mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-12-04 16:24:29 +01:00
[d3d11] Implement D3D11on12 device creation
This commit is contained in:
parent
da32453b42
commit
6432787ac3
@ -1832,6 +1832,11 @@ namespace dxvk {
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DXGI_VK_FORMAT_MODE Mode) const {
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return m_d3d11Formats.GetFormatFamily(Format, Mode);
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}
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bool D3D11Device::Is11on12Device() const {
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return m_container->Is11on12Device();
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}
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void D3D11Device::FlushInitContext() {
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@ -3057,18 +3062,22 @@ namespace dxvk {
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D3D11DXGIDevice::D3D11DXGIDevice(
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IDXGIAdapter* pAdapter,
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const Rc<DxvkInstance>& pDxvkInstance,
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const Rc<DxvkAdapter>& pDxvkAdapter,
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ID3D12Device* pD3D12Device,
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ID3D12CommandQueue* pD3D12Queue,
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Rc<DxvkInstance> pDxvkInstance,
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Rc<DxvkAdapter> pDxvkAdapter,
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Rc<DxvkDevice> pDxvkDevice,
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D3D_FEATURE_LEVEL FeatureLevel,
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UINT FeatureFlags)
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: m_dxgiAdapter (pAdapter),
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m_dxvkInstance (pDxvkInstance),
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m_dxvkAdapter (pDxvkAdapter),
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m_dxvkDevice (CreateDevice(FeatureLevel)),
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m_dxvkDevice (pDxvkDevice),
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m_d3d11Device (this, FeatureLevel, FeatureFlags),
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m_d3d11DeviceExt(this, &m_d3d11Device),
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m_d3d11Interop (this, &m_d3d11Device),
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m_d3d11Video (this, &m_d3d11Device),
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m_d3d11on12 (this, &m_d3d11Device, pD3D12Device, pD3D12Queue),
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m_metaDevice (this),
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m_dxvkFactory (this, &m_d3d11Device) {
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@ -3076,7 +3085,7 @@ namespace dxvk {
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D3D11DXGIDevice::~D3D11DXGIDevice() {
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}
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@ -3140,6 +3149,13 @@ namespace dxvk {
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return S_OK;
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}
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if (m_d3d11on12.Is11on12Device()) {
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if (riid == __uuidof(ID3D11On12Device)) {
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*ppvObject = ref(&m_d3d11on12);
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return S_OK;
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}
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}
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if (riid == __uuidof(ID3D10Multithread)) {
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Com<ID3D11DeviceContext> context;
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m_d3d11Device.GetImmediateContext(&context);
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@ -3403,10 +3419,4 @@ namespace dxvk {
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return m_dxvkDevice;
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}
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Rc<DxvkDevice> D3D11DXGIDevice::CreateDevice(D3D_FEATURE_LEVEL FeatureLevel) {
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DxvkDeviceFeatures deviceFeatures = D3D11Device::GetDeviceFeatures(m_dxvkAdapter);
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return m_dxvkAdapter->createDevice(m_dxvkInstance, deviceFeatures);
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}
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}
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@ -20,6 +20,7 @@
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#include "d3d11_initializer.h"
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#include "d3d11_interfaces.h"
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#include "d3d11_interop.h"
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#include "d3d11_on_12.h"
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#include "d3d11_options.h"
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#include "d3d11_shader.h"
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#include "d3d11_state.h"
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@ -421,6 +422,8 @@ namespace dxvk {
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return m_d3d10Device;
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}
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bool Is11on12Device() const;
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static D3D_FEATURE_LEVEL GetMaxFeatureLevel(
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const Rc<DxvkInstance>& Instance,
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const Rc<DxvkAdapter>& Adapter);
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@ -430,7 +433,7 @@ namespace dxvk {
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private:
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IDXGIObject* m_container;
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D3D11DXGIDevice* m_container;
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D3D_FEATURE_LEVEL m_featureLevel;
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UINT m_featureFlags;
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@ -764,8 +767,11 @@ namespace dxvk {
