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[util] Set ignoreGraphicsBarriers option for Stray
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@ -283,6 +283,12 @@ namespace dxvk {
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{ R"(\\DayZ_x64\.exe$)", {{
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{ "d3d11.cachedDynamicResources", "cr" },
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}} },
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/* Stray - writes to the same UAV every draw, *
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* presumably for culling, which doesn't play *
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* nicely with D3D11 without vendor libraries */
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{ R"(\\Stray-Win64-Shipping\.exe$)", {{
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{ "d3d11.ignoreGraphicsBarriers", "True" },
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}} },
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/**********************************************/
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/* D3D9 GAMES */
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