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[dxvk] Removed DxvkDevice::createShader method
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dd20e09708
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@ -79,18 +79,6 @@ namespace dxvk {
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}
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Rc<DxvkShader> DxvkDevice::createShader(
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VkShaderStageFlagBits stage,
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DxvkSpirvCodeBuffer&& code,
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uint32_t numResourceSlots,
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const DxvkResourceSlot* resourceSlots) {
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return new DxvkShader(stage,
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std::move(code),
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numResourceSlots,
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resourceSlots);
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}
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Rc<DxvkSwapchain> DxvkDevice::createSwapchain(
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const Rc<DxvkSurface>& surface,
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const DxvkSwapchainProperties& properties) {
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@ -125,21 +125,6 @@ namespace dxvk {
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*/
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Rc<DxvkSemaphore> createSemaphore();
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/**
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* \brief Creates a shader module
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*
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* \param [in] stage Shader stage
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* \param [in] code SPIR-V code
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* \param [in] numResourceSlots Resource slot count
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* \param [in] resourceSlots Resource slot array
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* \returns Shader module
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*/
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Rc<DxvkShader> createShader(
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VkShaderStageFlagBits stage,
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DxvkSpirvCodeBuffer&& code,
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uint32_t numResourceSlots,
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const DxvkResourceSlot* resourceSlots);
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/**
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* \brief Creates a swap chain
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*
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@ -57,7 +57,7 @@ public:
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DxvkSpirvCodeBuffer code(std::ifstream("comp.spv", std::ios::binary));
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code.store(std::ofstream("comp.2.spv", std::ios::binary));
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m_compShader = m_dxvkDevice->createShader(
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m_compShader = new DxvkShader(
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VK_SHADER_STAGE_COMPUTE_BIT, std::move(code),
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1, &computeBufferSlot);
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}
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