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[d3d11] Enable initial image uploads over SDMA
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@ -136,10 +136,8 @@ namespace dxvk {
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image->info().format, mipLevelExtent);
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if (formatInfo->aspectMask != (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) {
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m_context->updateImage(
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m_context->uploadImage(
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image, subresourceLayers,
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mipLevelOffset,
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mipLevelExtent,
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pInitialData[id].pSysMem,
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pInitialData[id].SysMemPitch,
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pInitialData[id].SysMemSlicePitch);
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