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mirror of https://github.com/doitsujin/dxvk.git synced 2025-04-01 09:25:24 +02:00

[d3d9+dxso] Consider DMAP sampler in bit masks

This commit is contained in:
Robin Kertels 2023-08-20 15:35:32 +02:00 committed by Joshie
parent bcaaac4ad7
commit 740ebec7ee
2 changed files with 12 additions and 12 deletions

View File

@ -13,14 +13,14 @@ namespace dxvk {
enum D3D9SpecConstantId : uint32_t { enum D3D9SpecConstantId : uint32_t {
SpecSamplerType, // 2 bits for 16 PS samplers | Bits: 32 SpecSamplerType, // 2 bits for 16 PS samplers | Bits: 32
SpecSamplerDepthMode, // 1 bit for 20 VS + PS samplers | Bits: 20 SpecSamplerDepthMode, // 1 bit for 21 VS + PS samplers | Bits: 21
SpecAlphaCompareOp, // Range: 0 -> 7 | Bits: 3 SpecAlphaCompareOp, // Range: 0 -> 7 | Bits: 3
SpecPointMode, // Range: 0 -> 3 | Bits: 2 SpecPointMode, // Range: 0 -> 3 | Bits: 2
SpecVertexFogMode, // Range: 0 -> 3 | Bits: 2 SpecVertexFogMode, // Range: 0 -> 3 | Bits: 2
SpecPixelFogMode, // Range: 0 -> 3 | Bits: 2 SpecPixelFogMode, // Range: 0 -> 3 | Bits: 2
SpecFogEnabled, // Range: 0 -> 1 | Bits: 1 SpecFogEnabled, // Range: 0 -> 1 | Bits: 1
SpecSamplerNull, // 1 bit for 20 samplers | Bits: 20 SpecSamplerNull, // 1 bit for 21 samplers | Bits: 21
SpecProjectionType, // 1 bit for 6 PS 1.x samplers | Bits: 6 SpecProjectionType, // 1 bit for 6 PS 1.x samplers | Bits: 6
SpecAlphaPrecisionBits, // Range: 0 -> 8 or 0xF | Bits: 4 SpecAlphaPrecisionBits, // Range: 0 -> 8 or 0xF | Bits: 4
@ -49,16 +49,16 @@ namespace dxvk {
static constexpr std::array<BitfieldPosition, SpecConstantCount> Layout{{ static constexpr std::array<BitfieldPosition, SpecConstantCount> Layout{{
{ 0, 0, 32 }, // SamplerType { 0, 0, 32 }, // SamplerType
{ 1, 0, 20 }, // SamplerDepthMode { 1, 0, 21 }, // SamplerDepthMode
{ 1, 20, 3 }, // AlphaCompareOp { 1, 21, 3 }, // AlphaCompareOp
{ 1, 23, 2 }, // PointMode { 1, 24, 2 }, // PointMode
{ 1, 25, 2 }, // VertexFogMode { 1, 26, 2 }, // VertexFogMode
{ 1, 27, 2 }, // PixelFogMode { 1, 28, 2 }, // PixelFogMode
{ 1, 29, 1 }, // FogEnabled { 1, 30, 1 }, // FogEnabled
{ 2, 0, 20 }, // SamplerNull { 2, 0, 21 }, // SamplerNull
{ 2, 20, 6 }, // ProjectionType { 2, 21, 6 }, // ProjectionType
{ 2, 26, 4 }, // AlphaPrecisionBits { 2, 27, 4 }, // AlphaPrecisionBits
{ 3, 0, 16 }, // VertexShaderBools { 3, 0, 16 }, // VertexShaderBools
{ 3, 16, 16 }, // PixelShaderBools { 3, 16, 16 }, // PixelShaderBools

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@ -2967,7 +2967,7 @@ void DxsoCompiler::emitControlFlowGenericLoop(
auto SampleType = [&](DxsoSamplerType samplerType) { auto SampleType = [&](DxsoSamplerType samplerType) {
uint32_t bitOffset = m_programInfo.type() == DxsoProgramTypes::VertexShader uint32_t bitOffset = m_programInfo.type() == DxsoProgramTypes::VertexShader
? samplerIdx + caps::MaxTexturesPS ? samplerIdx + caps::MaxTexturesPS + 1
: samplerIdx; : samplerIdx;
uint32_t isNull = m_spec.get(m_module, m_specUbo, SpecSamplerNull, bitOffset, 1); uint32_t isNull = m_spec.get(m_module, m_specUbo, SpecSamplerNull, bitOffset, 1);