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[dxbc] Don't enable SPV_KHR_shader_draw_parameters
Core in SPIR-V 1.3.
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@ -6569,8 +6569,6 @@ namespace dxvk {
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m_module.enableCapability(spv::CapabilityCullDistance);
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m_module.enableCapability(spv::CapabilityCullDistance);
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m_module.enableCapability(spv::CapabilityDrawParameters);
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m_module.enableCapability(spv::CapabilityDrawParameters);
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m_module.enableExtension("SPV_KHR_shader_draw_parameters");
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// Declare the per-vertex output block. This is where
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// Declare the per-vertex output block. This is where
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// the vertex shader will write the vertex position.
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// the vertex shader will write the vertex position.
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const uint32_t perVertexStruct = this->getPerVertexBlockId();
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const uint32_t perVertexStruct = this->getPerVertexBlockId();
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