From 685023750d97db9d1c63b5a2f4628a3266845ce4 Mon Sep 17 00:00:00 2001
From: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Date: Sat, 9 Dec 2017 01:25:32 +0100
Subject: [PATCH] [d3d11] Fixed uniform buffer barrier

---
 src/d3d11/d3d11_device.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/d3d11/d3d11_device.cpp b/src/d3d11/d3d11_device.cpp
index 8b14433e9..13f257a9a 100644
--- a/src/d3d11/d3d11_device.cpp
+++ b/src/d3d11/d3d11_device.cpp
@@ -88,7 +88,7 @@ namespace dxvk {
     if (pDesc->BindFlags & D3D11_BIND_CONSTANT_BUFFER) {
       info.usage  |= VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
       info.stages |= GetEnabledShaderStages();
-      info.access |= VK_ACCESS_SHADER_READ_BIT;
+      info.access |= VK_ACCESS_UNIFORM_READ_BIT;
     }
     
     if (pDesc->BindFlags & D3D11_BIND_SHADER_RESOURCE) {