From 7ef6132cf0b9993c87c6c5bfc87529a63bad3436 Mon Sep 17 00:00:00 2001 From: "Shawn M. Chapla" Date: Wed, 18 Nov 2020 04:12:40 -0500 Subject: [PATCH] [util] Use nvapiHack by default for Far Cry Primal (#1821) Remove nvapiHack=False default override for Far Cry Primal as the game is unplayable without an nvapi implementation and appears to now perform fine with nvapiHack. Co-authored-by: Shawn M. Chapla --- src/util/config/config.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index 099c179ad..879a41004 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -45,10 +45,6 @@ namespace dxvk { { R"(\\FarCry4\.exe$)", {{ { "dxgi.nvapiHack", "False" }, }} }, - /* Far Cry Primal: Nvidia performance */ - { R"(\\FCPrimal\.exe$)", {{ - { "dxgi.nvapiHack", "False" }, - } }}, /* Frostpunk: Renders one frame with D3D9 * * after creating the DXGI swap chain */ { R"(\\Frostpunk\.exe$)", {{