mirror of
https://github.com/doitsujin/dxvk.git
synced 2025-02-21 22:54:16 +01:00
[util] Move Far Cry 2 config to d3d9 section
This commit is contained in:
parent
b707ca1309
commit
98fa338be0
@ -71,14 +71,6 @@ namespace dxvk {
|
|||||||
{ "d3d11.dcSingleUseMode", "False" },
|
{ "d3d11.dcSingleUseMode", "False" },
|
||||||
{ "d3d11.cachedDynamicResources", "vi" },
|
{ "d3d11.cachedDynamicResources", "vi" },
|
||||||
}} },
|
}} },
|
||||||
/* Far Cry 2: Set vendor ID to Nvidia to avoid
|
|
||||||
* vegetation artifacts on Intel, and set
|
|
||||||
* apitrace mode to True to improve perf on all
|
|
||||||
* hardware. */
|
|
||||||
{ R"(\\(FarCry2|farcry2game)\.exe$)", {{
|
|
||||||
{ "d3d9.customVendorId", "10de" },
|
|
||||||
{ "d3d9.cachedDynamicBuffers", "True" },
|
|
||||||
}} },
|
|
||||||
/* Far Cry 3: Assumes clear(0.5) on an UNORM *
|
/* Far Cry 3: Assumes clear(0.5) on an UNORM *
|
||||||
* format to result in 128 on AMD and 127 on *
|
* format to result in 128 on AMD and 127 on *
|
||||||
* Nvidia. We assume that the Vulkan drivers *
|
* Nvidia. We assume that the Vulkan drivers *
|
||||||
@ -987,6 +979,14 @@ namespace dxvk {
|
|||||||
{ R"(\\SecretWorldLegends\.exe$)", {{
|
{ R"(\\SecretWorldLegends\.exe$)", {{
|
||||||
{ "d3d9.memoryTrackTest", "True" },
|
{ "d3d9.memoryTrackTest", "True" },
|
||||||
}} },
|
}} },
|
||||||
|
/* Far Cry 2: Set vendor ID to Nvidia to *
|
||||||
|
* avoid vegetation artifacts on Intel, and *
|
||||||
|
* set apitrace mode to True to improve perf *
|
||||||
|
* on all hardware. */
|
||||||
|
{ R"(\\(FarCry2|farcry2game)\.exe$)", {{
|
||||||
|
{ "d3d9.customVendorId", "10de" },
|
||||||
|
{ "d3d9.cachedDynamicBuffers", "True" },
|
||||||
|
}} },
|
||||||
|
|
||||||
/**********************************************/
|
/**********************************************/
|
||||||
/* D3D8 GAMES */
|
/* D3D8 GAMES */
|
||||||
|
Loading…
x
Reference in New Issue
Block a user