mirror of
https://github.com/doitsujin/dxvk.git
synced 2025-02-20 10:54:16 +01:00
[d3d9] Implement L6V5U5 format via conversion
This commit is contained in:
parent
419083f126
commit
7743276e1d
@ -129,7 +129,16 @@ namespace dxvk {
|
||||
{ VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G,
|
||||
VK_COMPONENT_SWIZZLE_ONE, VK_COMPONENT_SWIZZLE_ONE }};
|
||||
|
||||
case D3D9Format::L6V5U5: return {}; // Unsupported
|
||||
case D3D9Format::L6V5U5: return {
|
||||
// Any PACK16 format will do...
|
||||
VK_FORMAT_B5G6R5_UNORM_PACK16,
|
||||
VK_FORMAT_UNDEFINED,
|
||||
VK_IMAGE_ASPECT_COLOR_BIT,
|
||||
{ VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G,
|
||||
VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A },
|
||||
{ D3D9ConversionFormat_L6V5U5, { 1u, 1u },
|
||||
// Convert -> float (this is a mixed snorm and unorm type)
|
||||
VK_FORMAT_R16G16B16A16_SFLOAT } };
|
||||
|
||||
case D3D9Format::X8L8V8U8: return {}; // Unsupported
|
||||
|
||||
|
@ -131,6 +131,7 @@ namespace dxvk {
|
||||
D3D9ConversionFormat_None = 0,
|
||||
D3D9ConversionFormat_YUY2 = 1,
|
||||
D3D9ConversionFormat_UYVY,
|
||||
D3D9ConversionFormat_L6V5U5,
|
||||
D3D9ConversionFormat_Count
|
||||
};
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
#include "d3d9_format_helpers.h"
|
||||
|
||||
#include <d3d9_convert_yuy2_uyvy.h>
|
||||
#include <d3d9_convert_l6v5u5.h>
|
||||
|
||||
namespace dxvk {
|
||||
|
||||
@ -22,12 +23,52 @@ namespace dxvk {
|
||||
case D3D9ConversionFormat_YUY2:
|
||||
case D3D9ConversionFormat_UYVY:
|
||||
ConvertVideoFormat(conversionFormat, dstImage, dstSubresource, srcBuffer);
|
||||
case D3D9ConversionFormat_L6V5U5:
|
||||
ConvertGenericFormat(conversionFormat, dstImage, dstSubresource, srcBuffer, VK_FORMAT_R16_UINT);
|
||||
default:
|
||||
Logger::warn("Unimplemented format conversion");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void D3D9FormatHelper::ConvertGenericFormat(
|
||||
D3D9_CONVERSION_FORMAT_INFO videoFormat,
|
||||
const Rc<DxvkImage>& dstImage,
|
||||
VkImageSubresourceLayers dstSubresource,
|
||||
const Rc<DxvkBuffer>& srcBuffer,
|
||||
VkFormat bufferFormat) {
|
||||
DxvkImageViewCreateInfo imageViewInfo;
|
||||
imageViewInfo.type = VK_IMAGE_VIEW_TYPE_2D;
|
||||
imageViewInfo.format = dstImage->info().format;
|
||||
imageViewInfo.usage = VK_IMAGE_USAGE_STORAGE_BIT;
|
||||
imageViewInfo.aspect = dstSubresource.aspectMask;
|
||||
imageViewInfo.minLevel = dstSubresource.mipLevel;
|
||||
imageViewInfo.numLevels = 1;
|
||||
imageViewInfo.minLayer = dstSubresource.baseArrayLayer;
|
||||
imageViewInfo.numLayers = dstSubresource.layerCount;
|
||||
auto tmpImageView = m_device->createImageView(dstImage, imageViewInfo);
|
||||
|
||||
VkExtent3D imageExtent = dstImage->mipLevelExtent(dstSubresource.mipLevel);
|
||||
|
||||
DxvkBufferViewCreateInfo bufferViewInfo;
|
||||
bufferViewInfo.format = bufferFormat;
|
||||
bufferViewInfo.rangeOffset = 0;
|
||||
bufferViewInfo.rangeLength = srcBuffer->info().size;
|
||||
auto tmpBufferView = m_device->createBufferView(srcBuffer, bufferViewInfo);
|
||||
|
||||
m_context->bindResourceView(BindingIds::Image, tmpImageView, nullptr);
|
||||
m_context->bindResourceView(BindingIds::Buffer, nullptr, tmpBufferView);
|
||||
m_context->bindShader(VK_SHADER_STAGE_COMPUTE_BIT, m_shaders[videoFormat.FormatType]);
