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https://github.com/doitsujin/dxvk.git
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[dxgi] Remove dxgi.fakeDx10Support option
No longer needed because we have actual Dx10 support now.
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@ -29,7 +29,6 @@ namespace dxvk {
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DxgiOptions::DxgiOptions(const Config& config) {
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this->deferSurfaceCreation = config.getOption<bool> ("dxgi.deferSurfaceCreation", false);
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this->fakeDx10Support = config.getOption<bool> ("dxgi.fakeDx10Support", false);
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this->maxFrameLatency = config.getOption<int32_t> ("dxgi.maxFrameLatency", 0);
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this->customVendorId = parsePciId(config.getOption<std::string>("dxgi.customVendorId"));
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this->customDeviceId = parsePciId(config.getOption<std::string>("dxgi.customDeviceId"));
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@ -20,11 +20,6 @@ namespace dxvk {
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/// for a single window that may interfere with each other.
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bool deferSurfaceCreation;
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/// Report to the app that Dx10 interfaces are supported,
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/// even if they are not actually supported. Some apps
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/// refuse to start without it, some don't work with it.
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bool fakeDx10Support;
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/// Override maximum frame latency if the app specifies
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/// a higher value. May help with frame timing issues.
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int32_t maxFrameLatency;
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@ -31,10 +31,6 @@ namespace dxvk {
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{ "Frostpunk.exe", {{
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{ "dxgi.deferSurfaceCreation", "True" },
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}} },
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/* Just Cause 2 (Dx10) */
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{ "JustCause2.exe", {{
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{ "dxgi.fakeDx10Support", "True" },
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}} },
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/* Mafia 3 */
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{ "mafia3.exe", {{
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{ "d3d11.fakeStreamOutSupport", "True" },
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@ -43,30 +39,6 @@ namespace dxvk {
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{ "Overwatch.exe", {{
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{ "d3d11.fakeStreamOutSupport", "True" },
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}} },
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/* Sleeping Dogs */
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{ "HKShip.exe", {{
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{ "dxgi.fakeDx10Support", "True" },
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}} },
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/* Sleeping Dogs: Definitive Edition */
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{ "SDHDShip.exe", {{
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{ "dxgi.fakeDx10Support", "True" },
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}} },
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/* Stalker: Call of Pripyat */
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{ "Stalker-COP.exe", {{
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{ "dxgi.fakeDx10Support", "True" },
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}} },
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/* World of Warcraft */
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{ "Wow.exe", {{
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{ "dxgi.fakeDx10Support", "True" },
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}} },
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/* World of Warcraft Beta */
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{ "WowB.exe", {{
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{ "dxgi.fakeDx10Support", "True" },
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}} },
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/* World of Warcraft Test Branch */
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{ "WowT.exe", {{
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{ "dxgi.fakeDx10Support", "True" },
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}} },
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}};
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