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[util] Enable constant buffer range check for Titan Quest
Reportedly flickers on Nvidia GPUs otherwise.
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@ -139,6 +139,10 @@ namespace dxvk {
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{ R"(\\h1_[ms]p64_ship\.exe$)", {{
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{ "dxgi.customVendorId", "10de" },
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}} },
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/* Titan Quest */
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{ R"(\\TQ\.exe$)", {{
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{ "d3d11.constantBufferRangeCheck", "True" },
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}} },
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}};
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