mirror of
https://github.com/doitsujin/dxvk.git
synced 2025-01-19 05:52:11 +01:00
[dxvk] Factor out mip gen classes and rename them to DxvkMetaBlit*
Since mip map generation is a blit operation, we can make a more general-purpose blitter and implement mip map generation on top of that.
This commit is contained in:
parent
d899bd2d76
commit
6ea21d57fe
@ -1656,11 +1656,11 @@ namespace dxvk {
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passInfo.pClearValues = nullptr;
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// Retrieve a compatible pipeline to use for rendering
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DxvkMetaMipGenPipeline pipeInfo = m_common->metaMipGen().getPipeline(
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DxvkMetaBlitPipeline pipeInfo = m_common->metaBlit().getPipeline(
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mipGenerator->viewType(), imageView->info().format);
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for (uint32_t i = 0; i < mipGenerator->passCount(); i++) {
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DxvkMetaMipGenPass pass = mipGenerator->pass(i);
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DxvkMetaBlitPass pass = mipGenerator->pass(i);
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// Width, height and layer count for the current pass
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VkExtent3D passExtent = mipGenerator->passExtent(i);
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@ -1688,7 +1688,7 @@ namespace dxvk {
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passInfo.renderArea = scissor;
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// Set up push constants
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DxvkMetaMipGenPushConstants pushConstants;
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DxvkMetaBlitPushConstants pushConstants;
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pushConstants.layerCount = passExtent.depth;
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m_cmd->cmdBeginRenderPass(&passInfo, VK_SUBPASS_CONTENTS_INLINE);
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384
src/dxvk/dxvk_meta_blit.cpp
Normal file
384
src/dxvk/dxvk_meta_blit.cpp
Normal file
@ -0,0 +1,384 @@
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#include "dxvk_device.h"
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#include "dxvk_meta_blit.h"
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#include <dxvk_fullscreen_geom.h>
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#include <dxvk_fullscreen_vert.h>
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#include <dxvk_fullscreen_layer_vert.h>
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#include <dxvk_blit_frag_1d.h>
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#include <dxvk_blit_frag_2d.h>
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#include <dxvk_blit_frag_3d.h>
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namespace dxvk {
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DxvkMetaBlitObjects::DxvkMetaBlitObjects(const DxvkDevice* device)
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: m_vkd (device->vkd()),
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m_sampler (createSampler()),
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m_shaderFrag1D(createShaderModule(dxvk_blit_frag_1d)),
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m_shaderFrag2D(createShaderModule(dxvk_blit_frag_2d)),
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m_shaderFrag3D(createShaderModule(dxvk_blit_frag_3d)) {
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if (device->extensions().extShaderViewportIndexLayer) {
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m_shaderVert = createShaderModule(dxvk_fullscreen_layer_vert);
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} else {
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m_shaderVert = createShaderModule(dxvk_fullscreen_vert);
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m_shaderGeom = createShaderModule(dxvk_fullscreen_geom);
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}
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}
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DxvkMetaBlitObjects::~DxvkMetaBlitObjects() {
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for (const auto& pair : m_renderPasses)
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m_vkd->vkDestroyRenderPass(m_vkd->device(), pair.second, nullptr);
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for (const auto& pair : m_pipelines) {
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m_vkd->vkDestroyPipeline(m_vkd->device(), pair.second.pipeHandle, nullptr);
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m_vkd->vkDestroyPipelineLayout(m_vkd->device(), pair.second.pipeLayout, nullptr);
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m_vkd->vkDestroyDescriptorSetLayout (m_vkd->device(), pair.second.dsetLayout, nullptr);
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}
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFrag3D, nullptr);
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFrag2D, nullptr);
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFrag1D, nullptr);
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderGeom, nullptr);
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m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderVert, nullptr);
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m_vkd->vkDestroySampler(m_vkd->device(), m_sampler, nullptr);
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}
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DxvkMetaBlitPipeline DxvkMetaBlitObjects::getPipeline(
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VkImageViewType viewType,
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VkFormat viewFormat) {
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std::lock_guard<std::mutex> lock(m_mutex);
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DxvkMetaBlitPipelineKey key;
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key.viewType = viewType;
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key.viewFormat = viewFormat;
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auto entry = m_pipelines.find(key);
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if (entry != m_pipelines.end())
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return entry->second;
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DxvkMetaBlitPipeline pipeline = this->createPipeline(key);
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m_pipelines.insert({ key, pipeline });
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return pipeline;
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}
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VkRenderPass DxvkMetaBlitObjects::getRenderPass(VkFormat viewFormat) {
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auto entry = m_renderPasses.find(viewFormat);
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if (entry != m_renderPasses.end())
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return entry->second;
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VkRenderPass renderPass = this->createRenderPass(viewFormat);
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m_renderPasses.insert({ viewFormat, renderPass });
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return renderPass;
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}
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VkSampler DxvkMetaBlitObjects::createSampler() const {
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VkSamplerCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.magFilter = VK_FILTER_LINEAR;
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info.minFilter = VK_FILTER_LINEAR;
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info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
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info.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
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info.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
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info.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
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info.mipLodBias = 0.0f;
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info.anisotropyEnable = VK_FALSE;
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info.maxAnisotropy = 1.0f;
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info.compareEnable = VK_FALSE;
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info.compareOp = VK_COMPARE_OP_ALWAYS;
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info.minLod = 0.0f;
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info.maxLod = 0.0f;
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info.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
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info.unnormalizedCoordinates = VK_FALSE;
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VkSampler result = VK_NULL_HANDLE;
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if (m_vkd->vkCreateSampler(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
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throw DxvkError("DxvkMetaBlitObjects: Failed to create sampler");
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return result;
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}
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VkShaderModule DxvkMetaBlitObjects::createShaderModule(const SpirvCodeBuffer& code) const {
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VkShaderModuleCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.codeSize = code.size();
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info.pCode = code.data();
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VkShaderModule result = VK_NULL_HANDLE;
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if (m_vkd->vkCreateShaderModule(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
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throw DxvkError("DxvkMetaBlitObjects: Failed to create shader module");
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return result;
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}
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DxvkMetaBlitPipeline DxvkMetaBlitObjects::createPipeline(
