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[d3d11] Fix missing argument reference
Signed-off-by: Vasiliy Stelmachenok <ventureo@cachyos.org>
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@ -55,7 +55,7 @@ namespace dxvk {
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* \param [in] b Second view to check
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* \param [in] b Second view to check
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* \returns \c true if the views overlap
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* \returns \c true if the views overlap
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*/
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*/
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inline bool CheckViewOverlap(const D3D11_VK_VIEW_INFO& a, const D3D11_VK_VIEW_INFO b) {
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inline bool CheckViewOverlap(const D3D11_VK_VIEW_INFO& a, const D3D11_VK_VIEW_INFO& b) {
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if (likely(a.pResource != b.pResource))
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if (likely(a.pResource != b.pResource))
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return false;
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return false;
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