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[d3d11] Enable new robustness features if available
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@ -1907,6 +1907,10 @@ namespace dxvk {
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enabled.extMemoryPriority.memoryPriority = supported.extMemoryPriority.memoryPriority;
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enabled.extRobustness2.robustBufferAccess2 = supported.extRobustness2.robustBufferAccess2;
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enabled.extRobustness2.robustImageAccess2 = supported.extRobustness2.robustImageAccess2;
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enabled.extRobustness2.nullDescriptor = supported.extRobustness2.nullDescriptor;
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enabled.extShaderDemoteToHelperInvocation.shaderDemoteToHelperInvocation = supported.extShaderDemoteToHelperInvocation.shaderDemoteToHelperInvocation;
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enabled.extVertexAttributeDivisor.vertexAttributeInstanceRateDivisor = supported.extVertexAttributeDivisor.vertexAttributeInstanceRateDivisor;
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