From 9ccad0d19777e96e9546868bb1f0d16f44cd5444 Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Tue, 26 Nov 2019 22:06:13 +0100 Subject: [PATCH] [dxvk] Use waitForIdle when destroying DXVK device Otherwise, we might call vkDeviceWaitIdle before all command buffers have been submitted to the Vulkan queue. Found by inspection. --- src/dxvk/dxvk_device.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/dxvk/dxvk_device.cpp b/src/dxvk/dxvk_device.cpp index 79606028a..751cd33da 100644 --- a/src/dxvk/dxvk_device.cpp +++ b/src/dxvk/dxvk_device.cpp @@ -30,7 +30,7 @@ namespace dxvk { DxvkDevice::~DxvkDevice() { // Wait for all pending Vulkan commands to be // executed before we destroy any resources. - m_vkd->vkDeviceWaitIdle(m_vkd->device()); + this->waitForIdle(); }