mirror of
https://github.com/doitsujin/dxvk.git
synced 2024-12-12 22:08:59 +01:00
Add d3d9.deferSurfaceCreation workaround for Scrapland (Remastered) (#2574)
This commit is contained in:
parent
93eb86aa3e
commit
8c96830752
@ -531,6 +531,10 @@ namespace dxvk {
|
||||
{ R"(\\SWTFU2\.exe$)", {{
|
||||
{ "d3d9.forceSamplerTypeSpecConstants", "True" },
|
||||
}} },
|
||||
/* Scrapland (Remastered) */
|
||||
{ R"(\\Scrap\.exe$)", {{
|
||||
{ "d3d9.deferSurfaceCreation", "True" },
|
||||
}} },
|
||||
/* Majesty 2 (Collection) *
|
||||
* Crashes on UMA without a memory limit, *
|
||||
* since the game(s) will allocate all *
|
||||
|
Loading…
Reference in New Issue
Block a user