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[d3d11] Added GetBufferFormatFeatures and GetImageFormatFeatures helpers
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@ -157,4 +157,32 @@ namespace dxvk {
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return usage;
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}
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VkFormatFeatureFlags GetBufferFormatFeatures(UINT BindFlags) {
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VkFormatFeatureFlags features = 0;
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if (BindFlags & D3D11_BIND_SHADER_RESOURCE)
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features |= VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT;
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if (BindFlags & D3D11_BIND_UNORDERED_ACCESS)
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features |= VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT;
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return features;
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}
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VkFormatFeatureFlags GetImageFormatFeatures(UINT BindFlags) {
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VkFormatFeatureFlags features = 0;
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if (BindFlags & D3D11_BIND_DEPTH_STENCIL)
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features |= VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT;
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if (BindFlags & D3D11_BIND_RENDER_TARGET)
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features |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT;
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if (BindFlags & D3D11_BIND_SHADER_RESOURCE)
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features |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT;
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if (BindFlags & D3D11_BIND_UNORDERED_ACCESS)
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features |= VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT;
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return features;
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}
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}
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@ -46,4 +46,10 @@ namespace dxvk {
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VkImageUsageFlags GetImageUsageFlags(
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UINT BindFlags);
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VkFormatFeatureFlags GetBufferFormatFeatures(
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UINT BindFlags);
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VkFormatFeatureFlags GetImageFormatFeatures(
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UINT BindFlags);
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}
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