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const DxvkMetaBlitPipelineKey& key) {
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DxvkMetaBlitPipeline pipe;
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pipe.dsetLayout = this->createDescriptorSetLayout(key.viewType);
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pipe.pipeLayout = this->createPipelineLayout(pipe.dsetLayout);
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pipe.pipeHandle = this->createPipeline(key.viewType, pipe.pipeLayout,
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this->getRenderPass(key.viewFormat));
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return pipe;
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}
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VkRenderPass DxvkMetaBlitObjects::createRenderPass(
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VkFormat format) const {
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VkAttachmentDescription attachment;
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attachment.flags = 0;
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attachment.format = format;
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attachment.samples = VK_SAMPLE_COUNT_1_BIT;
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attachment.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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attachment.finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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VkAttachmentReference attachmentRef;
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attachmentRef.attachment = 0;
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attachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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VkSubpassDescription subpass;
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subpass.flags = 0;
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subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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subpass.inputAttachmentCount = 0;
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subpass.pInputAttachments = nullptr;
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subpass.colorAttachmentCount = 1;
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subpass.pColorAttachments = &attachmentRef;
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subpass.pResolveAttachments = nullptr;
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subpass.pDepthStencilAttachment = nullptr;
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subpass.preserveAttachmentCount = 0;
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subpass.pPreserveAttachments = nullptr;
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VkRenderPassCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.attachmentCount = 1;
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info.pAttachments = &attachment;
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info.subpassCount = 1;
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info.pSubpasses = &subpass;
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info.dependencyCount = 0;
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info.pDependencies = nullptr;
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VkRenderPass result = VK_NULL_HANDLE;
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if (m_vkd->vkCreateRenderPass(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
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throw DxvkError("DxvkMetaBlitObjects: Failed to create render pass");
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return result;
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}
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VkDescriptorSetLayout DxvkMetaBlitObjects::createDescriptorSetLayout(
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VkImageViewType viewType) const {
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VkDescriptorSetLayoutBinding binding;
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binding.binding = 0;
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binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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binding.descriptorCount = 1;
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binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
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binding.pImmutableSamplers = &m_sampler;
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VkDescriptorSetLayoutCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.bindingCount = 1;
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info.pBindings = &binding;
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VkDescriptorSetLayout result = VK_NULL_HANDLE;
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if (m_vkd->vkCreateDescriptorSetLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
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throw DxvkError("DxvkMetaBlitObjects: Failed to create descriptor set layout");
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return result;
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}
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VkPipelineLayout DxvkMetaBlitObjects::createPipelineLayout(
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VkDescriptorSetLayout descriptorSetLayout) const {
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VkPushConstantRange pushRange;
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pushRange.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
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pushRange.offset = 0;
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pushRange.size = sizeof(DxvkMetaBlitPushConstants);
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VkPipelineLayoutCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.setLayoutCount = 1;
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info.pSetLayouts = &descriptorSetLayout;
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info.pushConstantRangeCount = 1;
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info.pPushConstantRanges = &pushRange;
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VkPipelineLayout result = VK_NULL_HANDLE;
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if (m_vkd->vkCreatePipelineLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
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throw DxvkError("DxvkMetaBlitObjects: Failed to create pipeline layout");
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return result;
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}
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VkPipeline DxvkMetaBlitObjects::createPipeline(
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VkImageViewType imageViewType,
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VkPipelineLayout pipelineLayout,
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VkRenderPass renderPass) const {
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std::array<VkPipelineShaderStageCreateInfo, 3> stages;
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uint32_t stageCount = 0;
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VkPipelineShaderStageCreateInfo& vsStage = stages[stageCount++];
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vsStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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vsStage.pNext = nullptr;
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vsStage.flags = 0;
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vsStage.stage = VK_SHADER_STAGE_VERTEX_BIT;
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vsStage.module = m_shaderVert;
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vsStage.pName = "main";
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vsStage.pSpecializationInfo = nullptr;
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if (m_shaderGeom) {
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VkPipelineShaderStageCreateInfo& gsStage = stages[stageCount++];
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gsStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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gsStage.pNext = nullptr;
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gsStage.flags = 0;
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gsStage.stage = VK_SHADER_STAGE_GEOMETRY_BIT;
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gsStage.module = m_shaderGeom;
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gsStage.pName = "main";
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gsStage.pSpecializationInfo = nullptr;
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}
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VkPipelineShaderStageCreateInfo& psStage = stages[stageCount++];
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psStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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psStage.pNext = nullptr;
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psStage.flags = 0;
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psStage.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
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psStage.module = VK_NULL_HANDLE;
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psStage.pName = "main";
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psStage.pSpecializationInfo = nullptr;
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switch (imageViewType) {
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case VK_IMAGE_VIEW_TYPE_1D_ARRAY: psStage.module = m_shaderFrag1D; break;
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case VK_IMAGE_VIEW_TYPE_2D_ARRAY: psStage.module = m_shaderFrag2D; break;
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case VK_IMAGE_VIEW_TYPE_3D: psStage.module = m_shaderFrag3D; break;
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default: throw DxvkError("DxvkMetaBlitObjects: Invalid view type");
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}
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std::array<VkDynamicState, 2> dynStates = {{
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VK_DYNAMIC_STATE_VIEWPORT,
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VK_DYNAMIC_STATE_SCISSOR,
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}};
