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https://github.com/doitsujin/dxvk.git
synced 2025-03-14 04:29:15 +01:00
[dxvk] Add separate flag to forcibly end a render pass
Otherwise, if the app binds the same set of render targets again, the dirty framebuffer flag will get cleared.
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@ -387,7 +387,7 @@ namespace dxvk {
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attachmentIndex = m_state.om.framebufferInfo.findAttachment(imageView);
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// Need to interrupt the render pass if there are pending resolves
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if (attachmentIndex < 0 || m_flags.test(DxvkContextFlag::GpDirtyFramebuffer)) {
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if (attachmentIndex < 0 || m_flags.test(DxvkContextFlag::GpRenderPassNeedsFlush)) {
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// Suspend works here because we'll end up with one of these scenarios:
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// 1) The render pass gets ended for good, in which case we emit barriers
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// 2) The clear gets folded into render pass ops, so the layout is correct
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@ -2688,7 +2688,7 @@ namespace dxvk {
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m_flags.set(DxvkContextFlag::GpDirtyMultisampleState);
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if (!m_features.test(DxvkContextFeature::VariableMultisampleRate))
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m_flags.set(DxvkContextFlag::GpDirtyFramebuffer);
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m_flags.set(DxvkContextFlag::GpRenderPassNeedsFlush);
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}
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DxvkRsInfo rsInfo(
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@ -3958,7 +3958,7 @@ namespace dxvk {
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if (attachmentIndex >= 0 && !m_state.om.framebufferInfo.isWritable(attachmentIndex, aspect))
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attachmentIndex = -1;
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if (attachmentIndex < 0 || m_flags.test(DxvkContextFlag::GpDirtyFramebuffer)) {
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if (attachmentIndex < 0) {
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this->spillRenderPass(false);
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this->prepareImage(imageView->image(), imageView->subresources());
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@ -5203,7 +5203,7 @@ namespace dxvk {
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resolve.stencilMode = stencilMode;
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// Ensure resolves get flushed before the next draw
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m_flags.set(DxvkContextFlag::GpDirtyFramebuffer);
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m_flags.set(DxvkContextFlag::GpRenderPassNeedsFlush);
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return true;
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}
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@ -5341,13 +5341,14 @@ namespace dxvk {
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void DxvkContext::spillRenderPass(bool suspend) {
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if (m_flags.test(DxvkContextFlag::GpRenderPassBound)) {
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m_flags.clr(DxvkContextFlag::GpRenderPassBound,
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DxvkContextFlag::GpRenderPassSideEffects);
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DxvkContextFlag::GpRenderPassSideEffects,
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DxvkContextFlag::GpRenderPassNeedsFlush);
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this->pauseTransformFeedback();
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m_queryManager.endQueries(m_cmd, VK_QUERY_TYPE_OCCLUSION);
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m_queryManager.endQueries(m_cmd, VK_QUERY_TYPE_PIPELINE_STATISTICS);
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if (unlikely(m_features.test(DxvkContextFeature::DebugUtils)))
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popDebugRegion(util::DxvkDebugLabelType::InternalBarrierControl);
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@ -6302,6 +6303,9 @@ namespace dxvk {
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}
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m_flags.set(DxvkContextFlag::GpDirtyPipelineState);
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} else if (m_flags.test(DxvkContextFlag::GpRenderPassNeedsFlush)) {
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// End render pass to flush pending resolves
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this->spillRenderPass(true);
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}
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}
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@ -6840,7 +6844,9 @@ namespace dxvk {
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return false;
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}
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if (m_flags.test(DxvkContextFlag::GpDirtyFramebuffer))
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// End render pass if there are pending resolves
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if (m_flags.any(DxvkContextFlag::GpDirtyFramebuffer,
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DxvkContextFlag::GpRenderPassNeedsFlush))
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this->updateFramebuffer();
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if (m_flags.test(DxvkContextFlag::GpXfbActive)) {
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@ -7751,7 +7757,7 @@ namespace dxvk {
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m_state.om.renderingInfo.color[i].storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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}
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m_flags.set(DxvkContextFlag::GpDirtyFramebuffer);
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m_flags.set(DxvkContextFlag::GpRenderPassNeedsFlush);
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}
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}
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}
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@ -25,6 +25,7 @@ namespace dxvk {
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GpRenderPassSuspended, ///< Render pass is currently suspended
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GpRenderPassSecondaryCmd, ///< Render pass uses secondary command buffer
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GpRenderPassSideEffects, ///< Render pass has side effects
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GpRenderPassNeedsFlush, ///< Render pass has pending resolves or discards
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GpXfbActive, ///< Transform feedback is enabled
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GpDirtyFramebuffer, ///< Framebuffer binding is out of date
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GpDirtyPipeline, ///< Graphics pipeline binding is out of date
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