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[d3d11] Enable drawIndirectFirstInstance for FL11_0 and higher
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@ -1341,6 +1341,7 @@ namespace dxvk {
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}
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if (featureLevel >= D3D_FEATURE_LEVEL_11_0) {
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enabled.core.features.drawIndirectFirstInstance = VK_TRUE;
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enabled.core.features.shaderFloat64 = supported.core.features.shaderFloat64;
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enabled.core.features.shaderInt64 = supported.core.features.shaderInt64;
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enabled.core.features.tessellationShader = VK_TRUE;
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