From 71e74f1810309d3a0a8ecea6f7e6ffce409f5570 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Sat, 21 Sep 2019 01:44:38 +0200 Subject: [PATCH] [d3d11] Disable DO_NOT_WAIT for Overwatch Because of course this game breaks for some people with it enabled. --- src/util/config/config.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index 847139b0e..bcb0f6533 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -124,6 +124,13 @@ namespace dxvk { { R"(\\vr\.exe$)", {{ { "d3d11.dcSingleUseMode", "False" }, }} }, + /* Overwatch * + * Broken for at least one user for unknown * + * reasons, seems to work for others. Just * + * disable DO_NOT_WAIT to be on the safe side */ + { R"(\\Overwatch\.exe$)", {{ + { "d3d11.allowMapFlagNoWait", "False" }, + }} }, }};