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[dxvk] Ignore deferred discards that we can't fold into load ops
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@ -1912,6 +1912,11 @@ namespace dxvk {
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attachmentIndex = -1;
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attachmentIndex = -1;
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}
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}
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// Completely ignore pure discards here if we can't fold them into the next
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// render pass, since all we'd do is add an extra barrier for no reason.
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if (attachmentIndex < 0 && !clearAspects)
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return;
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bool is3D = imageView->image()->info().type == VK_IMAGE_TYPE_3D;
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bool is3D = imageView->image()->info().type == VK_IMAGE_TYPE_3D;
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if ((clearAspects | discardAspects) == imageView->info().aspects && !is3D) {
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if ((clearAspects | discardAspects) == imageView->info().aspects && !is3D) {
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@ -1995,7 +2000,7 @@ namespace dxvk {
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m_cmd->cmdBeginRendering(&renderingInfo);
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m_cmd->cmdBeginRendering(&renderingInfo);
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if (useLateClear && clearAspects) {
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if (useLateClear) {
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VkClearAttachment clearInfo = { };
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VkClearAttachment clearInfo = { };
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clearInfo.aspectMask = clearAspects;
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clearInfo.aspectMask = clearAspects;
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clearInfo.clearValue = clearValue;
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clearInfo.clearValue = clearValue;
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