From 8c58bef9cff00023361db782b6a85c719eb1b7ac Mon Sep 17 00:00:00 2001 From: MickAlmighty Date: Thu, 15 Aug 2024 12:17:11 +0200 Subject: [PATCH] [util] Hide Intel for Kena: Bridge of Spirits to skip faulty water rendering path. --- src/util/config/config.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index f3b36bec..e05bcf72 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -483,6 +483,11 @@ namespace dxvk { { R"(\\EDF6\.exe$)", {{ { "d3d11.enableContextLock", "True" }, }} }, + /* Kena: Bridge of Spirits: intel water * + flickering issues */ + { R"(\\Kena-Win64-Shipping\.exe$)", {{ + { "dxgi.hideIntelGpu", "True" }, + }} }, /**********************************************/ /* D3D9 GAMES */