From 753aede1fce18aedeea84f52753ff4d8888d6d9b Mon Sep 17 00:00:00 2001 From: Joshua Ashton Date: Sat, 30 Jul 2022 12:34:18 +0000 Subject: [PATCH] [d3d9] Correct comment about ProjectionType --- src/d3d9/d3d9_spec_constants.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/d3d9/d3d9_spec_constants.h b/src/d3d9/d3d9_spec_constants.h index 2e6ccf99e..2c4fcc162 100644 --- a/src/d3d9/d3d9_spec_constants.h +++ b/src/d3d9/d3d9_spec_constants.h @@ -13,8 +13,9 @@ namespace dxvk { PixelFogMode = 4, // Range: 0 -> 3 | Bits: 2 PointMode = 5, // Range: 0 -> 3 | Bits: 3 - ProjectionType = 6, // 1 bit for 16 samplers | Bits: 16 + ProjectionType = 6, // 1 bit for 6 samplers | Bits: 6 // ^ not supported for vertex shaders + // PS 1.x only supports up to 6 samplers VertexShaderBools = 7, // 16 bools | Bits: 16 PixelShaderBools = 8, // 16 bools | Bits: 16