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VkPipelineDynamicStateCreateInfo dynState;
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dynState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
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dynState.pNext = nullptr;
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dynState.flags = 0;
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dynState.dynamicStateCount = dynStates.size();
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dynState.pDynamicStates = dynStates.data();
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VkPipelineVertexInputStateCreateInfo viState;
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viState.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
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viState.pNext = nullptr;
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viState.flags = 0;
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viState.vertexBindingDescriptionCount = 0;
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viState.pVertexBindingDescriptions = nullptr;
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viState.vertexAttributeDescriptionCount = 0;
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viState.pVertexAttributeDescriptions = nullptr;
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VkPipelineInputAssemblyStateCreateInfo iaState;
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iaState.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
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iaState.pNext = nullptr;
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iaState.flags = 0;
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iaState.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
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iaState.primitiveRestartEnable = VK_FALSE;
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VkPipelineViewportStateCreateInfo vpState;
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vpState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
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vpState.pNext = nullptr;
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vpState.flags = 0;
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vpState.viewportCount = 1;
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vpState.pViewports = nullptr;
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vpState.scissorCount = 1;
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vpState.pScissors = nullptr;
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VkPipelineRasterizationStateCreateInfo rsState;
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rsState.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
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rsState.pNext = nullptr;
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rsState.flags = 0;
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rsState.depthClampEnable = VK_TRUE;
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rsState.rasterizerDiscardEnable = VK_FALSE;
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rsState.polygonMode = VK_POLYGON_MODE_FILL;
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rsState.cullMode = VK_CULL_MODE_NONE;
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rsState.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
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rsState.depthBiasEnable = VK_FALSE;
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rsState.depthBiasConstantFactor = 0.0f;
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rsState.depthBiasClamp = 0.0f;
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rsState.depthBiasSlopeFactor = 0.0f;
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rsState.lineWidth = 1.0f;
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uint32_t msMask = 0xFFFFFFFF;
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VkPipelineMultisampleStateCreateInfo msState;
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msState.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
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msState.pNext = nullptr;
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msState.flags = 0;
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msState.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
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msState.sampleShadingEnable = VK_FALSE;
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msState.minSampleShading = 1.0f;
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msState.pSampleMask = &msMask;
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msState.alphaToCoverageEnable = VK_FALSE;
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msState.alphaToOneEnable = VK_FALSE;
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VkPipelineColorBlendAttachmentState cbAttachment;
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cbAttachment.blendEnable = VK_FALSE;
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cbAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
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cbAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
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cbAttachment.colorBlendOp = VK_BLEND_OP_ADD;
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cbAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
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cbAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
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cbAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
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cbAttachment.colorWriteMask =
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VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
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VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
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VkPipelineColorBlendStateCreateInfo cbState;
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cbState.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
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cbState.pNext = nullptr;
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cbState.flags = 0;
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cbState.logicOpEnable = VK_FALSE;
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cbState.logicOp = VK_LOGIC_OP_NO_OP;
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cbState.attachmentCount = 1;
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cbState.pAttachments = &cbAttachment;
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for (uint32_t i = 0; i < 4; i++)
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cbState.blendConstants[i] = 0.0f;
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VkGraphicsPipelineCreateInfo info;
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info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
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info.pNext = nullptr;
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info.flags = 0;
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info.stageCount = stageCount;
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info.pStages = stages.data();
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info.pVertexInputState = &viState;
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info.pInputAssemblyState = &iaState;
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info.pTessellationState = nullptr;
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info.pViewportState = &vpState;
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info.pRasterizationState = &rsState;
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info.pMultisampleState = &msState;
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info.pColorBlendState = &cbState;
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||||
info.pDepthStencilState = nullptr;
|
||||
info.pDynamicState = &dynState;
|
||||
info.layout = pipelineLayout;
|
||||
info.renderPass = renderPass;
|
||||
info.subpass = 0;
|
||||
info.basePipelineHandle = VK_NULL_HANDLE;
|
||||
info.basePipelineIndex = -1;
|
||||
|
||||
VkPipeline result = VK_NULL_HANDLE;
|
||||
if (m_vkd->vkCreateGraphicsPipelines(m_vkd->device(), VK_NULL_HANDLE, 1, &info, nullptr, &result) != VK_SUCCESS)
|
||||
throw DxvkError("DxvkMetaBlitObjects: Failed to create graphics pipeline");
|
||||
return result;
|
||||
}
|
||||
|
||||
}
|
147
src/dxvk/dxvk_meta_blit.h
Normal file
147
src/dxvk/dxvk_meta_blit.h
Normal file
@ -0,0 +1,147 @@
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "../spirv/spirv_code_buffer.h"
|
||||
|
||||
#include "dxvk_hash.h"
|
||||
#include "dxvk_image.h"
|
||||
|
||||
namespace dxvk {
|
||||
|
||||
/**
|
||||
* \brief Push constant data
|
||||
*/
|
||||
struct DxvkMetaBlitPushConstants {
|
||||
uint32_t layerCount;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Blit pipeline key
|
||||
*
|
||||
* We have to create pipelines for each
|
||||
* combination of source image view type
|
||||
* and image format.
|
||||
*/
|
||||
struct DxvkMetaBlitPipelineKey {
|
||||
VkImageViewType viewType;
|
||||
VkFormat viewFormat;
|
||||
|
||||
bool eq(const DxvkMetaBlitPipelineKey& other) const {
|
||||
return this->viewType == other.viewType
|
||||
&& this->viewFormat == other.viewFormat;
|
||||
}
|
||||
|
||||
size_t hash() const {
|
||||
DxvkHashState result;
|
||||
result.add(uint32_t(this->viewType));
|
||||
result.add(uint32_t(this->viewFormat));
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* \brief Blit pipeline
|
||||
*
|
||||
* Stores the objects for a single pipeline
|
||||
* that is used for blitting.
|
||||
*/
|
||||
struct DxvkMetaBlitPipeline {
|
||||
VkDescriptorSetLayout dsetLayout;
|
||||
VkPipelineLayout pipeLayout;
|
||||
VkPipeline pipeHandle;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* \brief Blit framebuffer
|
||||
*
|
||||
* Stores the image views and framebuffer
|
||||
* handle used to generate one mip level.
|
||||
*/
|
||||
struct DxvkMetaBlitPass {
|
||||
VkImageView srcView;
|
||||
VkImageView dstView;
|
||||
VkFramebuffer framebuffer;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* \brief Blitter objects
|
||||
*
|
||||
* Stores render pass objects and pipelines used
|
||||
* to generate mip maps. Due to Vulkan API design
|
||||
* decisions, we have to create one render pass
|
||||
* and pipeline object per image format used.
