From 8fe3effb40ba529fdc6550622d458a02117f5d0d Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Tue, 1 Dec 2020 03:23:35 +0100 Subject: [PATCH] [hud] Draw lines as triangle strip --- src/dxvk/hud/dxvk_hud_renderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/dxvk/hud/dxvk_hud_renderer.cpp b/src/dxvk/hud/dxvk_hud_renderer.cpp index faff824f5..392b2db64 100644 --- a/src/dxvk/hud/dxvk_hud_renderer.cpp +++ b/src/dxvk/hud/dxvk_hud_renderer.cpp @@ -190,7 +190,7 @@ namespace dxvk::hud { m_context->bindShader(VK_SHADER_STAGE_FRAGMENT_BIT, m_lineShaders.frag); static const DxvkInputAssemblyState iaState = { - VK_PRIMITIVE_TOPOLOGY_LINE_LIST, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, VK_FALSE, 0 }; static const std::array ilAttributes = {{