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[util] cap MGS V Ground Zeroes vram at 4095

This commit is contained in:
Blisto91 2022-08-25 22:52:01 +02:00 committed by Philip Rebohle
parent a2a21cb4d3
commit 8f24093864

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@ -289,6 +289,11 @@ namespace dxvk {
{ R"(\\Stray-Win64-Shipping\.exe$)", {{ { R"(\\Stray-Win64-Shipping\.exe$)", {{
{ "d3d11.ignoreGraphicsBarriers", "True" }, { "d3d11.ignoreGraphicsBarriers", "True" },
}} }, }} },
/* Metal Gear Solid V: Ground Zeroes *
* Texture quality can break at high vram */
{ R"(\\MgsGroundZeroes\.exe$)", {{
{ "dxgi.maxDeviceMemory", "4095" },
}} },
/**********************************************/ /**********************************************/
/* D3D9 GAMES */ /* D3D9 GAMES */