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D3D11DXGIDevice(
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IDXGIAdapter* pAdapter,
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const Rc<DxvkInstance>& pDxvkInstance,
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const Rc<DxvkAdapter>& pDxvkAdapter,
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ID3D12Device* pD3D12Device,
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ID3D12CommandQueue* pD3D12Queue,
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Rc<DxvkInstance> pDxvkInstance,
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Rc<DxvkAdapter> pDxvkAdapter,
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Rc<DxvkDevice> pDxvkDevice,
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D3D_FEATURE_LEVEL FeatureLevel,
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UINT FeatureFlags);
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@ -834,6 +840,10 @@ namespace dxvk {
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Rc<DxvkDevice> STDMETHODCALLTYPE GetDXVKDevice();
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BOOL Is11on12Device() const {
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return m_d3d11on12.Is11on12Device();
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}
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private:
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Com<IDXGIAdapter> m_dxgiAdapter;
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@ -846,14 +856,13 @@ namespace dxvk {
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D3D11DeviceExt m_d3d11DeviceExt;
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D3D11VkInterop m_d3d11Interop;
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D3D11VideoDevice m_d3d11Video;
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D3D11on12Device m_d3d11on12;
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DXGIDXVKDevice m_metaDevice;
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DXGIVkSwapChainFactory m_dxvkFactory;
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uint32_t m_frameLatency = DefaultFrameLatency;
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Rc<DxvkDevice> CreateDevice(D3D_FEATURE_LEVEL FeatureLevel);
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};
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}
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@ -89,8 +89,13 @@ extern "C" {
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try {
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Logger::info(str::format("D3D11CoreCreateDevice: Using feature level ", devFeatureLevel));
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DxvkDeviceFeatures deviceFeatures = D3D11Device::GetDeviceFeatures(dxvkAdapter);
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Rc<DxvkDevice> dxvkDevice = dxvkAdapter->createDevice(dxvkInstance, deviceFeatures);
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Com<D3D11DXGIDevice> device = new D3D11DXGIDevice(
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pAdapter, dxvkInstance, dxvkAdapter, devFeatureLevel, Flags);
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pAdapter, nullptr, nullptr,
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dxvkInstance, dxvkAdapter, dxvkDevice,
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devFeatureLevel, Flags);
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return device->QueryInterface(
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__uuidof(ID3D11Device),
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@ -258,12 +263,169 @@ extern "C" {
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ID3D11Device** ppDevice,
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ID3D11DeviceContext** ppImmediateContext,
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D3D_FEATURE_LEVEL* pChosenFeatureLevel) {
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static bool s_errorShown = false;
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InitReturnPtr(ppDevice);
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InitReturnPtr(ppImmediateContext);
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if (!std::exchange(s_errorShown, true))
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Logger::err("D3D11On12CreateDevice: Not implemented");
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if (pChosenFeatureLevel)
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*pChosenFeatureLevel = D3D_FEATURE_LEVEL(0);
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return E_NOTIMPL;
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if (!pDevice)
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return E_INVALIDARG;
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// Figure out D3D12 objects
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Com<ID3D12Device> d3d12Device;
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Com<ID3D12CommandQueue> d3d12Queue;
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if (FAILED(pDevice->QueryInterface(__uuidof(ID3D12Device), reinterpret_cast<void**>(&d3d12Device)))) {
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Logger::err("D3D11On12CreateDevice: Device is not a valid D3D12 device");
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return E_INVALIDARG;
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}
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if (NodeMask & (NodeMask - 1)) {
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Logger::err("D3D11On12CreateDevice: Invalid node mask");
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return E_INVALIDARG;
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}
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if (!NumQueues || !ppCommandQueues || !ppCommandQueues[0]) {
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Logger::err("D3D11On12CreateDevice: No command queue specified");
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return E_INVALIDARG;
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}
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if (NumQueues > 1) {
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// Not sure what to do with more than one graphics queue
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Logger::warn("D3D11On12CreateDevice: Only one queue supported");
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}
