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[util] Set longMad for Watch_Dogs
Works around flickering on some objects such as the blue light arrow on lowering gates
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@ -447,6 +447,10 @@ namespace dxvk {
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{ R"(\\ghost\.exe$)", {{
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{ "d3d11.longMad", "True" },
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}} },
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/* Watch_Dogs - Some objects flicker without */
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{ R"(\\watch_dogs\.exe$)", {{
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{ "d3d11.longMad", "True" },
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}} },
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/**********************************************/
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/* D3D9 GAMES */
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