From 685023750d97db9d1c63b5a2f4628a3266845ce4 Mon Sep 17 00:00:00 2001 From: Philip Rebohle <philip.rebohle@tu-dortmund.de> Date: Sat, 9 Dec 2017 01:25:32 +0100 Subject: [PATCH] [d3d11] Fixed uniform buffer barrier --- src/d3d11/d3d11_device.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d3d11/d3d11_device.cpp b/src/d3d11/d3d11_device.cpp index 8b14433e9..13f257a9a 100644 --- a/src/d3d11/d3d11_device.cpp +++ b/src/d3d11/d3d11_device.cpp @@ -88,7 +88,7 @@ namespace dxvk { if (pDesc->BindFlags & D3D11_BIND_CONSTANT_BUFFER) { info.usage |= VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT; info.stages |= GetEnabledShaderStages(); - info.access |= VK_ACCESS_SHADER_READ_BIT; + info.access |= VK_ACCESS_UNIFORM_READ_BIT; } if (pDesc->BindFlags & D3D11_BIND_SHADER_RESOURCE) {