|
||||
*/
|
||||
class DxvkMetaBlitObjects {
|
||||
|
||||
public:
|
||||
|
||||
DxvkMetaBlitObjects(const DxvkDevice* device);
|
||||
~DxvkMetaBlitObjects();
|
||||
|
||||
/**
|
||||
* \brief Creates a blit pipeline
|
||||
*
|
||||
* \param [in] viewType Source image view type
|
||||
* \param [in] viewFormat Image view format
|
||||
* \returns The blit pipeline
|
||||
*/
|
||||
DxvkMetaBlitPipeline getPipeline(
|
||||
VkImageViewType viewType,
|
||||
VkFormat viewFormat);
|
||||
|
||||
private:
|
||||
|
||||
Rc<vk::DeviceFn> m_vkd;
|
||||
|
||||
VkSampler m_sampler;
|
||||
|
||||
VkShaderModule m_shaderVert = VK_NULL_HANDLE;
|
||||
VkShaderModule m_shaderGeom = VK_NULL_HANDLE;
|
||||
VkShaderModule m_shaderFrag1D = VK_NULL_HANDLE;
|
||||
VkShaderModule m_shaderFrag2D = VK_NULL_HANDLE;
|
||||
VkShaderModule m_shaderFrag3D = VK_NULL_HANDLE;
|
||||
|
||||
std::mutex m_mutex;
|
||||
|
||||
std::unordered_map<
|
||||
VkFormat,
|
||||
VkRenderPass> m_renderPasses;
|
||||
|
||||
std::unordered_map<
|
||||
DxvkMetaBlitPipelineKey,
|
||||
DxvkMetaBlitPipeline,
|
||||
DxvkHash, DxvkEq> m_pipelines;
|
||||
|
||||
VkRenderPass getRenderPass(
|
||||
VkFormat viewFormat);
|
||||
|
||||
VkSampler createSampler() const;
|
||||
|
||||
VkShaderModule createShaderModule(
|
||||
const SpirvCodeBuffer& code) const;
|
||||
|
||||
DxvkMetaBlitPipeline createPipeline(
|
||||
const DxvkMetaBlitPipelineKey& key);
|
||||
|
||||
VkRenderPass createRenderPass(
|
||||
VkFormat format) const;
|
||||
|
||||
VkDescriptorSetLayout createDescriptorSetLayout(
|
||||
VkImageViewType viewType) const;
|
||||
|
||||
VkPipelineLayout createPipelineLayout(
|
||||
VkDescriptorSetLayout descriptorSetLayout) const;
|
||||
|
||||
VkPipeline createPipeline(
|
||||
VkImageViewType imageViewType,
|
||||
VkPipelineLayout pipelineLayout,
|
||||
VkRenderPass renderPass) const;
|
||||
|
||||
};
|
||||
|
||||
}
|
@ -120,7 +120,7 @@ namespace dxvk {
|
||||
|
||||
VkFramebuffer result = VK_NULL_HANDLE;
|
||||
if (m_vkd->vkCreateFramebuffer(m_vkd->device(), &fboInfo, nullptr, &result) != VK_SUCCESS)
|
||||
throw DxvkError("DxvkMetaMipGenRenderPass: Failed to create target framebuffer");
|
||||
throw DxvkError("DxvkMetaCopyRenderPass: Failed to create target framebuffer");
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -1,16 +1,7 @@
|
||||
#include "dxvk_device.h"
|
||||
#include "dxvk_meta_mipgen.h"
|
||||
|
||||
#include <dxvk_fullscreen_geom.h>
|
||||
#include <dxvk_fullscreen_vert.h>
|
||||
#include <dxvk_fullscreen_layer_vert.h>
|
||||
|
||||
#include <dxvk_mipgen_frag_1d.h>
|
||||
#include <dxvk_mipgen_frag_2d.h>
|
||||
#include <dxvk_mipgen_frag_3d.h>
|
||||
|
||||
namespace dxvk {
|
||||
|
||||
|
||||
DxvkMetaMipGenRenderPass::DxvkMetaMipGenRenderPass(
|
||||
const Rc<vk::DeviceFn>& vkd,
|
||||
const Rc<DxvkImageView>& view)
|
||||
@ -112,8 +103,8 @@ namespace dxvk {
|
||||
}
|
||||
|
||||
|
||||
DxvkMetaMipGenPass DxvkMetaMipGenRenderPass::createFramebuffer(uint32_t pass) const {
|
||||
DxvkMetaMipGenPass result;
|
||||
DxvkMetaBlitPass DxvkMetaMipGenRenderPass::createFramebuffer(uint32_t pass) const {
|
||||
DxvkMetaBlitPass result;
|
||||
result.srcView = VK_NULL_HANDLE;
|
||||
result.dstView = VK_NULL_HANDLE;
|
||||
result.framebuffer = VK_NULL_HANDLE;
|
||||
@ -186,375 +177,4 @@ namespace dxvk {
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
DxvkMetaMipGenObjects::DxvkMetaMipGenObjects(const DxvkDevice* device)
|
||||
: m_vkd (device->vkd()),
|
||||
m_sampler (createSampler()),
|
||||
m_shaderFrag1D(createShaderModule(dxvk_mipgen_frag_1d)),
|
||||
m_shaderFrag2D(createShaderModule(dxvk_mipgen_frag_2d)),
|
||||
m_shaderFrag3D(createShaderModule(dxvk_mipgen_frag_3d)) {
|
||||
if (device->extensions().extShaderViewportIndexLayer) {
|
||||
m_shaderVert = createShaderModule(dxvk_fullscreen_layer_vert);
|
||||
} else {
|
||||
m_shaderVert = createShaderModule(dxvk_fullscreen_vert);
|
||||
m_shaderGeom = createShaderModule(dxvk_fullscreen_geom);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
DxvkMetaMipGenObjects::~DxvkMetaMipGenObjects() {
|
||||
for (const auto& pair : m_renderPasses)
|
||||
m_vkd->vkDestroyRenderPass(m_vkd->device(), pair.second, nullptr);
|
||||
|
||||
for (const auto& pair : m_pipelines) {
|
||||
m_vkd->vkDestroyPipeline(m_vkd->device(), pair.second.pipeHandle, nullptr);
|
||||
m_vkd->vkDestroyPipelineLayout(m_vkd->device(), pair.second.pipeLayout, nullptr);
|
||||
m_vkd->vkDestroyDescriptorSetLayout (m_vkd->device(), pair.second.dsetLayout, nullptr);
|
||||
}
|
||||
|
||||
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFrag3D, nullptr);
|
||||
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFrag2D, nullptr);
|
||||
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderFrag1D, nullptr);
|
||||
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderGeom, nullptr);
|
||||
m_vkd->vkDestroyShaderModule(m_vkd->device(), m_shaderVert, nullptr);
|
||||
|
||||
m_vkd->vkDestroySampler(m_vkd->device(), m_sampler, nullptr);
|
||||
}
|
||||
|
||||
|
||||
DxvkMetaMipGenPipeline DxvkMetaMipGenObjects::getPipeline(
|
||||
VkImageViewType viewType,
|
||||
VkFormat viewFormat) {
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
|
||||
DxvkMetaMipGenPipelineKey key;
|
||||
