1
0
mirror of https://github.com/doitsujin/dxvk.git synced 2025-02-21 22:54:16 +01:00

[dxvk] Add debug region for barrier control

This commit is contained in:
Philip Rebohle 2025-02-16 18:45:52 +01:00
parent db59501beb
commit 73fccba1f5
3 changed files with 62 additions and 3 deletions

View File

@ -2634,13 +2634,17 @@ namespace dxvk {
: DxvkBarrierControlFlags(DxvkBarrierControl::ComputeAllowReadWriteOverlap,
DxvkBarrierControl::ComputeAllowWriteOnlyOverlap);
if (!((m_barrierControl ^ control) & mask).isClear())
if (!((m_barrierControl ^ control) & mask).isClear()) {
m_flags.set(DxvkContextFlag::ForceWriteAfterWriteSync);
if (unlikely(m_features.test(DxvkContextFeature::DebugUtils)))
popDebugRegion(util::DxvkDebugLabelType::InternalBarrierControl);
}
m_barrierControl = control;
}
void DxvkContext::updatePageTable(
const DxvkSparseBindInfo& bindInfo,
DxvkSparseBindFlags flags) {
@ -2874,6 +2878,30 @@ namespace dxvk {
}
template<VkPipelineBindPoint BindPoint>
void DxvkContext::beginBarrierControlDebugRegion() {
if (hasDebugRegion(util::DxvkDebugLabelType::InternalBarrierControl))
return;
const char* label = nullptr;
if (BindPoint == VK_PIPELINE_BIND_POINT_COMPUTE) {
if (m_barrierControl.test(DxvkBarrierControl::ComputeAllowReadWriteOverlap))
label = "Relaxed sync";
else if (m_barrierControl.test(DxvkBarrierControl::ComputeAllowWriteOnlyOverlap))
label = "Relaxed sync (write-only)";
} else {
if (m_barrierControl.test(DxvkBarrierControl::GraphicsAllowReadWriteOverlap))
label = "Relaxed sync";
}
if (label) {
pushDebugRegion(vk::makeLabel(0x9bded9, label),
util::DxvkDebugLabelType::InternalBarrierControl);
}
}
void DxvkContext::beginDebugLabel(const VkDebugUtilsLabelEXT& label) {
if (m_features.test(DxvkContextFeature::DebugUtils))
pushDebugRegion(label, util::DxvkDebugLabelType::External);
@ -5132,6 +5160,9 @@ namespace dxvk {
void DxvkContext::startRenderPass() {
if (!m_flags.test(DxvkContextFlag::GpRenderPassBound)) {
if (unlikely(m_features.test(DxvkContextFeature::DebugUtils)))
popDebugRegion(util::DxvkDebugLabelType::InternalBarrierControl);
this->applyRenderTargetLoadLayouts();
this->flushClears(true);
@ -5192,6 +5223,9 @@ namespace dxvk {
m_queryManager.endQueries(m_cmd, VK_QUERY_TYPE_OCCLUSION);
m_queryManager.endQueries(m_cmd, VK_QUERY_TYPE_PIPELINE_STATISTICS);
if (unlikely(m_features.test(DxvkContextFeature::DebugUtils)))
popDebugRegion(util::DxvkDebugLabelType::InternalBarrierControl);
this->renderPassUnbindFramebuffer();
if (suspend)
@ -6651,6 +6685,9 @@ namespace dxvk {
m_descriptorState.dirtyStages(VK_SHADER_STAGE_COMPUTE_BIT);
}
if (unlikely(m_features.test(DxvkContextFeature::DebugUtils)))
this->beginBarrierControlDebugRegion<VK_PIPELINE_BIND_POINT_COMPUTE>();
if (m_descriptorState.hasDirtyComputeSets())
this->updateComputeShaderResources();
@ -6698,6 +6735,13 @@ namespace dxvk {
if (!m_flags.test(DxvkContextFlag::GpRenderPassBound))
this->startRenderPass();
if (m_flags.test(DxvkContextFlag::GpRenderPassSideEffects)) {
// Make sure that the debug label for barrier control
// always starts within an active render pass
if (unlikely(m_features.test(DxvkContextFeature::DebugUtils)))
this->beginBarrierControlDebugRegion<VK_PIPELINE_BIND_POINT_GRAPHICS>();
}
if (m_flags.test(DxvkContextFlag::GpDirtyIndexBuffer) && Indexed) {
if (unlikely(!this->updateIndexBufferBinding()))
return false;
@ -8196,6 +8240,14 @@ namespace dxvk {
}
bool DxvkContext::hasDebugRegion(
util::DxvkDebugLabelType type) {
auto e = std::find_if(m_debugLabelStack.crbegin(), m_debugLabelStack.crend(),
[type] (const util::DxvkDebugLabel& label) { return label.type() == type; });
return e != m_debugLabelStack.crend();
}
void DxvkContext::beginActiveDebugRegions() {
for (const auto& region : m_debugLabelStack)
m_cmd->cmdBeginDebugUtilsLabel(DxvkCmdBuffer::ExecBuffer, region.get());

View File

@ -2071,6 +2071,9 @@ namespace dxvk {
void beginRenderPassDebugRegion();
template<VkPipelineBindPoint BindPoint>
void beginBarrierControlDebugRegion();
void pushDebugRegion(
const VkDebugUtilsLabelEXT& label,
util::DxvkDebugLabelType type);
@ -2078,6 +2081,9 @@ namespace dxvk {
void popDebugRegion(
util::DxvkDebugLabelType type);
bool hasDebugRegion(
util::DxvkDebugLabelType type);
void beginActiveDebugRegions();
void endActiveDebugRegions();

View File

@ -10,6 +10,7 @@ namespace dxvk::util {
enum class DxvkDebugLabelType : uint32_t {
External, ///< App-provided scope
InternalRenderPass, ///< Internal render pass markers
InternalBarrierControl, ///< Barrier control markers
};
/**