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[d3d9] Fix dumb typo in ATOC handling
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@ -1715,7 +1715,7 @@ namespace dxvk {
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m_nvATOC = Value == AlphaToCoverageEnable;
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bool newATOC = IsAlphaToCoverageEnabled();
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bool newAlphaTest = IsAlphaToCoverageEnabled();
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bool newAlphaTest = IsAlphaTestEnabled();
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if (oldATOC != newATOC)
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m_flags.set(D3D9DeviceFlag::DirtyMultiSampleState);
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