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[util] Disable direct buffer mapping for Injustice

This commit is contained in:
Robin Kertels 2023-05-26 16:01:29 +02:00 committed by Joshie
parent 5fd025c513
commit 9d6804e40a

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@ -769,6 +769,11 @@ namespace dxvk {
{ R"(\\Fallout76\.exe$)", {{ { R"(\\Fallout76\.exe$)", {{
{ "dxgi.syncInterval", "1" }, { "dxgi.syncInterval", "1" },
}} }, }} },
/* Injustice: Gods Among Us *
* Locks a buffer that's still in use */
{ R"(\\injustice\.exe$)", {{
{ "d3d9.allowDirectBufferMapping", "False" },
}} },
/**********************************************/ /**********************************************/
/* D3D12 GAMES (vkd3d-proton with dxvk dxgi) */ /* D3D12 GAMES (vkd3d-proton with dxvk dxgi) */