|
||||
m_context->pushConstants(0, sizeof(VkExtent2D), &imageExtent);
|
||||
m_context->dispatch(
|
||||
(imageExtent.width / 8) + (imageExtent.width % 8),
|
||||
(imageExtent.height / 8) + (imageExtent.height % 8),
|
||||
1);
|
||||
|
||||
m_context->flushCommandList();
|
||||
}
|
||||
|
||||
|
||||
void D3D9FormatHelper::ConvertVideoFormat(
|
||||
D3D9_CONVERSION_FORMAT_INFO videoFormat,
|
||||
const Rc<DxvkImage>& dstImage,
|
||||
@ -76,6 +117,7 @@ namespace dxvk {
|
||||
void D3D9FormatHelper::InitShaders() {
|
||||
m_shaders[D3D9ConversionFormat_YUY2] = InitShader(d3d9_convert_yuy2_uyvy);
|
||||
m_shaders[D3D9ConversionFormat_UYVY] = m_shaders[D3D9ConversionFormat_YUY2];
|
||||
m_shaders[D3D9ConversionFormat_L6V5U5] = InitShader(d3d9_convert_l6v5u5);
|
||||
}
|
||||
|
||||
|
||||
|
@ -21,6 +21,13 @@ namespace dxvk {
|
||||
|
||||
private:
|
||||
|
||||
void ConvertGenericFormat(
|
||||
D3D9_CONVERSION_FORMAT_INFO videoFormat,
|
||||
const Rc<DxvkImage>& dstImage,
|
||||
VkImageSubresourceLayers dstSubresource,
|
||||
const Rc<DxvkBuffer>& srcBuffer,
|
||||
VkFormat bufferFormat);
|
||||
|
||||
void ConvertVideoFormat(
|
||||
D3D9_CONVERSION_FORMAT_INFO videoFormat,
|
||||
const Rc<DxvkImage>& dstImage,
|
||||
|
@ -3,7 +3,8 @@ d3d9_res = wrc_generator.process('version.rc')
|
||||
d3d9_shaders = files([
|
||||
'shaders/d3d9_presenter_frag.frag',
|
||||
'shaders/d3d9_presenter_vert.vert',
|
||||
'shaders/d3d9_convert_yuy2_uyvy.comp'
|
||||
'shaders/d3d9_convert_yuy2_uyvy.comp',
|
||||
'shaders/d3d9_convert_l6v5u5.comp'
|
||||
])
|
||||
|
||||
d3d9_src = [
|
||||
|
58
src/d3d9/shaders/d3d9_convert_l6v5u5.comp
Normal file
58
src/d3d9/shaders/d3d9_convert_l6v5u5.comp
Normal file
@ -0,0 +1,58 @@
|
||||
#version 450
|
||||
#extension GL_EXT_shader_16bit_storage : enable
|
||||
|
||||
layout(
|
||||
local_size_x = 8,
|
||||
local_size_y = 8,
|
||||
local_size_z = 1) in;
|
||||
|
||||
layout(binding = 0)
|
||||
writeonly uniform image2D dst;
|
||||
|
||||
layout(binding = 1)
|
||||
readonly buffer _buffer_t {
|
||||
uint16_t data[];
|
||||
} src;
|
||||
|
||||
layout(push_constant)
|
||||
uniform u_info_t {
|
||||
uvec2 extent;
|
||||
} u_info;
|
||||
|
||||
float unormalize(uint value, int bits) {
|
||||
const int range = (1 << bits) - 1;
|
||||
|
||||
return float(value) / float(range);
|
||||
}
|
||||
|
||||
float snormalize(int value, int bits) {
|
||||
const int range = (1 << (bits - 1)) - 1;
|
||||
|
||||
// Min because, -32 and -31 map to -1.0f, and we
|
||||
// divide by 31.
|
||||
return max(float(value) / float(range), -1.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
ivec3 thread_id = ivec3(gl_GlobalInvocationID);
|
||||
|
||||
if (all(lessThan(thread_id.xy, u_info.extent))) {
|
||||
uint offset = thread_id.x
|
||||
+ thread_id.y * u_info.extent.x;
|
||||
|
||||
uint value = uint(src.data[offset]);
|
||||
|
||||
// Sign-extend magic!
|
||||
int u5 = bitfieldExtract(int (value), 0, 5);
|
||||
int v5 = bitfieldExtract(int (value), 5, 5);
|
||||
uint l6 = bitfieldExtract(uint(value), 10, 6);
|
||||
|
||||
vec4 color = vec4(
|
||||
snormalize(u5, 5),
|
||||
snormalize(v5, 5),
|
||||
unormalize(l6, 6),
|
||||
1.0f);
|
||||
|
||||
imageStore(dst, thread_id.xy, color);
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user