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if (FAILED(ppCommandQueues[0]->QueryInterface(__uuidof(ID3D12CommandQueue), reinterpret_cast<void**>(&d3d12Queue)))) {
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Logger::err("D3D11On12CreateDevice: Queue is not a valid D3D12 command queue");
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return E_INVALIDARG;
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}
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// Determine feature level for the D3D11 device
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std::array<D3D_FEATURE_LEVEL, 4> defaultFeatureLevels = {{
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D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_11_1,
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D3D_FEATURE_LEVEL_12_0, D3D_FEATURE_LEVEL_12_1,
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}};
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D3D12_FEATURE_DATA_FEATURE_LEVELS featureLevel = { };
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if (!FeatureLevels || !pFeatureLevels) {
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featureLevel.NumFeatureLevels = defaultFeatureLevels.size();
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featureLevel.pFeatureLevelsRequested = defaultFeatureLevels.data();
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} else {
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featureLevel.NumFeatureLevels = FeatureLevels;
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featureLevel.pFeatureLevelsRequested = pFeatureLevels;
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}
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HRESULT hr = d3d12Device->CheckFeatureSupport(D3D12_FEATURE_FEATURE_LEVELS, &featureLevel, sizeof(featureLevel));
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if (FAILED(hr) || !featureLevel.MaxSupportedFeatureLevel) {
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Logger::err(str::format("D3D11On12CreateDevice: Minimum required feature level not supported"));
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return hr;
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}
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Logger::info(str::format("D3D11On12CreateDevice: Chosen feature level: ", featureLevel.MaxSupportedFeatureLevel));
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Com<ID3D12DXVKInteropDevice> interopDevice;
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if (FAILED(d3d12Device->QueryInterface(__uuidof(ID3D12DXVKInteropDevice), reinterpret_cast<void**>(&interopDevice)))) {
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Logger::err("D3D11On12CreateDevice: Device not a vkd3d-proton device.");
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return E_INVALIDARG;
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}
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Com<IDXGIAdapter> dxgiAdapter;
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if (FAILED(interopDevice->GetDXGIAdapter(IID_PPV_ARGS(&dxgiAdapter)))) {
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Logger::err("D3D11On12CreateDevice: Failed to query DXGI adapter.");
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return E_INVALIDARG;
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}
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try {
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// Initialize DXVK instance
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DxvkInstanceImportInfo instanceInfo = { };
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DxvkDeviceImportInfo deviceInfo = { };
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VkPhysicalDevice vulkanAdapter = VK_NULL_HANDLE;
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interopDevice->GetVulkanHandles(&instanceInfo.instance, &vulkanAdapter, &deviceInfo.device);
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uint32_t instanceExtensionCount = 0;
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interopDevice->GetInstanceExtensions(&instanceExtensionCount, nullptr);
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std::vector<const char*> instanceExtensions(instanceExtensionCount);
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interopDevice->GetInstanceExtensions(&instanceExtensionCount, instanceExtensions.data());
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instanceInfo.extensionCount = instanceExtensions.size();
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instanceInfo.extensionNames = instanceExtensions.data();
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Rc<DxvkInstance> dxvkInstance = new DxvkInstance(instanceInfo);
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// Find adapter by physical device handle
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Rc<DxvkAdapter> dxvkAdapter;
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for (uint32_t i = 0; i < dxvkInstance->adapterCount(); i++) {
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Rc<DxvkAdapter> curr = dxvkInstance->enumAdapters(i);
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if (curr->handle() == vulkanAdapter)
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dxvkAdapter = std::move(curr);
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}
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if (dxvkAdapter == nullptr) {
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Logger::err("D3D11On12CreateDevice: No matching adapter found");
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return E_INVALIDARG;
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}
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interopDevice->GetVulkanQueueInfo(d3d12Queue.ptr(), &deviceInfo.queue, &deviceInfo.queueFamily);
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interopDevice->GetDeviceFeatures(&deviceInfo.features);
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uint32_t deviceExtensionCount = 0;
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interopDevice->GetDeviceExtensions(&deviceExtensionCount, nullptr);
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std::vector<const char*> deviceExtensions(deviceExtensionCount);
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interopDevice->GetDeviceExtensions(&deviceExtensionCount, deviceExtensions.data());
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deviceInfo.extensionCount = deviceExtensions.size();
