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[d3d9] Remove unused variable from D3D9DeviceEx::Clear

Fixes a compiler warning.
This commit is contained in:
Philip Rebohle 2020-01-09 17:09:31 +01:00 committed by Joshie
parent cd00719122
commit 79fcaa9fba

View File

@ -1315,9 +1315,6 @@ namespace dxvk {
}
// Here, Count of 0 will denote whether or not to care about user rects.
auto* rt0Desc = m_state.renderTargets[0]->GetCommonTexture()->Desc();
VkClearValue clearValueDepth;
clearValueDepth.depthStencil.depth = Z;
clearValueDepth.depthStencil.stencil = Stencil;