key.viewType = viewType;
|
||||
key.viewFormat = viewFormat;
|
||||
|
||||
auto entry = m_pipelines.find(key);
|
||||
if (entry != m_pipelines.end())
|
||||
return entry->second;
|
||||
|
||||
DxvkMetaMipGenPipeline pipeline = this->createPipeline(key);
|
||||
m_pipelines.insert({ key, pipeline });
|
||||
return pipeline;
|
||||
}
|
||||
|
||||
|
||||
VkRenderPass DxvkMetaMipGenObjects::getRenderPass(VkFormat viewFormat) {
|
||||
auto entry = m_renderPasses.find(viewFormat);
|
||||
if (entry != m_renderPasses.end())
|
||||
return entry->second;
|
||||
|
||||
VkRenderPass renderPass = this->createRenderPass(viewFormat);
|
||||
m_renderPasses.insert({ viewFormat, renderPass });
|
||||
return renderPass;
|
||||
}
|
||||
|
||||
|
||||
VkSampler DxvkMetaMipGenObjects::createSampler() const {
|
||||
VkSamplerCreateInfo info;
|
||||
info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
||||
info.pNext = nullptr;
|
||||
info.flags = 0;
|
||||
info.magFilter = VK_FILTER_LINEAR;
|
||||
info.minFilter = VK_FILTER_LINEAR;
|
||||
info.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
||||
info.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
info.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
info.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
info.mipLodBias = 0.0f;
|
||||
info.anisotropyEnable = VK_FALSE;
|
||||
info.maxAnisotropy = 1.0f;
|
||||
info.compareEnable = VK_FALSE;
|
||||
info.compareOp = VK_COMPARE_OP_ALWAYS;
|
||||
info.minLod = 0.0f;
|
||||
info.maxLod = 0.0f;
|
||||
info.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
|
||||
info.unnormalizedCoordinates = VK_FALSE;
|
||||
|
||||
VkSampler result = VK_NULL_HANDLE;
|
||||
if (m_vkd->vkCreateSampler(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
|
||||
throw DxvkError("DxvkMetaMipGenObjects: Failed to create sampler");
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
VkShaderModule DxvkMetaMipGenObjects::createShaderModule(const SpirvCodeBuffer& code) const {
|
||||
VkShaderModuleCreateInfo info;
|
||||
info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
info.pNext = nullptr;
|
||||
info.flags = 0;
|
||||
info.codeSize = code.size();
|
||||
info.pCode = code.data();
|
||||
|
||||
VkShaderModule result = VK_NULL_HANDLE;
|
||||
if (m_vkd->vkCreateShaderModule(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
|
||||
throw DxvkError("DxvkMetaMipGenObjects: Failed to create shader module");
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
DxvkMetaMipGenPipeline DxvkMetaMipGenObjects::createPipeline(
|
||||
const DxvkMetaMipGenPipelineKey& key) {
|
||||
DxvkMetaMipGenPipeline pipe;
|
||||
pipe.dsetLayout = this->createDescriptorSetLayout(key.viewType);
|
||||
pipe.pipeLayout = this->createPipelineLayout(pipe.dsetLayout);
|
||||
pipe.pipeHandle = this->createPipeline(key.viewType, pipe.pipeLayout,
|
||||
this->getRenderPass(key.viewFormat));
|
||||
return pipe;
|
||||
}
|
||||
|
||||
|
||||
VkRenderPass DxvkMetaMipGenObjects::createRenderPass(
|
||||
VkFormat format) const {
|
||||
VkAttachmentDescription attachment;
|
||||
attachment.flags = 0;
|
||||
attachment.format = format;
|
||||
attachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
attachment.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
attachment.finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
|
||||
VkAttachmentReference attachmentRef;
|
||||
attachmentRef.attachment = 0;
|
||||
attachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkSubpassDescription subpass;
|
||||
subpass.flags = 0;
|
||||
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
||||
subpass.inputAttachmentCount = 0;
|
||||
subpass.pInputAttachments = nullptr;
|
||||
subpass.colorAttachmentCount = 1;
|
||||
subpass.pColorAttachments = &attachmentRef;
|
||||
subpass.pResolveAttachments = nullptr;
|
||||
subpass.pDepthStencilAttachment = nullptr;
|
||||
subpass.preserveAttachmentCount = 0;
|
||||
subpass.pPreserveAttachments = nullptr;
|
||||
|
||||
VkRenderPassCreateInfo info;
|
||||
info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||||
info.pNext = nullptr;
|
||||
info.flags = 0;
|
||||
info.attachmentCount = 1;
|
||||
info.pAttachments = &attachment;
|
||||
info.subpassCount = 1;
|
||||
info.pSubpasses = &subpass;
|
||||
info.dependencyCount = 0;
|
||||
info.pDependencies = nullptr;
|
||||
|
||||
VkRenderPass result = VK_NULL_HANDLE;
|
||||
if (m_vkd->vkCreateRenderPass(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
|
||||
throw DxvkError("DxvkMetaMipGenObjects: Failed to create render pass");
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
VkDescriptorSetLayout DxvkMetaMipGenObjects::createDescriptorSetLayout(
|
||||
VkImageViewType viewType) const {
|
||||
VkDescriptorSetLayoutBinding binding;
|
||||
binding.binding = 0;
|
||||
binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
||||
binding.descriptorCount = 1;
|
||||
binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
binding.pImmutableSamplers = &m_sampler;
|
||||
|
||||
VkDescriptorSetLayoutCreateInfo info;
|
||||
info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
||||
info.pNext = nullptr;
|
||||
info.flags = 0;
|
||||
info.bindingCount = 1;
|
||||
info.pBindings = &binding;
|
||||
|
||||
