
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D3D8Device* pDevice,
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Com<d3d9::IDirect3DVertexBuffer9>&& pBuffer,
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D3DPOOL Pool,
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DWORD Usage);
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D3DRESOURCETYPE STDMETHODCALLTYPE GetType() final { return D3DRTYPE_VERTEXBUFFER; }
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D3DRESOURCETYPE STDMETHODCALLTYPE GetType() final;
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HRESULT STDMETHODCALLTYPE GetDesc(D3DVERTEXBUFFER_DESC* pDesc) {
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return GetD3D9()->GetDesc(reinterpret_cast<d3d9::D3DVERTEXBUFFER_DESC*>(pDesc));
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}
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HRESULT STDMETHODCALLTYPE GetDesc(D3DVERTEXBUFFER_DESC* pDesc);
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};
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@ -83,18 +81,15 @@ namespace dxvk {
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public:
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D3D8IndexBuffer(
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D3D8Device* pDevice,
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Com<d3d9::IDirect3DIndexBuffer9>&& pBuffer,
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D3DPOOL Pool,
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DWORD Usage)
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: D3D8IndexBufferBase(pDevice, std::move(pBuffer), Pool, Usage) {
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}
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D3D8Device* pDevice,
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Com<d3d9::IDirect3DIndexBuffer9>&& pBuffer,
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D3DPOOL Pool,
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DWORD Usage);
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D3DRESOURCETYPE STDMETHODCALLTYPE GetType() final { return D3DRTYPE_INDEXBUFFER; }
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D3DRESOURCETYPE STDMETHODCALLTYPE GetType() final;
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HRESULT STDMETHODCALLTYPE GetDesc(D3DINDEXBUFFER_DESC* pDesc) final {
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return GetD3D9()->GetDesc(reinterpret_cast<d3d9::D3DINDEXBUFFER_DESC*>(pDesc));
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}
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HRESULT STDMETHODCALLTYPE GetDesc(D3DINDEXBUFFER_DESC* pDesc) final;
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};
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}
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@ -1,6 +1,7 @@
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d3d8_res = wrc_generator.process('version.rc')
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d3d8_src = [
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'd3d8_buffer.cpp',
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'd3d8_device.cpp',
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'd3d8_interface.cpp',
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'd3d8_main.cpp',
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