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mirror of https://github.com/doitsujin/dxvk.git synced 2024-12-05 01:24:14 +01:00

[dxvk] Always enable depth clip feature if supported

This commit is contained in:
Philip Rebohle 2022-10-18 19:37:41 +02:00
parent a6ede3e0c2
commit 859de7e828
3 changed files with 4 additions and 4 deletions

View File

@ -1908,8 +1908,6 @@ namespace dxvk {
enabled.extCustomBorderColor.customBorderColors = supported.extCustomBorderColor.customBorderColorWithoutFormat;
enabled.extCustomBorderColor.customBorderColorWithoutFormat = supported.extCustomBorderColor.customBorderColorWithoutFormat;
enabled.extDepthClipEnable.depthClipEnable = supported.extDepthClipEnable.depthClipEnable;
enabled.extTransformFeedback.transformFeedback = VK_TRUE;
enabled.extTransformFeedback.geometryStreams = VK_TRUE;

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@ -3951,8 +3951,6 @@ namespace dxvk {
// Ensure we support real BC formats and unofficial vendor ones.
enabled.core.features.textureCompressionBC = VK_TRUE;
enabled.extDepthClipEnable.depthClipEnable = supported.extDepthClipEnable.depthClipEnable;
// SM2 level hardware
enabled.core.features.occlusionQueryPrecise = VK_TRUE;

View File

@ -429,6 +429,10 @@ namespace dxvk {
enabledFeatures.vk13.synchronization2 = VK_TRUE;
enabledFeatures.vk13.dynamicRendering = VK_TRUE;
// We expose depth clip rather than depth clamp to client APIs
enabledFeatures.extDepthClipEnable.depthClipEnable =
m_deviceFeatures.extDepthClipEnable.depthClipEnable;
// Used for both pNext shader module info, and fast-linking pipelines provided
// that graphicsPipelineLibraryIndependentInterpolationDecoration is supported
enabledFeatures.extGraphicsPipelineLibrary.graphicsPipelineLibrary =