VkDescriptorSetLayout result = VK_NULL_HANDLE;
|
||||
if (m_vkd->vkCreateDescriptorSetLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
|
||||
throw DxvkError("DxvkMetaMipGenObjects: Failed to create descriptor set layout");
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
VkPipelineLayout DxvkMetaMipGenObjects::createPipelineLayout(
|
||||
VkDescriptorSetLayout descriptorSetLayout) const {
|
||||
VkPushConstantRange pushRange;
|
||||
pushRange.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
pushRange.offset = 0;
|
||||
pushRange.size = sizeof(DxvkMetaMipGenPushConstants);
|
||||
|
||||
VkPipelineLayoutCreateInfo info;
|
||||
info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
||||
info.pNext = nullptr;
|
||||
info.flags = 0;
|
||||
info.setLayoutCount = 1;
|
||||
info.pSetLayouts = &descriptorSetLayout;
|
||||
info.pushConstantRangeCount = 1;
|
||||
info.pPushConstantRanges = &pushRange;
|
||||
|
||||
VkPipelineLayout result = VK_NULL_HANDLE;
|
||||
if (m_vkd->vkCreatePipelineLayout(m_vkd->device(), &info, nullptr, &result) != VK_SUCCESS)
|
||||
throw DxvkError("DxvkMetaMipGenObjects: Failed to create pipeline layout");
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
VkPipeline DxvkMetaMipGenObjects::createPipeline(
|
||||
VkImageViewType imageViewType,
|
||||
VkPipelineLayout pipelineLayout,
|
||||
VkRenderPass renderPass) const {
|
||||
std::array<VkPipelineShaderStageCreateInfo, 3> stages;
|
||||
uint32_t stageCount = 0;
|
||||
|
||||
VkPipelineShaderStageCreateInfo& vsStage = stages[stageCount++];
|
||||
vsStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
vsStage.pNext = nullptr;
|
||||
vsStage.flags = 0;
|
||||
vsStage.stage = VK_SHADER_STAGE_VERTEX_BIT;
|
||||
vsStage.module = m_shaderVert;
|
||||
vsStage.pName = "main";
|
||||
vsStage.pSpecializationInfo = nullptr;
|
||||
|
||||
if (m_shaderGeom) {
|
||||
VkPipelineShaderStageCreateInfo& gsStage = stages[stageCount++];
|
||||
gsStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
gsStage.pNext = nullptr;
|
||||
gsStage.flags = 0;
|
||||
gsStage.stage = VK_SHADER_STAGE_GEOMETRY_BIT;
|
||||
gsStage.module = m_shaderGeom;
|
||||
gsStage.pName = "main";
|
||||
gsStage.pSpecializationInfo = nullptr;
|
||||
}
|
||||
|
||||
VkPipelineShaderStageCreateInfo& psStage = stages[stageCount++];
|
||||
psStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
psStage.pNext = nullptr;
|
||||
psStage.flags = 0;
|
||||
psStage.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
psStage.module = VK_NULL_HANDLE;
|
||||
psStage.pName = "main";
|
||||
psStage.pSpecializationInfo = nullptr;
|
||||
|
||||
switch (imageViewType) {
|
||||
case VK_IMAGE_VIEW_TYPE_1D_ARRAY: psStage.module = m_shaderFrag1D; break;
|
||||
case VK_IMAGE_VIEW_TYPE_2D_ARRAY: psStage.module = m_shaderFrag2D; break;
|
||||
case VK_IMAGE_VIEW_TYPE_3D: psStage.module = m_shaderFrag3D; break;
|
||||
default: throw DxvkError("DxvkMetaMipGenObjects: Invalid view type");
|
||||
}
|
||||
|
||||
std::array<VkDynamicState, 2> dynStates = {{
|
||||
VK_DYNAMIC_STATE_VIEWPORT,
|
||||
VK_DYNAMIC_STATE_SCISSOR,
|
||||
}};
|
||||
|
||||
VkPipelineDynamicStateCreateInfo dynState;
|
||||
dynState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
||||
dynState.pNext = nullptr;
|
||||
dynState.flags = 0;
|
||||
dynState.dynamicStateCount = dynStates.size();
|
||||
dynState.pDynamicStates = dynStates.data();
|
||||
|
||||
VkPipelineVertexInputStateCreateInfo viState;
|
||||
viState.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
||||
viState.pNext = nullptr;
|
||||
viState.flags = 0;
|
||||
viState.vertexBindingDescriptionCount = 0;
|
||||
viState.pVertexBindingDescriptions = nullptr;
|
||||
viState.vertexAttributeDescriptionCount = 0;
|
||||
viState.pVertexAttributeDescriptions = nullptr;
|
||||
|
||||
VkPipelineInputAssemblyStateCreateInfo iaState;
|
||||
iaState.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
||||
iaState.pNext = nullptr;
|
||||
iaState.flags = 0;
|
||||
iaState.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
||||
iaState.primitiveRestartEnable = VK_FALSE;
|
||||
|
||||
VkPipelineViewportStateCreateInfo vpState;
|
||||
vpState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
||||
vpState.pNext = nullptr;
|
||||
vpState.flags = 0;
|
||||
vpState.viewportCount = 1;
|
||||
vpState.pViewports = nullptr;
|
||||
vpState.scissorCount = 1;
|
||||
vpState.pScissors = nullptr;
|
||||
|
||||
VkPipelineRasterizationStateCreateInfo rsState;
|
||||
rsState.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
||||
rsState.pNext = nullptr;
|
||||
rsState.flags = 0;
|
||||
rsState.depthClampEnable = VK_TRUE;
|
||||
rsState.rasterizerDiscardEnable = VK_FALSE;
|
||||
rsState.polygonMode = VK_POLYGON_MODE_FILL;
|
||||
rsState.cullMode = VK_CULL_MODE_NONE;
|
||||
rsState.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
|
||||
rsState.depthBiasEnable = VK_FALSE;
|
||||
rsState.depthBiasConstantFactor = 0.0f;
|
||||
rsState.depthBiasClamp = 0.0f;
|
||||
rsState.depthBiasSlopeFactor = 0.0f;
|
||||
rsState.lineWidth = 1.0f;
|
||||
|
||||
uint32_t msMask = 0xFFFFFFFF;
|
||||
VkPipelineMultisampleStateCreateInfo msState;
|
||||
msState.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
||||
msState.pNext = nullptr;
|
||||
