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[util] Set maxDeviceMemory for GTA IV
... and replace emulateUMA
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@ -592,14 +592,15 @@ namespace dxvk {
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}} },
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/* GTA IV (NVAPI) */
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/* Also thinks we're always on Intel *
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* and will report/use bad amounts of VRAM.
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* and will report/use bad amounts of VRAM
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* if we report more than 128 MB of VRAM.
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* Disabling support for DF texture formats
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* makes the game use a better looking render
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* path for mirrors.
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* Also runs into issues after alt-tabbing. */
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{ R"(\\(GTAIV|EFLC)\.exe$)", {{
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{ "d3d9.customVendorId", "1002" },
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{ "dxgi.emulateUMA", "True" },
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{ "dxgi.maxDeviceMemory", "128" },
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{ "d3d9.supportDFFormats", "False" },
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{ "d3d9.deviceLossOnFocusLoss", "True" },
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}} },
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