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[dxbc] Scan pixel shader output register type at declaration time

Fixes invalid shaders being generated in the Blacksmith demo on
some GPUs. Works around a possible issue in the output signature
reader.

Commit #1000, yay.
This commit is contained in:
Philip Rebohle 2018-04-18 21:14:34 +02:00
parent 8125d53e58
commit 8eb78591a0
No known key found for this signature in database
GPG Key ID: C8CC613427A31C99
2 changed files with 43 additions and 33 deletions

View File

@ -37,9 +37,6 @@ namespace dxvk {
// Make sure our interface registers are clear
for (uint32_t i = 0; i < DxbcMaxInterfaceRegs; i++) {
m_ps.oTypes.at(i).ctype = DxbcScalarType::Float32;
m_ps.oTypes.at(i).ccount = 0;
m_vRegs.at(i) = 0;
m_oRegs.at(i) = 0;
}
@ -635,9 +632,11 @@ namespace dxvk {
// This may happen when multiple system values are
// mapped to different parts of the same register.
if (m_oRegs.at(regIdx) == 0) {
const DxbcVectorType regType = getOutputRegType(regIdx);
DxbcRegisterInfo info;
info.type.ctype = DxbcScalarType::Float32;
info.type.ccount = 4;
info.type.ctype = regType.ctype;
info.type.ccount = regType.ccount;
info.type.alength = regDim;
info.sclass = spv::StorageClassOutput;
@ -4093,7 +4092,7 @@ namespace dxvk {
// are simple float4 vectors in all other shader stages.
case DxbcProgramType::PixelShader: {
const uint32_t registerId = operand.idx[0].offset;
result.type = m_ps.oTypes.at(registerId);
result.type = getOutputRegType(registerId);
result.id = m_oRegs.at(registerId);
} break;
@ -4858,7 +4857,7 @@ namespace dxvk {
case DxbcProgramType::GeometryShader: emitGsSystemValueStore(sv, mask, value); break;
case DxbcProgramType::HullShader: emitHsSystemValueStore(sv, mask, value); break;
case DxbcProgramType::DomainShader: emitDsSystemValueStore(sv, mask, value); break;
case DxbcProgramType::PixelShader: break;
case DxbcProgramType::PixelShader: emitPsSystemValueStore(sv, mask, value); break;
case DxbcProgramType::ComputeShader: break;
}
}
@ -5256,6 +5255,15 @@ namespace dxvk {
}
void DxbcCompiler::emitPsSystemValueStore(
DxbcSystemValue sv,
DxbcRegMask mask,
const DxbcRegisterValue& value) {
Logger::warn(str::format(
"DxbcCompiler: Unhandled GS SV output: ", sv));
}
void DxbcCompiler::emitDsSystemValueStore(
DxbcSystemValue sv,
DxbcRegMask mask,
@ -5563,30 +5571,6 @@ namespace dxvk {
m_module.setExecutionMode(m_entryPointId,
spv::ExecutionModeOriginUpperLeft);
// Declare pixel shader outputs. According to the Vulkan
// documentation, they are required to match the type of
// the render target.
for (auto e = m_osgn->begin(); e != m_osgn->end(); e++) {
if (e->systemValue == DxbcSystemValue::None
&& e->registerId != 0xFFFFFFFF /* depth */) {
DxbcRegisterInfo info;
info.type.ctype = e->componentType;
info.type.ccount = e->componentMask.popCount();
info.type.alength = 0;
info.sclass = spv::StorageClassOutput;
const uint32_t varId = emitNewVariable(info);
m_module.decorateLocation(varId, e->registerId);
m_module.setDebugName(varId, str::format("o", e->registerId).c_str());
m_entryPointInterfaces.push_back(varId);
m_oRegs.at(e->registerId) = varId;
m_ps.oTypes.at(e->registerId).ctype = info.type.ctype;
m_ps.oTypes.at(e->registerId).ccount = info.type.ccount;
}
}
// Standard input array
emitDclInputArray(0);
@ -6197,6 +6181,26 @@ namespace dxvk {
}
DxbcVectorType DxbcCompiler::getOutputRegType(uint32_t regIdx) const {
DxbcVectorType result;
result.ctype = DxbcScalarType::Float32;
result.ccount = 4;
// Pixel shader outputs are required to match the type of
// the render target, so we'll scan the output signature.
if (m_version.type() == DxbcProgramType::PixelShader) {
const DxbcSgnEntry* entry = m_osgn->findByRegister(regIdx);
if (entry != nullptr) {
result.ctype = entry->componentType;
result.ccount = entry->componentMask.popCount();
}
}
return result;
}
VkImageViewType DxbcCompiler::getViewType(DxbcResourceDim dim) const {
switch (dim) {
default:

View File

@ -136,8 +136,6 @@ namespace dxvk {
uint32_t builtinSampleMaskIn = 0;
uint32_t builtinSampleMaskOut = 0;
uint32_t builtinLayer = 0;
std::array<DxbcVectorType, DxbcMaxInterfaceRegs> oTypes;
};
@ -882,6 +880,11 @@ namespace dxvk {
DxbcRegMask mask,
const DxbcRegisterValue& value);
void emitPsSystemValueStore(
DxbcSystemValue sv,
DxbcRegMask mask,
const DxbcRegisterValue& value);
///////////////////////////////
// Special system value stores
void emitClipCullStore(
@ -1001,6 +1004,9 @@ namespace dxvk {
DxbcVectorType getInputRegType(
uint32_t regIdx) const;
DxbcVectorType getOutputRegType(
uint32_t regIdx) const;
VkImageViewType getViewType(
DxbcResourceDim dim) const;