msState.flags = 0;
|
||||
msState.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
||||
msState.sampleShadingEnable = VK_FALSE;
|
||||
msState.minSampleShading = 1.0f;
|
||||
msState.pSampleMask = &msMask;
|
||||
msState.alphaToCoverageEnable = VK_FALSE;
|
||||
msState.alphaToOneEnable = VK_FALSE;
|
||||
|
||||
VkPipelineColorBlendAttachmentState cbAttachment;
|
||||
cbAttachment.blendEnable = VK_FALSE;
|
||||
cbAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
|
||||
cbAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
cbAttachment.colorBlendOp = VK_BLEND_OP_ADD;
|
||||
cbAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
|
||||
cbAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||||
cbAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
|
||||
cbAttachment.colorWriteMask =
|
||||
VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT |
|
||||
VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
|
||||
|
||||
VkPipelineColorBlendStateCreateInfo cbState;
|
||||
cbState.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
||||
cbState.pNext = nullptr;
|
||||
cbState.flags = 0;
|
||||
cbState.logicOpEnable = VK_FALSE;
|
||||
cbState.logicOp = VK_LOGIC_OP_NO_OP;
|
||||
cbState.attachmentCount = 1;
|
||||
cbState.pAttachments = &cbAttachment;
|
||||
|
||||
for (uint32_t i = 0; i < 4; i++)
|
||||
cbState.blendConstants[i] = 0.0f;
|
||||
|
||||
VkGraphicsPipelineCreateInfo info;
|
||||
info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
||||
info.pNext = nullptr;
|
||||
info.flags = 0;
|
||||
info.stageCount = stageCount;
|
||||
info.pStages = stages.data();
|
||||
info.pVertexInputState = &viState;
|
||||
info.pInputAssemblyState = &iaState;
|
||||
info.pTessellationState = nullptr;
|
||||
info.pViewportState = &vpState;
|
||||
info.pRasterizationState = &rsState;
|
||||
info.pMultisampleState = &msState;
|
||||
info.pColorBlendState = &cbState;
|
||||
info.pDepthStencilState = nullptr;
|
||||
info.pDynamicState = &dynState;
|
||||
info.layout = pipelineLayout;
|
||||
info.renderPass = renderPass;
|
||||
info.subpass = 0;
|
||||
info.basePipelineHandle = VK_NULL_HANDLE;
|
||||
info.basePipelineIndex = -1;
|
||||
|
||||
VkPipeline result = VK_NULL_HANDLE;
|
||||
if (m_vkd->vkCreateGraphicsPipelines(m_vkd->device(), VK_NULL_HANDLE, 1, &info, nullptr, &result) != VK_SUCCESS)
|
||||
throw DxvkError("DxvkMetaMipGenObjects: Failed to create graphics pipeline");
|
||||
return result;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,73 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "../spirv/spirv_code_buffer.h"
|
||||
|
||||
#include "dxvk_hash.h"
|
||||
#include "dxvk_image.h"
|
||||
#include "dxvk_meta_blit.h"
|
||||
|
||||
namespace dxvk {
|
||||
|
||||
/**
|
||||
* \brief Push constant data
|
||||
*/
|
||||
struct DxvkMetaMipGenPushConstants {
|
||||
uint32_t layerCount;
|
||||
};
|
||||
|
||||
/**
|
||||
* \brief Mip map generation pipeline key
|
||||
*
|
||||
* We have to create pipelines for each
|
||||
* combination of source image view type
|
||||
* and image format.
|
||||
*/
|
||||
struct DxvkMetaMipGenPipelineKey {
|
||||
VkImageViewType viewType;
|
||||
VkFormat viewFormat;
|
||||
|
||||
bool eq(const DxvkMetaMipGenPipelineKey& other) const {
|
||||
return this->viewType == other.viewType
|
||||
&& this->viewFormat == other.viewFormat;
|
||||
}
|
||||
|
||||
size_t hash() const {
|
||||
DxvkHashState result;
|
||||
result.add(uint32_t(this->viewType));
|
||||
result.add(uint32_t(this->viewFormat));
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* \brief Mip map generation pipeline
|
||||
*
|
||||
* Stores the objects for a single pipeline
|
||||
* that is used for mipmap generation.
|
||||
*/
|
||||
struct DxvkMetaMipGenPipeline {
|
||||
VkDescriptorSetLayout dsetLayout;
|
||||
VkPipelineLayout pipeLayout;
|
||||
VkPipeline pipeHandle;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* \brief Mip map generation framebuffer
|
||||
*
|
||||
* Stores the image views and framebuffer
|
||||
* handle used to generate one mip level.
|
||||
*/
|
||||
struct DxvkMetaMipGenPass {
|
||||
VkImageView srcView;
|
||||
VkImageView dstView;
|
||||
VkFramebuffer framebuffer;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* \brief Mip map generation render pass
|
||||
*
|
||||
@ -122,7 +60,7 @@ namespace dxvk {
|
||||
* \param [in] pass Render pass index
|
||||
* \returns Object handles for the given pass
|
||||
*/
|
||||
DxvkMetaMipGenPass pass(uint32_t passId) const {
|
||||
DxvkMetaBlitPass pass(uint32_t passId) const {
|
||||
return m_passes.at(passId);
|
||||
}
|
||||
|
||||
@ -144,88 +82,11 @@ namespace dxvk {
|
||||
VkImageViewType m_srcViewType;
|
||||
VkImageViewType m_dstViewType;
|
||||
|
||||
std::vector<DxvkMetaMipGenPass> m_passes;
|
||||
std::vector<DxvkMetaBlitPass> m_passes;
|
||||
|
||||
VkRenderPass createRenderPass() const;
|
||||
|
||||
DxvkMetaMipGenPass createFramebuffer(uint32_t pass) const;
|
||||
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* \brief Mip map generation objects
|
||||
*
|
||||
* Stores render pass objects and pipelines used
|
||||
* to generate mip maps. Due to Vulkan API design
|
||||
* decisions, we have to create one render pass
|
||||
* and pipeline object per image format used.
