diff --git a/src/d3d8/d3d8_state_block.cpp b/src/d3d8/d3d8_state_block.cpp index 40ccf2a03..9a0e07f99 100644 --- a/src/d3d8/d3d8_state_block.cpp +++ b/src/d3d8/d3d8_state_block.cpp @@ -38,8 +38,6 @@ namespace dxvk { : D3D8StateBlock(pDevice, D3DSTATEBLOCKTYPE(0), nullptr) { } - D3D8StateBlock::~D3D8StateBlock() {} - // Attach a D3D9 object to a state block that doesn't have one yet void D3D8StateBlock::SetD3D9(Com&& pStateBlock) { if (likely(m_stateBlock == nullptr)) { diff --git a/src/d3d8/d3d8_state_block.h b/src/d3d8/d3d8_state_block.h index 4919e3507..df55a74fb 100644 --- a/src/d3d8/d3d8_state_block.h +++ b/src/d3d8/d3d8_state_block.h @@ -43,8 +43,6 @@ namespace dxvk { D3D8StateBlock(D3D8Device* pDevice); - ~D3D8StateBlock(); - void SetD3D9(Com&& pStateBlock); HRESULT Capture(); diff --git a/src/d3d8/d3d8_subresource.h b/src/d3d8/d3d8_subresource.h index d0e891221..7b0c0edd6 100644 --- a/src/d3d8/d3d8_subresource.h +++ b/src/d3d8/d3d8_subresource.h @@ -22,9 +22,6 @@ namespace dxvk { m_container(pBaseTexture) { } - ~D3D8Subresource() { - } - // Refing subresources implicitly refs the container texture, ULONG STDMETHODCALLTYPE AddRef() final { if (m_container != nullptr)