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[util] Disable direct buffer mapping for Injustice
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@ -769,6 +769,11 @@ namespace dxvk {
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{ R"(\\Fallout76\.exe$)", {{
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{ R"(\\Fallout76\.exe$)", {{
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{ "dxgi.syncInterval", "1" },
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{ "dxgi.syncInterval", "1" },
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}} },
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}} },
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/* Injustice: Gods Among Us *
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* Locks a buffer that's still in use */
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{ R"(\\injustice\.exe$)", {{
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{ "d3d9.allowDirectBufferMapping", "False" },
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}} },
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/**********************************************/
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/**********************************************/
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/* D3D12 GAMES (vkd3d-proton with dxvk dxgi) */
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/* D3D12 GAMES (vkd3d-proton with dxvk dxgi) */
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