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[d3d9] add D3DFMT_UNKNOWN to windowed BackBufferFormat
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@ -57,7 +57,8 @@ namespace dxvk {
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|| BackBufferFormat == D3D9Format::X8R8G8B8
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|| BackBufferFormat == D3D9Format::A1R5G5B5
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|| BackBufferFormat == D3D9Format::X1R5G5B5
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|| BackBufferFormat == D3D9Format::R5G6B5;
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|| BackBufferFormat == D3D9Format::R5G6B5
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|| BackBufferFormat == D3D9Format::Unknown;
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}
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}
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