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[util] Set ignoreGraphicsBarriers option for Stray

This commit is contained in:
Philip Rebohle 2022-07-23 21:21:22 +02:00
parent 9d8484f2e9
commit 9cd0473544
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@ -283,6 +283,12 @@ namespace dxvk {
{ R"(\\DayZ_x64\.exe$)", {{
{ "d3d11.cachedDynamicResources", "cr" },
}} },
/* Stray - writes to the same UAV every draw, *
* presumably for culling, which doesn't play *
* nicely with D3D11 without vendor libraries */
{ R"(\\Stray-Win64-Shipping\.exe$)", {{
{ "d3d11.ignoreGraphicsBarriers", "True" },
}} },
/**********************************************/
/* D3D9 GAMES */