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https://github.com/doitsujin/dxvk.git
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[dxvk] Log build target and compiler used
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parent
9b272fb3f6
commit
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6
buildenv.h.in
Normal file
6
buildenv.h.in
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@ -0,0 +1,6 @@
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#pragma once
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#define DXVK_TARGET "@BUILD_TARGET@"
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#define DXVK_COMPILER "@BUILD_COMPILER@"
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#define DXVK_COMPILER_VERSION "@BUILD_COMPILER_VERSION@"
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10
meson.build
10
meson.build
@ -205,6 +205,16 @@ dxvk_version = vcs_tag(
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output: 'version.h',
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)
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conf_data = configuration_data()
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conf_data.set('BUILD_COMPILER', cpp.get_id())
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conf_data.set('BUILD_COMPILER_VERSION', cpp.version())
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conf_data.set('BUILD_TARGET', cpu_family)
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dxvk_buildenv = configure_file(
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configuration : conf_data,
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input: 'buildenv.h.in',
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output: 'buildenv.h',
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)
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if platform != 'windows'
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subdir('include/native')
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endif
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@ -1,4 +1,5 @@
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#include <version.h>
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#include <buildenv.h>
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#include "dxvk_instance.h"
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#include "dxvk_openvr.h"
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@ -20,6 +21,7 @@ namespace dxvk {
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DxvkInstance::DxvkInstance(const DxvkInstanceImportInfo& args, DxvkInstanceFlags flags) {
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Logger::info(str::format("Game: ", env::getExeName()));
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Logger::info(str::format("DXVK: ", DXVK_VERSION));
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Logger::info(str::format("Build: ", DXVK_TARGET, " ", DXVK_COMPILER, " ", DXVK_COMPILER_VERSION));
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wsi::init();
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