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deviceInfo.extensionNames = deviceExtensions.data();
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deviceInfo.queueCallback = [
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cDevice = interopDevice,
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cQueue = d3d12Queue
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] (bool doLock) {
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HRESULT hr = doLock
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? cDevice->LockCommandQueue(cQueue.ptr())
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: cDevice->UnlockCommandQueue(cQueue.ptr());
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if (FAILED(hr))
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Logger::err(str::format("Failed to lock vkd3d-proton device queue: ", hr));
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};
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Rc<DxvkDevice> dxvkDevice = dxvkAdapter->importDevice(dxvkInstance, deviceInfo);
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// Create and return the actual D3D11 device
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Com<D3D11DXGIDevice> device = new D3D11DXGIDevice(
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dxgiAdapter.ptr(), d3d12Device.ptr(), d3d12Queue.ptr(),
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dxvkInstance, dxvkAdapter, dxvkDevice,
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featureLevel.MaxSupportedFeatureLevel, Flags);
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Com<ID3D11Device> d3d11Device;
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device->QueryInterface(__uuidof(ID3D11Device), reinterpret_cast<void**>(&d3d11Device));
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if (ppDevice)
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*ppDevice = d3d11Device.ref();
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if (ppImmediateContext)
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d3d11Device->GetImmediateContext(ppImmediateContext);
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if (pChosenFeatureLevel)
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*pChosenFeatureLevel = d3d11Device->GetFeatureLevel();
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if (!ppDevice && !ppImmediateContext)
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return S_FALSE;
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return S_OK;
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} catch (const DxvkError& e) {
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Logger::err("D3D11On12CreateDevice: Failed to create D3D11 device");
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return E_FAIL;
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}
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}
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}
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src/d3d11/d3d11_on_12.cpp
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66
src/d3d11/d3d11_on_12.cpp
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@ -0,0 +1,66 @@
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#include "d3d11_device.h"
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#include "d3d11_on_12.h"
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namespace dxvk {
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D3D11on12Device::D3D11on12Device(
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D3D11DXGIDevice* pContainer,
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D3D11Device* pDevice,
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ID3D12Device* pD3D12Device,
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ID3D12CommandQueue* pD3D12Queue)
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: m_container (pContainer),
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m_device (pDevice),
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m_d3d12Device (pD3D12Device),
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m_d3d12Queue (pD3D12Queue) {
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}
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D3D11on12Device::~D3D11on12Device() {
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}
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ULONG STDMETHODCALLTYPE D3D11on12Device::AddRef() {
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return m_container->AddRef();
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}
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ULONG STDMETHODCALLTYPE D3D11on12Device::Release() {
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return m_container->Release();
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}
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HRESULT STDMETHODCALLTYPE D3D11on12Device::QueryInterface(
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REFIID riid,
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void** ppvObject) {
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return m_container->QueryInterface(riid, ppvObject);
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}
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HRESULT STDMETHODCALLTYPE D3D11on12Device::CreateWrappedResource(
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IUnknown* pResource12,
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const D3D11_RESOURCE_FLAGS* pResourceFlags,
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D3D12_RESOURCE_STATES InputState,
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D3D12_RESOURCE_STATES OutputState,
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REFIID riid,
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void** ppResource11) {
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Logger::err("D3D11on12Device::CreateWrappedResource: Stub");
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return E_NOTIMPL;
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}
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void STDMETHODCALLTYPE D3D11on12Device::ReleaseWrappedResources(
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ID3D11Resource* const* ppResources,
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UINT ResourceCount) {
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Logger::err("D3D11on12Device::ReleaseWrappedResources: Stub");