|
||||
*/
|
||||
class DxvkMetaMipGenObjects {
|
||||
|
||||
public:
|
||||
|
||||
DxvkMetaMipGenObjects(const DxvkDevice* device);
|
||||
~DxvkMetaMipGenObjects();
|
||||
|
||||
/**
|
||||
* \brief Creates a mip map generation pipeline
|
||||
*
|
||||
* \param [in] viewType Source image view type
|
||||
* \param [in] viewFormat Image view format
|
||||
* \returns The mip map generation pipeline
|
||||
*/
|
||||
DxvkMetaMipGenPipeline getPipeline(
|
||||
VkImageViewType viewType,
|
||||
VkFormat viewFormat);
|
||||
|
||||
private:
|
||||
|
||||
Rc<vk::DeviceFn> m_vkd;
|
||||
|
||||
VkSampler m_sampler;
|
||||
|
||||
VkShaderModule m_shaderVert = VK_NULL_HANDLE;
|
||||
VkShaderModule m_shaderGeom = VK_NULL_HANDLE;
|
||||
VkShaderModule m_shaderFrag1D = VK_NULL_HANDLE;
|
||||
VkShaderModule m_shaderFrag2D = VK_NULL_HANDLE;
|
||||
VkShaderModule m_shaderFrag3D = VK_NULL_HANDLE;
|
||||
|
||||
std::mutex m_mutex;
|
||||
|
||||
std::unordered_map<
|
||||
VkFormat,
|
||||
VkRenderPass> m_renderPasses;
|
||||
|
||||
std::unordered_map<
|
||||
DxvkMetaMipGenPipelineKey,
|
||||
DxvkMetaMipGenPipeline,
|
||||
DxvkHash, DxvkEq> m_pipelines;
|
||||
|
||||
VkRenderPass getRenderPass(
|
||||
VkFormat viewFormat);
|
||||
|
||||
VkSampler createSampler() const;
|
||||
|
||||
VkShaderModule createShaderModule(
|
||||
const SpirvCodeBuffer& code) const;
|
||||
|
||||
DxvkMetaMipGenPipeline createPipeline(
|
||||
const DxvkMetaMipGenPipelineKey& key);
|
||||
|
||||
VkRenderPass createRenderPass(
|
||||
VkFormat format) const;
|
||||
|
||||
VkDescriptorSetLayout createDescriptorSetLayout(
|
||||
VkImageViewType viewType) const;
|
||||
|
||||
VkPipelineLayout createPipelineLayout(
|
||||
VkDescriptorSetLayout descriptorSetLayout) const;
|
||||
|
||||
VkPipeline createPipeline(
|
||||
VkImageViewType imageViewType,
|
||||
VkPipelineLayout pipelineLayout,
|
||||
VkRenderPass renderPass) const;
|
||||
DxvkMetaBlitPass createFramebuffer(uint32_t pass) const;
|
||||
|
||||
};
|
||||
|
||||
|
@ -214,7 +214,7 @@ namespace dxvk {
|
||||
|
||||
VkFramebuffer result = VK_NULL_HANDLE;
|
||||
if (m_vkd->vkCreateFramebuffer(m_vkd->device(), &fboInfo, nullptr, &result) != VK_SUCCESS)
|
||||
throw DxvkError("DxvkMetaMipGenRenderPass: Failed to create target framebuffer");
|
||||
throw DxvkError("DxvkMetaResolveRenderPass: Failed to create target framebuffer");
|
||||
return result;
|
||||
}
|
||||
|
||||
@ -241,7 +241,7 @@ namespace dxvk {
|
||||
|
||||
VkFramebuffer result = VK_NULL_HANDLE;
|
||||
if (m_vkd->vkCreateFramebuffer(m_vkd->device(), &fboInfo, nullptr, &result) != VK_SUCCESS)
|
||||
throw DxvkError("DxvkMetaMipGenRenderPass: Failed to create target framebuffer");
|
||||
throw DxvkError("DxvkMetaResolveRenderPass: Failed to create target framebuffer");
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include "dxvk_gpu_event.h"
|
||||
#include "dxvk_gpu_query.h"
|
||||
#include "dxvk_memory.h"
|
||||
#include "dxvk_meta_blit.h"
|
||||
#include "dxvk_meta_clear.h"
|
||||
#include "dxvk_meta_copy.h"
|
||||
#include "dxvk_meta_mipgen.h"
|
||||
@ -55,6 +56,10 @@ namespace dxvk {
|
||||
return m_dummyResources;
|
||||
}
|
||||
|
||||
DxvkMetaBlitObjects& metaBlit() {
|
||||
return m_metaBlit.get(m_device);
|
||||
}
|
||||
|
||||
DxvkMetaClearObjects& metaClear() {
|
||||
return m_metaClear.get(m_device);
|
||||
}
|
||||
@ -67,10 +72,6 @@ namespace dxvk {
|
||||
return m_metaResolve.get(m_device);
|
||||
}
|
||||
|
||||
DxvkMetaMipGenObjects& metaMipGen() {
|
||||
return m_metaMipGen.get(m_device);
|
||||
}
|
||||
|
||||
DxvkMetaPackObjects& metaPack() {
|
||||
return m_metaPack.get(m_device);
|
||||
}
|
||||
@ -88,10 +89,10 @@ namespace dxvk {
|
||||
|
||||
DxvkUnboundResources m_dummyResources;
|
||||
|
||||
Lazy<DxvkMetaBlitObjects> m_metaBlit;
|
||||
Lazy<DxvkMetaClearObjects> m_metaClear;
|
||||
Lazy<DxvkMetaCopyObjects> m_metaCopy;
|
||||
Lazy<DxvkMetaResolveObjects> m_metaResolve;
|
||||
Lazy<DxvkMetaMipGenObjects> m_metaMipGen;
|
||||
Lazy<DxvkMetaPackObjects> m_metaPack;
|
||||
|
||||
};
|
||||
|
@ -1,4 +1,8 @@
|
||||
dxvk_shaders = files([
|
||||
'shaders/dxvk_blit_frag_1d.frag',
|
||||
'shaders/dxvk_blit_frag_2d.frag',
|
||||
'shaders/dxvk_blit_frag_3d.frag',
|
||||
|
||||
'shaders/dxvk_clear_buffer_u.comp',
|
||||
'shaders/dxvk_clear_buffer_f.comp',
|
||||
'shaders/dxvk_clear_image1d_u.comp',
|
||||
@ -26,10 +30,6 @@ dxvk_shaders = files([
|
||||
'shaders/dxvk_fullscreen_vert.vert',
|
||||
'shaders/dxvk_fullscreen_layer_vert.vert',
|
||||
|
||||
'shaders/dxvk_mipgen_frag_1d.frag',
|
||||
'shaders/dxvk_mipgen_frag_2d.frag',
|
||||
'shaders/dxvk_mipgen_frag_3d.frag',
|
||||
|
||||
'shaders/dxvk_pack_d24s8.comp',
|
||||
'shaders/dxvk_pack_d32s8.comp',
|
||||
|
||||
@ -74,6 +74,7 @@ dxvk_src = files([
|
||||
'dxvk_lifetime.cpp',
|
||||
'dxvk_main.cpp',
|
||||
'dxvk_memory.cpp',
|
||||
'dxvk_meta_blit.cpp',
|
||||
'dxvk_meta_clear.cpp',
|
||||
'dxvk_meta_copy.cpp',
|
||||
'dxvk_meta_mipgen.cpp',
|
||||
|
Loading…
x
Reference in New Issue
Block a user