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[d3d10] Mark D3D10ShaderReflection classes as final
Fixes warnings about calling delete on non-final inherited objects.
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@ -10,7 +10,7 @@
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namespace dxvk {
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class D3D10ShaderReflectionType : public ID3D10ShaderReflectionType {
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class D3D10ShaderReflectionType final : public ID3D10ShaderReflectionType {
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public:
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@ -49,7 +49,7 @@ namespace dxvk {
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};
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class D3D10ShaderReflectionVariable : public ID3D10ShaderReflectionVariable {
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class D3D10ShaderReflectionVariable final : public ID3D10ShaderReflectionVariable {
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public:
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@ -75,7 +75,7 @@ namespace dxvk {
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};
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class D3D10ShaderReflectionConstantBuffer : public ID3D10ShaderReflectionConstantBuffer {
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class D3D10ShaderReflectionConstantBuffer final : public ID3D10ShaderReflectionConstantBuffer {
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public:
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