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[util] Enable constant buffer range check for Secret World Legends

This commit is contained in:
Christian Sturm 2020-04-18 21:14:34 +02:00 committed by Philip Rebohle
parent d6e1c19fec
commit 97cd91885d

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@ -197,6 +197,10 @@ namespace dxvk {
{ R"(\\BLUE_REFLECTION\.exe$)", {{
{ "d3d11.constantBufferRangeCheck", "True" },
}} },
/* Secret World Legends */
{ R"(\\SecretWorldLegendsDX11\.exe$)", {{
{ "d3d11.constantBufferRangeCheck", "True" },
}} },
/**********************************************/
/* D3D9 GAMES */