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[d3d9] Implement D3DTOP_BLENDTEXTUREALPHAPM
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@ -1810,7 +1810,8 @@ namespace dxvk {
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break;
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case D3DTOP_BLENDTEXTUREALPHAPM:
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Logger::warn("D3DTOP_BLENDTEXTUREALPHAPM: not implemented");
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dst = m_module.opFFma(m_vec4Type, arg[2], Complement(AlphaReplicate(GetTexture())), arg[1]);
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dst = Saturate(dst);
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break;
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case D3DTOP_BLENDCURRENTALPHA:
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