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}
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void STDMETHODCALLTYPE D3D11on12Device::AcquireWrappedResources(
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ID3D11Resource* const* ppResources,
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UINT ResourceCount) {
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Logger::err("D3D11on12Device::AcquireWrappedResources: Stub");
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}
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}
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62
src/d3d11/d3d11_on_12.h
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62
src/d3d11/d3d11_on_12.h
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@ -0,0 +1,62 @@
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#pragma once
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#include "d3d11_on_12_interfaces.h"
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#include "../util/log/log.h"
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namespace dxvk {
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class D3D11Device;
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class D3D11DXGIDevice;
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class D3D11on12Device : public ID3D11On12Device {
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public:
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D3D11on12Device(
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D3D11DXGIDevice* pContainer,
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D3D11Device* pDevice,
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ID3D12Device* pD3D12Device,
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ID3D12CommandQueue* pD3D12Queue);
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~D3D11on12Device();
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ULONG STDMETHODCALLTYPE AddRef();
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ULONG STDMETHODCALLTYPE Release();
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HRESULT STDMETHODCALLTYPE QueryInterface(
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REFIID riid,
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void** ppvObject);
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HRESULT STDMETHODCALLTYPE CreateWrappedResource(
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IUnknown* pResource12,
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const D3D11_RESOURCE_FLAGS* pResourceFlags,
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D3D12_RESOURCE_STATES InputState,
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D3D12_RESOURCE_STATES OutputState,
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REFIID riid,
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void** ppResource11);
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void STDMETHODCALLTYPE ReleaseWrappedResources(
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ID3D11Resource* const* ppResources,
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UINT ResourceCount);
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void STDMETHODCALLTYPE AcquireWrappedResources(
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ID3D11Resource* const* ppResources,
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UINT ResourceCount);
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bool Is11on12Device() const {
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return m_d3d12Device != nullptr;
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}
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private:
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D3D11DXGIDevice* m_container;
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D3D11Device* m_device;
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Com<ID3D12Device> m_d3d12Device;
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Com<ID3D12CommandQueue> m_d3d12Queue;
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};
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}
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56
src/d3d11/d3d11_on_12_interfaces.h
Normal file
56
src/d3d11/d3d11_on_12_interfaces.h
Normal file
@ -0,0 +1,56 @@
|
||||
#pragma once
|
||||
|
||||
#include "../vulkan/vulkan_loader.h"
|
||||
|
||||
#include <d3d11on12.h>
|
||||
|
||||
MIDL_INTERFACE("39da4e09-bd1c-4198-9fae-86bbe3be41fd")
|
||||
ID3D12DXVKInteropDevice : public IUnknown {
|
||||
virtual HRESULT STDMETHODCALLTYPE GetDXGIAdapter(
|
||||
REFIID iid,
|
||||
void** ppvObject) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE GetInstanceExtensions(
|
||||
UINT* pExtensionCount,
|
||||
const char** ppExtensions) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE GetDeviceExtensions(
|
||||
UINT* pExtensionCount,
|
||||
const char** ppExtensions) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE GetDeviceFeatures(
|
||||
const VkPhysicalDeviceFeatures2** ppFeatures) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE GetVulkanHandles(
|
||||
VkInstance* pVkInstance,
|
||||
VkPhysicalDevice* pVkPhysicalDevice,
|
||||
VkDevice* pVkDevice) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE GetVulkanQueueInfo(
|
||||
ID3D12CommandQueue* pCommandQueue,
|
||||
VkQueue* pVkQueue,
|
||||
UINT32* pVkQueueFamily) = 0;
|
||||
|
||||
virtual void STDMETHODCALLTYPE GetVulkanImageLayout(
|
||||
ID3D12Resource* pResource,
|
||||
D3D12_RESOURCE_STATES State,
|
||||
VkImageLayout* pVkLayout) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE GetVulkanResourceInfo(
|
||||
ID3D12Resource* pResource,
|
||||
UINT64* pVkHandle,
|
||||
UINT64* pBufferOffset) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE LockCommandQueue(
|
||||
ID3D12CommandQueue* pCommandQueue) = 0;
|
||||
|
||||
virtual HRESULT STDMETHODCALLTYPE UnlockCommandQueue(
|
||||
ID3D12CommandQueue* pCommandQueue) = 0;
|
||||
|
||||
};
|
||||
|
||||
#ifdef _MSC_VER
|
||||
struct __declspec(uuid("39da4e09-bd1c-4198-9fae-86bbe3be41fd")) ID3D12DXVKInteropDevice;
|
||||
#else
|
||||
__CRT_UUID_DECL(ID3D12DXVKInteropDevice, 0x39da4e09, 0xbd1c, 0x4198, 0x9f,0xae, 0x86,0xbb,0xe3,0xbe,0x41,0xfd)
|
||||
#endif
|
@ -42,6 +42,7 @@ d3d11_src = [
|
||||
'd3d11_input_layout.cpp',
|
||||
'd3d11_interop.cpp',
|
||||
'd3d11_main.cpp',
|
||||
'd3d11_on_12.cpp',
|
||||
'd3d11_options.cpp',
|
||||
'd3d11_query.cpp',
|
||||
'd3d11_rasterizer.cpp',
|
||||
|
Loading…
Reference in New Issue
Block a user